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Rename ButtonList enum and members to MouseButton
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@@ -149,28 +149,28 @@ static int _get_button(Windows::UI::Input::PointerPoint ^ pt) {
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using namespace Windows::UI::Input;
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#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
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return BUTTON_LEFT;
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return MOUSE_BUTTON_LEFT;
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#else
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switch (pt->Properties->PointerUpdateKind) {
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case PointerUpdateKind::LeftButtonPressed:
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case PointerUpdateKind::LeftButtonReleased:
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return BUTTON_LEFT;
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return MOUSE_BUTTON_LEFT;
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case PointerUpdateKind::RightButtonPressed:
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case PointerUpdateKind::RightButtonReleased:
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return BUTTON_RIGHT;
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return MOUSE_BUTTON_RIGHT;
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case PointerUpdateKind::MiddleButtonPressed:
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case PointerUpdateKind::MiddleButtonReleased:
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return BUTTON_MIDDLE;
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return MOUSE_BUTTON_MIDDLE;
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case PointerUpdateKind::XButton1Pressed:
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case PointerUpdateKind::XButton1Released:
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return BUTTON_WHEEL_UP;
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return MOUSE_BUTTON_WHEEL_UP;
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case PointerUpdateKind::XButton2Pressed:
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case PointerUpdateKind::XButton2Released:
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return BUTTON_WHEEL_DOWN;
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return MOUSE_BUTTON_WHEEL_DOWN;
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default:
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break;
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@@ -265,9 +265,9 @@ void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Cor
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if (p_is_wheel) {
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if (point->Properties->MouseWheelDelta > 0) {
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mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP);
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mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_RIGHT : MOUSE_BUTTON_WHEEL_UP);
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} else if (point->Properties->MouseWheelDelta < 0) {
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mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN);
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mouse_button->set_button_index(point->Properties->IsHorizontalMouseWheel ? MOUSE_BUTTON_WHEEL_LEFT : MOUSE_BUTTON_WHEEL_DOWN);
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}
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}
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