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assimp: Sync with upstream 0201fc5
(cherry picked from commit 78b22393a8)
This commit is contained in:
2
thirdparty/assimp/code/Common/Assimp.cpp
vendored
2
thirdparty/assimp/code/Common/Assimp.cpp
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
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||||
---------------------------------------------------------------------------
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||||
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Copyright (c) 2006-2019, assimp team
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Copyright (c) 2006-2020, assimp team
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||||
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@@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2019, assimp team
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Copyright (c) 2006-2020, assimp team
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@@ -191,7 +191,7 @@ void BaseImporter::GetExtensionList(std::set<std::string>& extensions) {
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}
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std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
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if (pStream.get() ) {
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if (pStream) {
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// read 200 characters from the file
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std::unique_ptr<char[]> _buffer (new char[searchBytes+1 /* for the '\0' */]);
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char *buffer( _buffer.get() );
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@@ -283,7 +283,6 @@ std::string BaseImporter::GetExtension( const std::string& file ) {
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return "";
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}
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// thanks to Andy Maloney for the hint
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std::string ret = file.substr( pos + 1 );
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std::transform( ret.begin(), ret.end(), ret.begin(), ToLower<char>);
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@@ -309,7 +308,7 @@ std::string BaseImporter::GetExtension( const std::string& file ) {
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};
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magic = reinterpret_cast<const char*>(_magic);
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std::unique_ptr<IOStream> pStream (pIOHandler->Open(pFile));
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if (pStream.get() ) {
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if (pStream) {
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// skip to offset
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pStream->Seek(offset,aiOrigin_SET);
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@@ -603,7 +602,7 @@ unsigned int BatchLoader::AddLoadRequest(const std::string& file,
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}
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// no, we don't have it. So add it to the queue ...
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m_data->requests.push_back(LoadRequest(file,steps,map, m_data->next_id));
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m_data->requests.emplace_back(file, steps, map, m_data->next_id);
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return m_data->next_id++;
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}
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@@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (c) 2006-2019, assimp team
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Copyright (c) 2006-2020, assimp team
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|
||||
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||||
2
thirdparty/assimp/code/Common/BaseProcess.h
vendored
2
thirdparty/assimp/code/Common/BaseProcess.h
vendored
@@ -2,7 +2,7 @@
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||||
Open Asset Import Library (assimp)
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||||
----------------------------------------------------------------------
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Copyright (c) 2006-2019, assimp team
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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||||
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||||
2
thirdparty/assimp/code/Common/Bitmap.cpp
vendored
2
thirdparty/assimp/code/Common/Bitmap.cpp
vendored
@@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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||||
---------------------------------------------------------------------------
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||||
|
||||
Copyright (c) 2006-2019, assimp team
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Copyright (c) 2006-2020, assimp team
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@@ -4,7 +4,7 @@ Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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Copyright (C) 2016 The Qt Company Ltd.
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Copyright (c) 2006-2012, assimp team
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Copyright (c) 2006-2020, assimp team
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All rights reserved.
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|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
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---------------------------------------------------------------------------
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||||
|
||||
Copyright (c) 2006-2019, assimp team
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||||
Copyright (c) 2006-2020, assimp team
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||||
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||||
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||||
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@@ -52,6 +52,35 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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using namespace Assimp;
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namespace
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{
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template<size_t sizeOfPointer>
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size_t select_ftell(FILE* file)
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{
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return ::ftell(file);
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}
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template<size_t sizeOfPointer>
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int select_fseek(FILE* file, int64_t offset, int origin)
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{
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return ::fseek(file, static_cast<long>(offset), origin);
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}
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#if defined _WIN32 && (!defined __GNUC__ || __MSVCRT_VERSION__ >= 0x0601)
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template<>
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size_t select_ftell<8>(FILE* file)
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{
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return ::_ftelli64(file);
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}
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template<>
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int select_fseek<8>(FILE* file, int64_t offset, int origin)
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{
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return ::_fseeki64(file, offset, origin);
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}
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#endif
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}
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// ----------------------------------------------------------------------------------
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DefaultIOStream::~DefaultIOStream()
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{
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@@ -93,7 +122,7 @@ aiReturn DefaultIOStream::Seek(size_t pOffset,
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aiOrigin_END == SEEK_END && aiOrigin_SET == SEEK_SET");
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// do the seek
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return (0 == ::fseek(mFile, (long)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
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return (0 == select_fseek<sizeof(void*)>(mFile, (int64_t)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
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}
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// ----------------------------------------------------------------------------------
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@@ -102,7 +131,7 @@ size_t DefaultIOStream::Tell() const
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if (!mFile) {
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return 0;
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}
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return ::ftell(mFile);
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return select_ftell<sizeof(void*)>(mFile);
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}
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// ----------------------------------------------------------------------------------
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@@ -3,7 +3,7 @@
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Open Asset Import Library (assimp)
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---------------------------------------------------------------------------
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|
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Copyright (c) 2006-2019, assimp team
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||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
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---------------------------------------------------------------------------
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||||
|
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Copyright (c) 2006-2019, assimp team
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||||
Copyright (c) 2006-2020, assimp team
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@@ -107,7 +107,7 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
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return nullptr;
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#endif
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// Platform-independent default streams
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// Platform-independent default streams
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case aiDefaultLogStream_STDERR:
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return new StdOStreamLogStream(std::cerr);
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case aiDefaultLogStream_STDOUT:
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@@ -121,7 +121,7 @@ LogStream* LogStream::createDefaultStream(aiDefaultLogStream streams,
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};
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// For compilers without dead code path detection
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return NULL;
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return nullptr;
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}
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// ----------------------------------------------------------------------------------
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@@ -2,7 +2,7 @@
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Open Asset Import Library (assimp)
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----------------------------------------------------------------------
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||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
134
thirdparty/assimp/code/Common/Exporter.cpp
vendored
134
thirdparty/assimp/code/Common/Exporter.cpp
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
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||||
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@@ -103,100 +103,91 @@ void ExportSceneFBX(const char*, IOSystem*, const aiScene*, const ExportProperti
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void ExportSceneFBXA(const char*, IOSystem*, const aiScene*, const ExportProperties*);
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void ExportScene3MF( const char*, IOSystem*, const aiScene*, const ExportProperties* );
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void ExportSceneM3D(const char*, IOSystem*, const aiScene*, const ExportProperties*);
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void ExportSceneA3D(const char*, IOSystem*, const aiScene*, const ExportProperties*);
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void ExportSceneM3DA(const char*, IOSystem*, const aiScene*, const ExportProperties*);
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void ExportAssimp2Json(const char* , IOSystem*, const aiScene* , const Assimp::ExportProperties*);
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// ------------------------------------------------------------------------------------------------
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// global array of all export formats which Assimp supports in its current build
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Exporter::ExportFormatEntry gExporters[] =
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{
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static void setupExporterArray(std::vector<Exporter::ExportFormatEntry> &exporters) {
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#ifndef ASSIMP_BUILD_NO_COLLADA_EXPORTER
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Exporter::ExportFormatEntry( "collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada ),
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exporters.push_back(Exporter::ExportFormatEntry("collada", "COLLADA - Digital Asset Exchange Schema", "dae", &ExportSceneCollada));
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#endif
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#ifndef ASSIMP_BUILD_NO_X_EXPORTER
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Exporter::ExportFormatEntry( "x", "X Files", "x", &ExportSceneXFile,
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aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs ),
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exporters.push_back(Exporter::ExportFormatEntry("x", "X Files", "x", &ExportSceneXFile,
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aiProcess_MakeLeftHanded | aiProcess_FlipWindingOrder | aiProcess_FlipUVs));
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#endif
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#ifndef ASSIMP_BUILD_NO_STEP_EXPORTER
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Exporter::ExportFormatEntry( "stp", "Step Files", "stp", &ExportSceneStep, 0 ),
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exporters.push_back(Exporter::ExportFormatEntry("stp", "Step Files", "stp", &ExportSceneStep, 0));
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#endif
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#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
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Exporter::ExportFormatEntry( "obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
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aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */ ),
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Exporter::ExportFormatEntry( "objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
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aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */ ),
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exporters.push_back(Exporter::ExportFormatEntry("obj", "Wavefront OBJ format", "obj", &ExportSceneObj,
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aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */));
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exporters.push_back(Exporter::ExportFormatEntry("objnomtl", "Wavefront OBJ format without material file", "obj", &ExportSceneObjNoMtl,
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aiProcess_GenSmoothNormals /*| aiProcess_PreTransformVertices */));
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#endif
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#ifndef ASSIMP_BUILD_NO_STL_EXPORTER
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Exporter::ExportFormatEntry( "stl", "Stereolithography", "stl" , &ExportSceneSTL,
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aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
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),
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Exporter::ExportFormatEntry( "stlb", "Stereolithography (binary)", "stl" , &ExportSceneSTLBinary,
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aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices
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),
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exporters.push_back(Exporter::ExportFormatEntry("stl", "Stereolithography", "stl", &ExportSceneSTL,
|
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aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices));
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exporters.push_back(Exporter::ExportFormatEntry("stlb", "Stereolithography (binary)", "stl", &ExportSceneSTLBinary,
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aiProcess_Triangulate | aiProcess_GenNormals | aiProcess_PreTransformVertices));
|
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#endif
|
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|
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#ifndef ASSIMP_BUILD_NO_PLY_EXPORTER
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Exporter::ExportFormatEntry( "ply", "Stanford Polygon Library", "ply" , &ExportScenePly,
|
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aiProcess_PreTransformVertices
|
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),
|
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Exporter::ExportFormatEntry( "plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary,
|
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aiProcess_PreTransformVertices
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),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("ply", "Stanford Polygon Library", "ply", &ExportScenePly,
|
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aiProcess_PreTransformVertices));
|
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exporters.push_back(Exporter::ExportFormatEntry("plyb", "Stanford Polygon Library (binary)", "ply", &ExportScenePlyBinary,
|
||||
aiProcess_PreTransformVertices));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3DS_EXPORTER
|
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Exporter::ExportFormatEntry( "3ds", "Autodesk 3DS (legacy)", "3ds" , &ExportScene3DS,
|
||||
aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices ),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("3ds", "Autodesk 3DS (legacy)", "3ds", &ExportScene3DS,
|
||||
aiProcess_Triangulate | aiProcess_SortByPType | aiProcess_JoinIdenticalVertices));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_GLTF_EXPORTER
|
||||
Exporter::ExportFormatEntry( "gltf2", "GL Transmission Format v. 2", "gltf", &ExportSceneGLTF2,
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
|
||||
Exporter::ExportFormatEntry( "glb2", "GL Transmission Format v. 2 (binary)", "glb", &ExportSceneGLB2,
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
|
||||
Exporter::ExportFormatEntry( "gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
|
||||
Exporter::ExportFormatEntry( "glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType ),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("gltf2", "GL Transmission Format v. 2", "gltf", &ExportSceneGLTF2,
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
|
||||
exporters.push_back(Exporter::ExportFormatEntry("glb2", "GL Transmission Format v. 2 (binary)", "glb", &ExportSceneGLB2,
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
|
||||
exporters.push_back(Exporter::ExportFormatEntry("gltf", "GL Transmission Format", "gltf", &ExportSceneGLTF,
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
|
||||
exporters.push_back(Exporter::ExportFormatEntry("glb", "GL Transmission Format (binary)", "glb", &ExportSceneGLB,
|
||||
aiProcess_JoinIdenticalVertices | aiProcess_Triangulate | aiProcess_SortByPType));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_ASSBIN_EXPORTER
|
||||
Exporter::ExportFormatEntry( "assbin", "Assimp Binary File", "assbin" , &ExportSceneAssbin, 0 ),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("assbin", "Assimp Binary File", "assbin", &ExportSceneAssbin, 0));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_ASSXML_EXPORTER
|
||||
Exporter::ExportFormatEntry( "assxml", "Assimp XML Document", "assxml" , &ExportSceneAssxml, 0 ),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("assxml", "Assimp XML Document", "assxml", &ExportSceneAssxml, 0));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_X3D_EXPORTER
|
||||
Exporter::ExportFormatEntry( "x3d", "Extensible 3D", "x3d" , &ExportSceneX3D, 0 ),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("x3d", "Extensible 3D", "x3d", &ExportSceneX3D, 0));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_FBX_EXPORTER
|
||||
Exporter::ExportFormatEntry( "fbx", "Autodesk FBX (binary)", "fbx", &ExportSceneFBX, 0 ),
|
||||
Exporter::ExportFormatEntry( "fbxa", "Autodesk FBX (ascii)", "fbx", &ExportSceneFBXA, 0 ),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("fbx", "Autodesk FBX (binary)", "fbx", &ExportSceneFBX, 0));
|
||||
exporters.push_back(Exporter::ExportFormatEntry("fbxa", "Autodesk FBX (ascii)", "fbx", &ExportSceneFBXA, 0));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_M3D_EXPORTER
|
||||
Exporter::ExportFormatEntry( "m3d", "Model 3D (binary)", "m3d", &ExportSceneM3D, 0 ),
|
||||
Exporter::ExportFormatEntry( "a3d", "Model 3D (ascii)", "m3d", &ExportSceneA3D, 0 ),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("m3d", "Model 3D (binary)", "m3d", &ExportSceneM3D, 0));
|
||||
exporters.push_back(Exporter::ExportFormatEntry("m3da", "Model 3D (ascii)", "a3d", &ExportSceneM3DA, 0));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
|
||||
Exporter::ExportFormatEntry( "3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0 ),
|
||||
exporters.push_back(Exporter::ExportFormatEntry("3mf", "The 3MF-File-Format", "3mf", &ExportScene3MF, 0));
|
||||
#endif
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_ASSJSON_EXPORTER
|
||||
Exporter::ExportFormatEntry( "assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0)
|
||||
exporters.push_back(Exporter::ExportFormatEntry("assjson", "Assimp JSON Document", "json", &ExportAssimp2Json, 0));
|
||||
#endif
|
||||
};
|
||||
|
||||
#define ASSIMP_NUM_EXPORTERS (sizeof(gExporters)/sizeof(gExporters[0]))
|
||||
|
||||
}
|
||||
|
||||
class ExporterPimpl {
|
||||
public:
|
||||
@@ -212,10 +203,7 @@ public:
|
||||
GetPostProcessingStepInstanceList(mPostProcessingSteps);
|
||||
|
||||
// grab all built-in exporters
|
||||
if ( 0 != ( ASSIMP_NUM_EXPORTERS ) ) {
|
||||
mExporters.resize( ASSIMP_NUM_EXPORTERS );
|
||||
std::copy( gExporters, gExporters + ASSIMP_NUM_EXPORTERS, mExporters.begin() );
|
||||
}
|
||||
setupExporterArray(mExporters);
|
||||
}
|
||||
|
||||
~ExporterPimpl() {
|
||||
@@ -259,24 +247,28 @@ Exporter :: Exporter()
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
Exporter::~Exporter() {
|
||||
FreeBlob();
|
||||
ai_assert(nullptr != pimpl);
|
||||
FreeBlob();
|
||||
delete pimpl;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Exporter::SetIOHandler( IOSystem* pIOHandler) {
|
||||
pimpl->mIsDefaultIOHandler = !pIOHandler;
|
||||
ai_assert(nullptr != pimpl);
|
||||
pimpl->mIsDefaultIOHandler = !pIOHandler;
|
||||
pimpl->mIOSystem.reset(pIOHandler);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
IOSystem* Exporter::GetIOHandler() const {
|
||||
return pimpl->mIOSystem.get();
|
||||
ai_assert(nullptr != pimpl);
|
||||
return pimpl->mIOSystem.get();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
bool Exporter::IsDefaultIOHandler() const {
|
||||
return pimpl->mIsDefaultIOHandler;
|
||||
ai_assert(nullptr != pimpl);
|
||||
return pimpl->mIsDefaultIOHandler;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
@@ -302,6 +294,7 @@ void Exporter::SetProgressHandler(ProgressHandler* pHandler) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const char* pFormatId,
|
||||
unsigned int pPreprocessing, const ExportProperties* pProperties) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
if (pimpl->blob) {
|
||||
delete pimpl->blob;
|
||||
pimpl->blob = nullptr;
|
||||
@@ -326,7 +319,7 @@ const aiExportDataBlob* Exporter::ExportToBlob( const aiScene* pScene, const cha
|
||||
aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const char* pPath,
|
||||
unsigned int pPreprocessing, const ExportProperties* pProperties) {
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
ai_assert(nullptr != pimpl);
|
||||
// when they create scenes from scratch, users will likely create them not in verbose
|
||||
// format. They will likely not be aware that there is a flag in the scene to indicate
|
||||
// this, however. To avoid surprises and bug reports, we check for duplicates in
|
||||
@@ -452,8 +445,7 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
|
||||
|
||||
ExportProperties emptyProperties; // Never pass NULL ExportProperties so Exporters don't have to worry.
|
||||
ExportProperties* pProp = pProperties ? (ExportProperties*)pProperties : &emptyProperties;
|
||||
pProp->SetPropertyBool("bJoinIdenticalVertices", must_join_again);
|
||||
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
|
||||
pProp->SetPropertyBool("bJoinIdenticalVertices", pp & aiProcess_JoinIdenticalVertices);
|
||||
exp.mExportFunction(pPath,pimpl->mIOSystem.get(),scenecopy.get(), pProp);
|
||||
|
||||
pimpl->mProgressHandler->UpdateFileWrite(4, 4);
|
||||
@@ -473,11 +465,13 @@ aiReturn Exporter::Export( const aiScene* pScene, const char* pFormatId, const c
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const char* Exporter::GetErrorString() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
return pimpl->mError.c_str();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Exporter::FreeBlob() {
|
||||
ai_assert(nullptr != pimpl);
|
||||
delete pimpl->blob;
|
||||
pimpl->blob = nullptr;
|
||||
|
||||
@@ -486,30 +480,34 @@ void Exporter::FreeBlob() {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiExportDataBlob* Exporter::GetBlob() const {
|
||||
return pimpl->blob;
|
||||
ai_assert(nullptr != pimpl);
|
||||
return pimpl->blob;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiExportDataBlob* Exporter::GetOrphanedBlob() const {
|
||||
const aiExportDataBlob* tmp = pimpl->blob;
|
||||
ai_assert(nullptr != pimpl);
|
||||
const aiExportDataBlob *tmp = pimpl->blob;
|
||||
pimpl->blob = nullptr;
|
||||
return tmp;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
size_t Exporter::GetExportFormatCount() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
return pimpl->mExporters.size();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) const {
|
||||
if (index >= GetExportFormatCount()) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
if (index >= GetExportFormatCount()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Return from static storage if the requested index is built-in.
|
||||
if (index < sizeof(gExporters) / sizeof(gExporters[0])) {
|
||||
return &gExporters[index].mDescription;
|
||||
if (index < pimpl->mExporters.size()) {
|
||||
return &pimpl->mExporters[index].mDescription;
|
||||
}
|
||||
|
||||
return &pimpl->mExporters[index].mDescription;
|
||||
@@ -517,7 +515,8 @@ const aiExportFormatDesc* Exporter::GetExportFormatDescription( size_t index ) c
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) {
|
||||
for(const ExportFormatEntry& e : pimpl->mExporters) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
for (const ExportFormatEntry &e : pimpl->mExporters) {
|
||||
if (!strcmp(e.mDescription.id,desc.mDescription.id)) {
|
||||
return aiReturn_FAILURE;
|
||||
}
|
||||
@@ -529,7 +528,8 @@ aiReturn Exporter::RegisterExporter(const ExportFormatEntry& desc) {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void Exporter::UnregisterExporter(const char* id) {
|
||||
for(std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin();
|
||||
ai_assert(nullptr != pimpl);
|
||||
for (std::vector<ExportFormatEntry>::iterator it = pimpl->mExporters.begin();
|
||||
it != pimpl->mExporters.end(); ++it) {
|
||||
if (!strcmp((*it).mDescription.id,id)) {
|
||||
pimpl->mExporters.erase(it);
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2008, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
|
||||
292
thirdparty/assimp/code/Common/Importer.cpp
vendored
292
thirdparty/assimp/code/Common/Importer.cpp
vendored
@@ -3,9 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -78,6 +76,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include <assimp/Exceptional.h>
|
||||
#include <assimp/Profiler.h>
|
||||
#include <assimp/commonMetaData.h>
|
||||
|
||||
#include <set>
|
||||
#include <memory>
|
||||
#include <cctype>
|
||||
@@ -119,7 +119,7 @@ void* AllocateFromAssimpHeap::operator new ( size_t num_bytes, const std::nothro
|
||||
return AllocateFromAssimpHeap::operator new( num_bytes );
|
||||
}
|
||||
catch( ... ) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,9 +134,8 @@ void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes) {
|
||||
void* AllocateFromAssimpHeap::operator new[] ( size_t num_bytes, const std::nothrow_t& ) throw() {
|
||||
try {
|
||||
return AllocateFromAssimpHeap::operator new[]( num_bytes );
|
||||
}
|
||||
catch( ... ) {
|
||||
return NULL;
|
||||
} catch( ... ) {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -148,7 +147,7 @@ void AllocateFromAssimpHeap::operator delete[] ( void* data) {
|
||||
// Importer constructor.
|
||||
Importer::Importer()
|
||||
: pimpl( new ImporterPimpl ) {
|
||||
pimpl->mScene = NULL;
|
||||
pimpl->mScene = nullptr;
|
||||
pimpl->mErrorString = "";
|
||||
|
||||
// Allocate a default IO handler
|
||||
@@ -174,14 +173,14 @@ Importer::Importer()
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Destructor of Importer
|
||||
Importer::~Importer()
|
||||
{
|
||||
Importer::~Importer() {
|
||||
// Delete all import plugins
|
||||
DeleteImporterInstanceList(pimpl->mImporter);
|
||||
|
||||
// Delete all post-processing plug-ins
|
||||
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++)
|
||||
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); ++a ) {
|
||||
delete pimpl->mPostProcessingSteps[a];
|
||||
}
|
||||
|
||||
// Delete the assigned IO and progress handler
|
||||
delete pimpl->mIOHandler;
|
||||
@@ -199,9 +198,9 @@ Importer::~Importer()
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Register a custom post-processing step
|
||||
aiReturn Importer::RegisterPPStep(BaseProcess* pImp)
|
||||
{
|
||||
ai_assert(NULL != pImp);
|
||||
aiReturn Importer::RegisterPPStep(BaseProcess* pImp) {
|
||||
ai_assert( nullptr != pImp );
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
pimpl->mPostProcessingSteps.push_back(pImp);
|
||||
@@ -213,9 +212,9 @@ aiReturn Importer::RegisterPPStep(BaseProcess* pImp)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Register a custom loader plugin
|
||||
aiReturn Importer::RegisterLoader(BaseImporter* pImp)
|
||||
{
|
||||
ai_assert(NULL != pImp);
|
||||
aiReturn Importer::RegisterLoader(BaseImporter* pImp) {
|
||||
ai_assert(nullptr != pImp);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
@@ -242,13 +241,13 @@ aiReturn Importer::RegisterLoader(BaseImporter* pImp)
|
||||
pimpl->mImporter.push_back(pImp);
|
||||
ASSIMP_LOG_INFO_F("Registering custom importer for these file extensions: ", baked);
|
||||
ASSIMP_END_EXCEPTION_REGION(aiReturn);
|
||||
|
||||
return AI_SUCCESS;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Unregister a custom loader plugin
|
||||
aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
|
||||
{
|
||||
aiReturn Importer::UnregisterLoader(BaseImporter* pImp) {
|
||||
if(!pImp) {
|
||||
// unregistering a NULL importer is no problem for us ... really!
|
||||
return AI_SUCCESS;
|
||||
@@ -265,13 +264,13 @@ aiReturn Importer::UnregisterLoader(BaseImporter* pImp)
|
||||
}
|
||||
ASSIMP_LOG_WARN("Unable to remove custom importer: I can't find you ...");
|
||||
ASSIMP_END_EXCEPTION_REGION(aiReturn);
|
||||
|
||||
return AI_FAILURE;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Unregister a custom loader plugin
|
||||
aiReturn Importer::UnregisterPPStep(BaseProcess* pImp)
|
||||
{
|
||||
aiReturn Importer::UnregisterPPStep(BaseProcess* pImp) {
|
||||
if(!pImp) {
|
||||
// unregistering a NULL ppstep is no problem for us ... really!
|
||||
return AI_SUCCESS;
|
||||
@@ -288,24 +287,22 @@ aiReturn Importer::UnregisterPPStep(BaseProcess* pImp)
|
||||
}
|
||||
ASSIMP_LOG_WARN("Unable to remove custom post-processing step: I can't find you ..");
|
||||
ASSIMP_END_EXCEPTION_REGION(aiReturn);
|
||||
|
||||
return AI_FAILURE;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Supplies a custom IO handler to the importer to open and access files.
|
||||
void Importer::SetIOHandler( IOSystem* pIOHandler)
|
||||
{
|
||||
void Importer::SetIOHandler( IOSystem* pIOHandler) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
// If the new handler is zero, allocate a default IO implementation.
|
||||
if (!pIOHandler)
|
||||
{
|
||||
if (!pIOHandler) {
|
||||
// Release pointer in the possession of the caller
|
||||
pimpl->mIOHandler = new DefaultIOSystem();
|
||||
pimpl->mIsDefaultHandler = true;
|
||||
}
|
||||
// Otherwise register the custom handler
|
||||
else if (pimpl->mIOHandler != pIOHandler)
|
||||
{
|
||||
} else if (pimpl->mIOHandler != pIOHandler) { // Otherwise register the custom handler
|
||||
delete pimpl->mIOHandler;
|
||||
pimpl->mIOHandler = pIOHandler;
|
||||
pimpl->mIsDefaultHandler = false;
|
||||
@@ -316,29 +313,32 @@ void Importer::SetIOHandler( IOSystem* pIOHandler)
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the currently set IO handler
|
||||
IOSystem* Importer::GetIOHandler() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return pimpl->mIOHandler;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check whether a custom IO handler is currently set
|
||||
bool Importer::IsDefaultIOHandler() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return pimpl->mIsDefaultHandler;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Supplies a custom progress handler to get regular callbacks during importing
|
||||
void Importer::SetProgressHandler ( ProgressHandler* pHandler ) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
// If the new handler is zero, allocate a default implementation.
|
||||
if (!pHandler)
|
||||
{
|
||||
if (!pHandler) {
|
||||
// Release pointer in the possession of the caller
|
||||
pimpl->mProgressHandler = new DefaultProgressHandler();
|
||||
pimpl->mIsDefaultProgressHandler = true;
|
||||
}
|
||||
// Otherwise register the custom handler
|
||||
else if (pimpl->mProgressHandler != pHandler)
|
||||
{
|
||||
} else if (pimpl->mProgressHandler != pHandler) { // Otherwise register the custom handler
|
||||
delete pimpl->mProgressHandler;
|
||||
pimpl->mProgressHandler = pHandler;
|
||||
pimpl->mIsDefaultProgressHandler = false;
|
||||
@@ -349,19 +349,22 @@ void Importer::SetProgressHandler ( ProgressHandler* pHandler ) {
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the currently set progress handler
|
||||
ProgressHandler* Importer::GetProgressHandler() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return pimpl->mProgressHandler;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Check whether a custom progress handler is currently set
|
||||
bool Importer::IsDefaultProgressHandler() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return pimpl->mIsDefaultProgressHandler;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Validate post process step flags
|
||||
bool _ValidateFlags(unsigned int pFlags)
|
||||
{
|
||||
bool _ValidateFlags(unsigned int pFlags) {
|
||||
if (pFlags & aiProcess_GenSmoothNormals && pFlags & aiProcess_GenNormals) {
|
||||
ASSIMP_LOG_ERROR("#aiProcess_GenSmoothNormals and #aiProcess_GenNormals are incompatible");
|
||||
return false;
|
||||
@@ -375,12 +378,13 @@ bool _ValidateFlags(unsigned int pFlags)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Free the current scene
|
||||
void Importer::FreeScene( )
|
||||
{
|
||||
void Importer::FreeScene( ) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
delete pimpl->mScene;
|
||||
pimpl->mScene = NULL;
|
||||
pimpl->mScene = nullptr;
|
||||
|
||||
pimpl->mErrorString = "";
|
||||
ASSIMP_END_EXCEPTION_REGION(void);
|
||||
@@ -388,44 +392,48 @@ void Importer::FreeScene( )
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the current error string, if any
|
||||
const char* Importer::GetErrorString() const
|
||||
{
|
||||
/* Must remain valid as long as ReadFile() or FreeFile() are not called */
|
||||
const char* Importer::GetErrorString() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
// Must remain valid as long as ReadFile() or FreeFile() are not called
|
||||
return pimpl->mErrorString.c_str();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Enable extra-verbose mode
|
||||
void Importer::SetExtraVerbose(bool bDo)
|
||||
{
|
||||
void Importer::SetExtraVerbose(bool bDo) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
pimpl->bExtraVerbose = bDo;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the current scene
|
||||
const aiScene* Importer::GetScene() const
|
||||
{
|
||||
const aiScene* Importer::GetScene() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return pimpl->mScene;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Orphan the current scene and return it.
|
||||
aiScene* Importer::GetOrphanedScene()
|
||||
{
|
||||
aiScene* Importer::GetOrphanedScene() {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
aiScene* s = pimpl->mScene;
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
pimpl->mScene = NULL;
|
||||
pimpl->mScene = nullptr;
|
||||
|
||||
pimpl->mErrorString = ""; /* reset error string */
|
||||
pimpl->mErrorString = ""; // reset error string
|
||||
ASSIMP_END_EXCEPTION_REGION(aiScene*);
|
||||
|
||||
return s;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Validate post-processing flags
|
||||
bool Importer::ValidateFlags(unsigned int pFlags) const
|
||||
{
|
||||
bool Importer::ValidateFlags(unsigned int pFlags) const {
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
// run basic checks for mutually exclusive flags
|
||||
if(!_ValidateFlags(pFlags)) {
|
||||
@@ -467,8 +475,9 @@ bool Importer::ValidateFlags(unsigned int pFlags) const
|
||||
const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
|
||||
size_t pLength,
|
||||
unsigned int pFlags,
|
||||
const char* pHint /*= ""*/)
|
||||
{
|
||||
const char* pHint /*= ""*/) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
if (!pHint) {
|
||||
pHint = "";
|
||||
@@ -476,12 +485,12 @@ const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
|
||||
|
||||
if (!pBuffer || !pLength || strlen(pHint) > MaxLenHint ) {
|
||||
pimpl->mErrorString = "Invalid parameters passed to ReadFileFromMemory()";
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// prevent deletion of the previous IOHandler
|
||||
IOSystem* io = pimpl->mIOHandler;
|
||||
pimpl->mIOHandler = NULL;
|
||||
pimpl->mIOHandler = nullptr;
|
||||
|
||||
SetIOHandler(new MemoryIOSystem((const uint8_t*)pBuffer,pLength,io));
|
||||
|
||||
@@ -493,13 +502,13 @@ const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
|
||||
ReadFile(fbuff,pFlags);
|
||||
SetIOHandler(io);
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
|
||||
ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(const aiScene*, pimpl->mErrorString);
|
||||
return pimpl->mScene;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
void WriteLogOpening(const std::string& file)
|
||||
{
|
||||
void WriteLogOpening(const std::string& file) {
|
||||
|
||||
ASSIMP_LOG_INFO_F("Load ", file);
|
||||
|
||||
// print a full version dump. This is nice because we don't
|
||||
@@ -550,8 +559,9 @@ void WriteLogOpening(const std::string& file)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Reads the given file and returns its contents if successful.
|
||||
const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
||||
{
|
||||
const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
const std::string pFile(_pFile);
|
||||
|
||||
@@ -580,7 +590,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
||||
|
||||
pimpl->mErrorString = "Unable to open file \"" + pFile + "\".";
|
||||
ASSIMP_LOG_ERROR(pimpl->mErrorString);
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<Profiler> profiler(GetPropertyInteger(AI_CONFIG_GLOB_MEASURE_TIME,0)?new Profiler():NULL);
|
||||
@@ -589,7 +599,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
||||
}
|
||||
|
||||
// Find an worker class which can handle the file
|
||||
BaseImporter* imp = NULL;
|
||||
BaseImporter* imp = nullptr;
|
||||
SetPropertyInteger("importerIndex", -1);
|
||||
for( unsigned int a = 0; a < pimpl->mImporter.size(); a++) {
|
||||
|
||||
@@ -617,7 +627,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
||||
if( !imp) {
|
||||
pimpl->mErrorString = "No suitable reader found for the file format of file \"" + pFile + "\".";
|
||||
ASSIMP_LOG_ERROR(pimpl->mErrorString);
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -633,7 +643,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
||||
// Dispatch the reading to the worker class for this format
|
||||
const aiImporterDesc *desc( imp->GetInfo() );
|
||||
std::string ext( "unknown" );
|
||||
if ( NULL != desc ) {
|
||||
if ( nullptr != desc ) {
|
||||
ext = desc->mName;
|
||||
}
|
||||
ASSIMP_LOG_INFO("Found a matching importer for this file format: " + ext + "." );
|
||||
@@ -654,15 +664,20 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
||||
|
||||
// If successful, apply all active post processing steps to the imported data
|
||||
if( pimpl->mScene) {
|
||||
if (!pimpl->mScene->mMetaData || !pimpl->mScene->mMetaData->HasKey(AI_METADATA_SOURCE_FORMAT)) {
|
||||
if (!pimpl->mScene->mMetaData) {
|
||||
pimpl->mScene->mMetaData = new aiMetadata;
|
||||
}
|
||||
pimpl->mScene->mMetaData->Add(AI_METADATA_SOURCE_FORMAT, aiString(ext));
|
||||
}
|
||||
|
||||
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
|
||||
// The ValidateDS process is an exception. It is executed first, even before ScenePreprocessor is called.
|
||||
if (pFlags & aiProcess_ValidateDataStructure)
|
||||
{
|
||||
if (pFlags & aiProcess_ValidateDataStructure) {
|
||||
ValidateDSProcess ds;
|
||||
ds.ExecuteOnScene (this);
|
||||
if (!pimpl->mScene) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
#endif // no validation
|
||||
@@ -695,8 +710,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
||||
}
|
||||
}
|
||||
#ifdef ASSIMP_CATCH_GLOBAL_EXCEPTIONS
|
||||
catch (std::exception &e)
|
||||
{
|
||||
catch (std::exception &e) {
|
||||
#if (defined _MSC_VER) && (defined _CPPRTTI)
|
||||
// if we have RTTI get the full name of the exception that occurred
|
||||
pimpl->mErrorString = std::string(typeid( e ).name()) + ": " + e.what();
|
||||
@@ -705,24 +719,26 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
|
||||
#endif
|
||||
|
||||
ASSIMP_LOG_ERROR(pimpl->mErrorString);
|
||||
delete pimpl->mScene; pimpl->mScene = NULL;
|
||||
delete pimpl->mScene; pimpl->mScene = nullptr;
|
||||
}
|
||||
#endif // ! ASSIMP_CATCH_GLOBAL_EXCEPTIONS
|
||||
|
||||
// either successful or failure - the pointer expresses it anyways
|
||||
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
|
||||
ASSIMP_END_EXCEPTION_REGION_WITH_ERROR_STRING(const aiScene*, pimpl->mErrorString);
|
||||
|
||||
return pimpl->mScene;
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Apply post-processing to the currently bound scene
|
||||
const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
||||
{
|
||||
const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
// Return immediately if no scene is active
|
||||
if (!pimpl->mScene) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// If no flags are given, return the current scene with no further action
|
||||
@@ -737,12 +753,11 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
||||
#ifndef ASSIMP_BUILD_NO_VALIDATEDS_PROCESS
|
||||
// The ValidateDS process plays an exceptional role. It isn't contained in the global
|
||||
// list of post-processing steps, so we need to call it manually.
|
||||
if (pFlags & aiProcess_ValidateDataStructure)
|
||||
{
|
||||
if (pFlags & aiProcess_ValidateDataStructure) {
|
||||
ValidateDSProcess ds;
|
||||
ds.ExecuteOnScene (this);
|
||||
if (!pimpl->mScene) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
#endif // no validation
|
||||
@@ -762,11 +777,9 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
||||
|
||||
std::unique_ptr<Profiler> profiler(GetPropertyInteger(AI_CONFIG_GLOB_MEASURE_TIME,0)?new Profiler():NULL);
|
||||
for( unsigned int a = 0; a < pimpl->mPostProcessingSteps.size(); a++) {
|
||||
|
||||
BaseProcess* process = pimpl->mPostProcessingSteps[a];
|
||||
pimpl->mProgressHandler->UpdatePostProcess(static_cast<int>(a), static_cast<int>(pimpl->mPostProcessingSteps.size()) );
|
||||
if( process->IsActive( pFlags)) {
|
||||
|
||||
if (profiler) {
|
||||
profiler->BeginRegion("postprocess");
|
||||
}
|
||||
@@ -803,24 +816,28 @@ const aiScene* Importer::ApplyPostProcessing(unsigned int pFlags)
|
||||
static_cast<int>(pimpl->mPostProcessingSteps.size()) );
|
||||
|
||||
// update private scene flags
|
||||
if( pimpl->mScene )
|
||||
if( pimpl->mScene ) {
|
||||
ScenePriv(pimpl->mScene)->mPPStepsApplied |= pFlags;
|
||||
}
|
||||
|
||||
// clear any data allocated by post-process steps
|
||||
pimpl->mPPShared->Clean();
|
||||
ASSIMP_LOG_INFO("Leaving post processing pipeline");
|
||||
|
||||
ASSIMP_END_EXCEPTION_REGION(const aiScene*);
|
||||
|
||||
return pimpl->mScene;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess, bool requestValidation ) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
|
||||
// Return immediately if no scene is active
|
||||
if ( NULL == pimpl->mScene ) {
|
||||
return NULL;
|
||||
if ( nullptr == pimpl->mScene ) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// If no flags are given, return the current scene with no further action
|
||||
@@ -839,7 +856,7 @@ const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess
|
||||
ValidateDSProcess ds;
|
||||
ds.ExecuteOnScene( this );
|
||||
if ( !pimpl->mScene ) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
#endif // no validation
|
||||
@@ -890,46 +907,50 @@ const aiScene* Importer::ApplyCustomizedPostProcessing( BaseProcess *rootProcess
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Helper function to check whether an extension is supported by ASSIMP
|
||||
bool Importer::IsExtensionSupported(const char* szExtension) const
|
||||
{
|
||||
bool Importer::IsExtensionSupported(const char* szExtension) const {
|
||||
return nullptr != GetImporter(szExtension);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
size_t Importer::GetImporterCount() const
|
||||
{
|
||||
size_t Importer::GetImporterCount() const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return pimpl->mImporter.size();
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
const aiImporterDesc* Importer::GetImporterInfo(size_t index) const
|
||||
{
|
||||
const aiImporterDesc* Importer::GetImporterInfo(size_t index) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
if (index >= pimpl->mImporter.size()) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
return pimpl->mImporter[index]->GetInfo();
|
||||
}
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
BaseImporter* Importer::GetImporter (size_t index) const
|
||||
{
|
||||
BaseImporter* Importer::GetImporter (size_t index) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
if (index >= pimpl->mImporter.size()) {
|
||||
return NULL;
|
||||
return nullptr;
|
||||
}
|
||||
return pimpl->mImporter[index];
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Find a loader plugin for a given file extension
|
||||
BaseImporter* Importer::GetImporter (const char* szExtension) const
|
||||
{
|
||||
BaseImporter* Importer::GetImporter (const char* szExtension) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return GetImporter(GetImporterIndex(szExtension));
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Find a loader plugin for a given file extension
|
||||
size_t Importer::GetImporterIndex (const char* szExtension) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
ai_assert(nullptr != szExtension);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
@@ -960,8 +981,9 @@ size_t Importer::GetImporterIndex (const char* szExtension) const {
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Helper function to build a list of all file extensions supported by ASSIMP
|
||||
void Importer::GetExtensionList(aiString& szOut) const
|
||||
{
|
||||
void Importer::GetExtensionList(aiString& szOut) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
std::set<std::string> str;
|
||||
for (std::vector<BaseImporter*>::const_iterator i = pimpl->mImporter.begin();i != pimpl->mImporter.end();++i) {
|
||||
@@ -985,8 +1007,9 @@ void Importer::GetExtensionList(aiString& szOut) const
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool Importer::SetPropertyInteger(const char* szName, int iValue)
|
||||
{
|
||||
bool Importer::SetPropertyInteger(const char* szName, int iValue) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
bool existing;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
existing = SetGenericProperty<int>(pimpl->mIntProperties, szName,iValue);
|
||||
@@ -996,8 +1019,9 @@ bool Importer::SetPropertyInteger(const char* szName, int iValue)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool Importer::SetPropertyFloat(const char* szName, ai_real iValue)
|
||||
{
|
||||
bool Importer::SetPropertyFloat(const char* szName, ai_real iValue) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
bool existing;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
existing = SetGenericProperty<ai_real>(pimpl->mFloatProperties, szName,iValue);
|
||||
@@ -1007,8 +1031,9 @@ bool Importer::SetPropertyFloat(const char* szName, ai_real iValue)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool Importer::SetPropertyString(const char* szName, const std::string& value)
|
||||
{
|
||||
bool Importer::SetPropertyString(const char* szName, const std::string& value) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
bool existing;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
existing = SetGenericProperty<std::string>(pimpl->mStringProperties, szName,value);
|
||||
@@ -1018,8 +1043,9 @@ bool Importer::SetPropertyString(const char* szName, const std::string& value)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Set a configuration property
|
||||
bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value)
|
||||
{
|
||||
bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value) {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
bool existing;
|
||||
ASSIMP_BEGIN_EXCEPTION_REGION();
|
||||
existing = SetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties, szName,value);
|
||||
@@ -1029,40 +1055,43 @@ bool Importer::SetPropertyMatrix(const char* szName, const aiMatrix4x4& value)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
int Importer::GetPropertyInteger(const char* szName,
|
||||
int iErrorReturn /*= 0xffffffff*/) const
|
||||
{
|
||||
int Importer::GetPropertyInteger(const char* szName, int iErrorReturn /*= 0xffffffff*/) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return GetGenericProperty<int>(pimpl->mIntProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
ai_real Importer::GetPropertyFloat(const char* szName,
|
||||
ai_real iErrorReturn /*= 10e10*/) const
|
||||
{
|
||||
ai_real Importer::GetPropertyFloat(const char* szName, ai_real iErrorReturn /*= 10e10*/) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return GetGenericProperty<ai_real>(pimpl->mFloatProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
const std::string Importer::GetPropertyString(const char* szName,
|
||||
const std::string& iErrorReturn /*= ""*/) const
|
||||
{
|
||||
std::string Importer::GetPropertyString(const char* szName, const std::string& iErrorReturn /*= ""*/) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return GetGenericProperty<std::string>(pimpl->mStringProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get a configuration property
|
||||
const aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName,
|
||||
const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const
|
||||
{
|
||||
aiMatrix4x4 Importer::GetPropertyMatrix(const char* szName, const aiMatrix4x4& iErrorReturn /*= aiMatrix4x4()*/) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
return GetGenericProperty<aiMatrix4x4>(pimpl->mMatrixProperties,szName,iErrorReturn);
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the memory requirements of a single node
|
||||
inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
|
||||
{
|
||||
inline
|
||||
void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode) {
|
||||
if ( nullptr == pcNode ) {
|
||||
return;
|
||||
}
|
||||
iScene += sizeof(aiNode);
|
||||
iScene += sizeof(unsigned int) * pcNode->mNumMeshes;
|
||||
iScene += sizeof(void*) * pcNode->mNumChildren;
|
||||
@@ -1074,21 +1103,20 @@ inline void AddNodeWeight(unsigned int& iScene,const aiNode* pcNode)
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get the memory requirements of the scene
|
||||
void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
||||
{
|
||||
void Importer::GetMemoryRequirements(aiMemoryInfo& in) const {
|
||||
ai_assert(nullptr != pimpl);
|
||||
|
||||
in = aiMemoryInfo();
|
||||
aiScene* mScene = pimpl->mScene;
|
||||
|
||||
// return if we have no scene loaded
|
||||
if (!pimpl->mScene)
|
||||
if (!mScene)
|
||||
return;
|
||||
|
||||
|
||||
in.total = sizeof(aiScene);
|
||||
|
||||
// add all meshes
|
||||
for (unsigned int i = 0; i < mScene->mNumMeshes;++i)
|
||||
{
|
||||
for (unsigned int i = 0; i < mScene->mNumMeshes;++i) {
|
||||
in.meshes += sizeof(aiMesh);
|
||||
if (mScene->mMeshes[i]->HasPositions()) {
|
||||
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
|
||||
@@ -1105,14 +1133,16 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
||||
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS;++a) {
|
||||
if (mScene->mMeshes[i]->HasVertexColors(a)) {
|
||||
in.meshes += sizeof(aiColor4D) * mScene->mMeshes[i]->mNumVertices;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
for (unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS;++a) {
|
||||
if (mScene->mMeshes[i]->HasTextureCoords(a)) {
|
||||
in.meshes += sizeof(aiVector3D) * mScene->mMeshes[i]->mNumVertices;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
else break;
|
||||
}
|
||||
if (mScene->mMeshes[i]->HasBones()) {
|
||||
in.meshes += sizeof(void*) * mScene->mMeshes[i]->mNumBones;
|
||||
@@ -1131,8 +1161,9 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
||||
in.textures += sizeof(aiTexture);
|
||||
if (pc->mHeight) {
|
||||
in.textures += 4 * pc->mHeight * pc->mWidth;
|
||||
} else {
|
||||
in.textures += pc->mWidth;
|
||||
}
|
||||
else in.textures += pc->mWidth;
|
||||
}
|
||||
in.total += in.textures;
|
||||
|
||||
@@ -1170,5 +1201,6 @@ void Importer::GetMemoryRequirements(aiMemoryInfo& in) const
|
||||
in.materials += pc->mProperties[a]->mDataLength;
|
||||
}
|
||||
}
|
||||
|
||||
in.total += in.materials;
|
||||
}
|
||||
|
||||
2
thirdparty/assimp/code/Common/Importer.h
vendored
2
thirdparty/assimp/code/Common/Importer.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
2
thirdparty/assimp/code/Common/PolyTools.h
vendored
2
thirdparty/assimp/code/Common/PolyTools.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -1312,7 +1312,6 @@ void SceneCombiner::Copy(aiMetadata** _dest, const aiMetadata* src) {
|
||||
aiMetadata* dest = *_dest = aiMetadata::Alloc( src->mNumProperties );
|
||||
std::copy(src->mKeys, src->mKeys + src->mNumProperties, dest->mKeys);
|
||||
|
||||
dest->mValues = new aiMetadataEntry[src->mNumProperties];
|
||||
for (unsigned int i = 0; i < src->mNumProperties; ++i) {
|
||||
aiMetadataEntry& in = src->mValues[i];
|
||||
aiMetadataEntry& out = dest->mValues[i];
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -217,6 +217,7 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
||||
|
||||
// No rotation keys? Generate a dummy track
|
||||
if (!channel->mNumRotationKeys) {
|
||||
ai_assert(!channel->mRotationKeys);
|
||||
channel->mNumRotationKeys = 1;
|
||||
channel->mRotationKeys = new aiQuatKey[1];
|
||||
aiQuatKey& q = channel->mRotationKeys[0];
|
||||
@@ -225,10 +226,13 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
||||
q.mValue = rotation;
|
||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy rotation track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mRotationKeys);
|
||||
}
|
||||
|
||||
// No scaling keys? Generate a dummy track
|
||||
if (!channel->mNumScalingKeys) {
|
||||
ai_assert(!channel->mScalingKeys);
|
||||
channel->mNumScalingKeys = 1;
|
||||
channel->mScalingKeys = new aiVectorKey[1];
|
||||
aiVectorKey& q = channel->mScalingKeys[0];
|
||||
@@ -237,10 +241,13 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
||||
q.mValue = scaling;
|
||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy scaling track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mScalingKeys);
|
||||
}
|
||||
|
||||
// No position keys? Generate a dummy track
|
||||
if (!channel->mNumPositionKeys) {
|
||||
ai_assert(!channel->mPositionKeys);
|
||||
channel->mNumPositionKeys = 1;
|
||||
channel->mPositionKeys = new aiVectorKey[1];
|
||||
aiVectorKey& q = channel->mPositionKeys[0];
|
||||
@@ -249,6 +256,8 @@ void ScenePreprocessor::ProcessAnimation (aiAnimation* anim)
|
||||
q.mValue = position;
|
||||
|
||||
ASSIMP_LOG_DEBUG("ScenePreprocessor: Dummy position track has been generated");
|
||||
} else {
|
||||
ai_assert(channel->mPositionKeys);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
2
thirdparty/assimp/code/Common/ScenePrivate.h
vendored
2
thirdparty/assimp/code/Common/ScenePrivate.h
vendored
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -51,6 +51,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#include <limits>
|
||||
#include <assimp/TinyFormatter.h>
|
||||
#include <assimp/Exceptional.h>
|
||||
|
||||
using namespace Assimp;
|
||||
using namespace Assimp::Formatter;
|
||||
@@ -94,7 +95,10 @@ void SplitByBoneCountProcess::Execute( aiScene* pScene)
|
||||
bool isNecessary = false;
|
||||
for( unsigned int a = 0; a < pScene->mNumMeshes; ++a)
|
||||
if( pScene->mMeshes[a]->mNumBones > mMaxBoneCount )
|
||||
{
|
||||
isNecessary = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if( !isNecessary )
|
||||
{
|
||||
@@ -155,7 +159,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
{
|
||||
// skip if not necessary
|
||||
if( pMesh->mNumBones <= mMaxBoneCount )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// necessary optimisation: build a list of all affecting bones for each vertex
|
||||
// TODO: (thom) maybe add a custom allocator here to avoid allocating tens of thousands of small arrays
|
||||
@@ -165,7 +171,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
{
|
||||
const aiBone* bone = pMesh->mBones[a];
|
||||
for( unsigned int b = 0; b < bone->mNumWeights; ++b)
|
||||
{
|
||||
vertexBones[ bone->mWeights[b].mVertexId ].push_back( BoneWeight( a, bone->mWeights[b].mWeight));
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int numFacesHandled = 0;
|
||||
@@ -189,7 +197,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
{
|
||||
// skip if the face is already stored in a submesh
|
||||
if( isFaceHandled[a] )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
const aiFace& face = pMesh->mFaces[a];
|
||||
// check every vertex if its bones would still fit into the current submesh
|
||||
@@ -201,17 +211,27 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
unsigned int boneIndex = vb[c].first;
|
||||
// if the bone is already used in this submesh, it's ok
|
||||
if( isBoneUsed[boneIndex] )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// if it's not used, yet, we would need to add it. Store its bone index
|
||||
if( std::find( newBonesAtCurrentFace.begin(), newBonesAtCurrentFace.end(), boneIndex) == newBonesAtCurrentFace.end() )
|
||||
{
|
||||
newBonesAtCurrentFace.push_back( boneIndex);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (newBonesAtCurrentFace.size() > mMaxBoneCount)
|
||||
{
|
||||
throw DeadlyImportError("SplitByBoneCountProcess: Single face requires more bones than specified max bone count!");
|
||||
}
|
||||
// leave out the face if the new bones required for this face don't fit the bone count limit anymore
|
||||
if( numBones + newBonesAtCurrentFace.size() > mMaxBoneCount )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// mark all new bones as necessary
|
||||
while( !newBonesAtCurrentFace.empty() )
|
||||
@@ -219,7 +239,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
unsigned int newIndex = newBonesAtCurrentFace.back();
|
||||
newBonesAtCurrentFace.pop_back(); // this also avoids the deallocation which comes with a clear()
|
||||
if( isBoneUsed[newIndex] )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
isBoneUsed[newIndex] = true;
|
||||
numBones++;
|
||||
@@ -237,7 +259,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
// create a new mesh to hold this subset of the source mesh
|
||||
aiMesh* newMesh = new aiMesh;
|
||||
if( pMesh->mName.length > 0 )
|
||||
{
|
||||
newMesh->mName.Set( format() << pMesh->mName.data << "_sub" << poNewMeshes.size());
|
||||
}
|
||||
newMesh->mMaterialIndex = pMesh->mMaterialIndex;
|
||||
newMesh->mPrimitiveTypes = pMesh->mPrimitiveTypes;
|
||||
poNewMeshes.push_back( newMesh);
|
||||
@@ -247,7 +271,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
newMesh->mNumFaces = static_cast<unsigned int>(subMeshFaces.size());
|
||||
newMesh->mVertices = new aiVector3D[newMesh->mNumVertices];
|
||||
if( pMesh->HasNormals() )
|
||||
{
|
||||
newMesh->mNormals = new aiVector3D[newMesh->mNumVertices];
|
||||
}
|
||||
if( pMesh->HasTangentsAndBitangents() )
|
||||
{
|
||||
newMesh->mTangents = new aiVector3D[newMesh->mNumVertices];
|
||||
@@ -256,13 +282,17 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++a )
|
||||
{
|
||||
if( pMesh->HasTextureCoords( a) )
|
||||
{
|
||||
newMesh->mTextureCoords[a] = new aiVector3D[newMesh->mNumVertices];
|
||||
}
|
||||
newMesh->mNumUVComponents[a] = pMesh->mNumUVComponents[a];
|
||||
}
|
||||
for( unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; ++a )
|
||||
{
|
||||
if( pMesh->HasVertexColors( a) )
|
||||
{
|
||||
newMesh->mColors[a] = new aiColor4D[newMesh->mNumVertices];
|
||||
}
|
||||
}
|
||||
|
||||
// and copy over the data, generating faces with linear indices along the way
|
||||
@@ -285,7 +315,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
|
||||
newMesh->mVertices[nvi] = pMesh->mVertices[srcIndex];
|
||||
if( pMesh->HasNormals() )
|
||||
{
|
||||
newMesh->mNormals[nvi] = pMesh->mNormals[srcIndex];
|
||||
}
|
||||
if( pMesh->HasTangentsAndBitangents() )
|
||||
{
|
||||
newMesh->mTangents[nvi] = pMesh->mTangents[srcIndex];
|
||||
@@ -294,12 +326,16 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
for( unsigned int c = 0; c < AI_MAX_NUMBER_OF_TEXTURECOORDS; ++c )
|
||||
{
|
||||
if( pMesh->HasTextureCoords( c) )
|
||||
{
|
||||
newMesh->mTextureCoords[c][nvi] = pMesh->mTextureCoords[c][srcIndex];
|
||||
}
|
||||
}
|
||||
for( unsigned int c = 0; c < AI_MAX_NUMBER_OF_COLOR_SETS; ++c )
|
||||
{
|
||||
if( pMesh->HasVertexColors( c) )
|
||||
{
|
||||
newMesh->mColors[c][nvi] = pMesh->mColors[c][srcIndex];
|
||||
}
|
||||
}
|
||||
|
||||
nvi++;
|
||||
@@ -316,7 +352,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
for( unsigned int a = 0; a < pMesh->mNumBones; ++a )
|
||||
{
|
||||
if( !isBoneUsed[a] )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
// create the new bone
|
||||
const aiBone* srcBone = pMesh->mBones[a];
|
||||
@@ -340,7 +378,9 @@ void SplitByBoneCountProcess::SplitMesh( const aiMesh* pMesh, std::vector<aiMesh
|
||||
{
|
||||
unsigned int newBoneIndex = mappedBoneIndex[ bonesOnThisVertex[b].first ];
|
||||
if( newBoneIndex != std::numeric_limits<unsigned int>::max() )
|
||||
{
|
||||
newMesh->mBones[newBoneIndex]->mNumWeights++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
10
thirdparty/assimp/code/Common/Version.cpp
vendored
10
thirdparty/assimp/code/Common/Version.cpp
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
@@ -55,7 +55,7 @@ static const char* LEGAL_INFORMATION =
|
||||
"Open Asset Import Library (Assimp).\n"
|
||||
"A free C/C++ library to import various 3D file formats into applications\n\n"
|
||||
|
||||
"(c) 2006-2019, assimp team\n"
|
||||
"(c) 2006-2020, assimp team\n"
|
||||
"License under the terms and conditions of the 3-clause BSD license\n"
|
||||
"http://assimp.org\n"
|
||||
;
|
||||
@@ -66,6 +66,12 @@ ASSIMP_API const char* aiGetLegalString () {
|
||||
return LEGAL_INFORMATION;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get Assimp patch version
|
||||
ASSIMP_API unsigned int aiGetVersionPatch() {
|
||||
return VER_PATCH;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------------------------------------
|
||||
// Get Assimp minor version
|
||||
ASSIMP_API unsigned int aiGetVersionMinor () {
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ VertexTriangleAdjacency::VertexTriangleAdjacency(aiFace *pcFaces,
|
||||
{
|
||||
// compute the number of referenced vertices if it wasn't specified by the caller
|
||||
const aiFace* const pcFaceEnd = pcFaces + iNumFaces;
|
||||
if (!iNumVertices) {
|
||||
if (0 == iNumVertices) {
|
||||
for (aiFace* pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace) {
|
||||
ai_assert( nullptr != pcFace );
|
||||
ai_assert(3 == pcFace->mNumIndices);
|
||||
@@ -68,7 +68,7 @@ VertexTriangleAdjacency::VertexTriangleAdjacency(aiFace *pcFaces,
|
||||
}
|
||||
}
|
||||
|
||||
mNumVertices = iNumVertices;
|
||||
mNumVertices = iNumVertices + 1;
|
||||
|
||||
unsigned int* pi;
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -37,7 +37,7 @@ The ASSBIN file format is composed of chunks to represent the hierarchical aiSce
|
||||
This makes the format extensible and allows backward-compatibility with future data structure
|
||||
versions. The <tt><root>/code/assbin_chunks.h</tt> header contains some magic constants
|
||||
for use by stand-alone ASSBIN loaders. Also, Assimp's own file writer can be found
|
||||
in <tt><root>/tools/assimp_cmd/WriteDumb.cpp</tt> (yes, the 'b' is no typo ...).
|
||||
in <tt><root>/tools/assimp_cmd/WriteDump.cpp</tt> (yes, the 'b' is no typo ...).
|
||||
|
||||
@verbatim
|
||||
|
||||
|
||||
97
thirdparty/assimp/code/Common/material.cpp
vendored
Normal file
97
thirdparty/assimp/code/Common/material.cpp
vendored
Normal file
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
Open Asset Import Library (assimp)
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use of this software in source and binary forms,
|
||||
with or without modification, are permitted provided that the
|
||||
following conditions are met:
|
||||
|
||||
* Redistributions of source code must retain the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer.
|
||||
|
||||
* Redistributions in binary form must reproduce the above
|
||||
copyright notice, this list of conditions and the
|
||||
following disclaimer in the documentation and/or other
|
||||
materials provided with the distribution.
|
||||
|
||||
* Neither the name of the assimp team, nor the names of its
|
||||
contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior
|
||||
written permission of the assimp team.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
/// @file material.cpp
|
||||
/** Implement common material related functions. */
|
||||
|
||||
#include <assimp/ai_assert.h>
|
||||
#include <assimp/material.h>
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
const char* TextureTypeToString(aiTextureType in)
|
||||
{
|
||||
switch (in)
|
||||
{
|
||||
case aiTextureType_NONE:
|
||||
return "n/a";
|
||||
case aiTextureType_DIFFUSE:
|
||||
return "Diffuse";
|
||||
case aiTextureType_SPECULAR:
|
||||
return "Specular";
|
||||
case aiTextureType_AMBIENT:
|
||||
return "Ambient";
|
||||
case aiTextureType_EMISSIVE:
|
||||
return "Emissive";
|
||||
case aiTextureType_OPACITY:
|
||||
return "Opacity";
|
||||
case aiTextureType_NORMALS:
|
||||
return "Normals";
|
||||
case aiTextureType_HEIGHT:
|
||||
return "Height";
|
||||
case aiTextureType_SHININESS:
|
||||
return "Shininess";
|
||||
case aiTextureType_DISPLACEMENT:
|
||||
return "Displacement";
|
||||
case aiTextureType_LIGHTMAP:
|
||||
return "Lightmap";
|
||||
case aiTextureType_REFLECTION:
|
||||
return "Reflection";
|
||||
case aiTextureType_BASE_COLOR:
|
||||
return "BaseColor";
|
||||
case aiTextureType_NORMAL_CAMERA:
|
||||
return "NormalCamera";
|
||||
case aiTextureType_EMISSION_COLOR:
|
||||
return "EmissionColor";
|
||||
case aiTextureType_METALNESS:
|
||||
return "Metalness";
|
||||
case aiTextureType_DIFFUSE_ROUGHNESS:
|
||||
return "DiffuseRoughness";
|
||||
case aiTextureType_AMBIENT_OCCLUSION:
|
||||
return "AmbientOcclusion";
|
||||
case aiTextureType_UNKNOWN:
|
||||
return "Unknown";
|
||||
default:
|
||||
break;
|
||||
}
|
||||
ai_assert(false);
|
||||
return "BUG";
|
||||
}
|
||||
2
thirdparty/assimp/code/Common/scene.cpp
vendored
2
thirdparty/assimp/code/Common/scene.cpp
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
2
thirdparty/assimp/code/Common/simd.cpp
vendored
2
thirdparty/assimp/code/Common/simd.cpp
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
2
thirdparty/assimp/code/Common/simd.h
vendored
2
thirdparty/assimp/code/Common/simd.h
vendored
@@ -3,7 +3,7 @@
|
||||
Open Asset Import Library (assimp)
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
Copyright (c) 2006-2019, assimp team
|
||||
Copyright (c) 2006-2020, assimp team
|
||||
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user