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Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
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@@ -35,13 +35,13 @@
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#include "editor/plugins/curve_editor_plugin.h"
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#include "editor/property_editor.h"
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#include "scene/gui/button.h"
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#include "scene/gui/code_edit.h"
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#include "scene/gui/graph_edit.h"
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#include "scene/gui/popup.h"
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#include "scene/gui/rich_text_label.h"
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#include "scene/gui/tree.h"
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#include "scene/resources/visual_shader.h"
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class EditorNode;
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class VisualShaderNodePlugin : public RefCounted {
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GDCLASS(VisualShaderNodePlugin, RefCounted);
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