1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

Editor: Cleanup some includes dependencies

Removes some unnecessary includes from `editor_node.h`, and instead add
those where they're used.

Removes unnecessary `editor_node.h` includes in various editor classes.

Renames `dynamicfont` to `dynamic_font` in a couple files.

Misc cleanup while jumping through that rabbit hole.
This commit is contained in:
Rémi Verschelde
2022-02-14 14:00:03 +01:00
parent 1d910b1e58
commit 11572c6e30
142 changed files with 161 additions and 248 deletions

View File

@@ -31,14 +31,11 @@
#include "code_editor.h"
#include "core/input/input.h"
#include "core/object/message_queue.h"
#include "core/os/keyboard.h"
#include "core/string/string_builder.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/separator.h"
#include "editor/plugins/script_editor_plugin.h"
#include "scene/resources/font.h"
void GotoLineDialog::popup_find_line(CodeEdit *p_edit) {