1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00

Add exceptions for breakage introduced in RD barriers and prevent future breakage

This commit is contained in:
Bastiaan Olij
2023-07-26 12:07:36 +10:00
parent 202e4b2c1e
commit 10f796dae3
3 changed files with 44 additions and 23 deletions

View File

@@ -394,13 +394,13 @@ public:
enum BarrierMask {
BARRIER_MASK_VERTEX = 1,
BARRIER_MASK_FRAGMENT = 2,
BARRIER_MASK_COMPUTE = 4,
BARRIER_MASK_TRANSFER = 8,
BARRIER_MASK_FRAGMENT = 8,
BARRIER_MASK_COMPUTE = 2,
BARRIER_MASK_TRANSFER = 4,
BARRIER_MASK_RASTER = BARRIER_MASK_VERTEX | BARRIER_MASK_FRAGMENT, // 3,
BARRIER_MASK_ALL_BARRIERS = BARRIER_MASK_RASTER | BARRIER_MASK_COMPUTE | BARRIER_MASK_TRANSFER, // 7
BARRIER_MASK_NO_BARRIER = 16,
BARRIER_MASK_RASTER = BARRIER_MASK_VERTEX | BARRIER_MASK_FRAGMENT, // 9,
BARRIER_MASK_ALL_BARRIERS = 0x7FFF, // all flags set
BARRIER_MASK_NO_BARRIER = 0x8000,
};
/*****************/