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Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
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@@ -43,8 +43,6 @@
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#include "scene/gui/texture_rect.h"
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#include "scene/gui/tree.h"
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class EditorNode;
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struct EditorProgress;
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class EditorFileDialog;
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class SpriteFramesEditor : public HSplitContainer {
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