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mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Rename ButtonList enum and members to MouseButton

This commit is contained in:
Aaron Franke
2021-01-07 22:37:37 -05:00
parent 70eff30c5f
commit 10d7fccb54
75 changed files with 468 additions and 473 deletions

View File

@@ -233,11 +233,11 @@ void TileMapEditor::_palette_input(const Ref<InputEvent> &p_event) {
// Zoom in/out using Ctrl + mouse wheel.
if (mb.is_valid() && mb->is_pressed() && mb->get_command()) {
if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_UP) {
if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
size_slider->set_value(size_slider->get_value() + 0.2);
}
if (mb->is_pressed() && mb->get_button_index() == BUTTON_WHEEL_DOWN) {
if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
size_slider->set_value(size_slider->get_value() - 0.2);
}
}
@@ -1027,7 +1027,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->get_button_index() == BUTTON_LEFT) {
if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
if (mb->is_pressed()) {
if (Input::get_singleton()->is_key_pressed(KEY_SPACE)) {
return false; // Drag.
@@ -1177,7 +1177,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return true;
}
}
} else if (mb->get_button_index() == BUTTON_RIGHT) {
} else if (mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
if (mb->is_pressed()) {
if (tool == TOOL_SELECTING || selection_active) {
tool = TOOL_NONE;
@@ -1462,7 +1462,7 @@ bool TileMapEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
return true;
}
if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(BUTTON_LEFT)) {
if (tool == TOOL_PICKING && Input::get_singleton()->is_mouse_button_pressed(MOUSE_BUTTON_LEFT)) {
_pick_tile(over_tile);
return true;