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Editor: Cleanup some includes dependencies

Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.

Removes unnecessary `editor_node.h` includes in various editor classes.

Renames `dynamicfont` to `dynamic_font` in a couple files.

Misc cleanup while jumping through that rabbit hole.
This commit is contained in:
Rémi Verschelde
2022-02-14 14:00:03 +01:00
parent 1d910b1e58
commit 11572c6e30
142 changed files with 161 additions and 248 deletions

View File

@@ -35,13 +35,13 @@
#include "editor/plugins/curve_editor_plugin.h"
#include "editor/property_editor.h"
#include "scene/gui/button.h"
#include "scene/gui/code_edit.h"
#include "scene/gui/graph_edit.h"
#include "scene/gui/popup.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/tree.h"
#include "scene/resources/visual_shader.h"
class EditorNode;
class VisualShaderNodePlugin : public RefCounted {
GDCLASS(VisualShaderNodePlugin, RefCounted);