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Allow undo conversion to CPUParticles
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@@ -312,7 +312,13 @@ void ParticlesEditor::_menu_option(int p_option) {
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cpu_particles->set_visible(node->is_visible());
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cpu_particles->set_pause_mode(node->get_pause_mode());
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EditorNode::get_singleton()->get_scene_tree_dock()->replace_node(node, cpu_particles, false);
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UndoRedo *ur = EditorNode::get_singleton()->get_undo_redo();
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ur->create_action(TTR("Convert to CPUParticles"));
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ur->add_do_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", node, cpu_particles, true, false);
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ur->add_do_reference(node);
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ur->add_undo_method(EditorNode::get_singleton()->get_scene_tree_dock(), "replace_node", cpu_particles, node, false, false);
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ur->add_undo_reference(this);
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ur->commit_action();
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} break;
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}
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