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Editor: Cleanup some includes dependencies
Removes some unnecessary includes from `editor_node.h`, and instead add those where they're used. Removes unnecessary `editor_node.h` includes in various editor classes. Renames `dynamicfont` to `dynamic_font` in a couple files. Misc cleanup while jumping through that rabbit hole.
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@@ -35,8 +35,6 @@
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#include "scene/3d/mesh_instance_3d.h"
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#include "scene/gui/spin_box.h"
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class EditorNode;
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class MeshInstance3DEditor : public Control {
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GDCLASS(MeshInstance3DEditor, Control);
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