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mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Rename ButtonList enum and members to MouseButton

This commit is contained in:
Aaron Franke
2021-01-07 22:37:37 -05:00
parent 70eff30c5f
commit 10d7fccb54
75 changed files with 468 additions and 473 deletions

View File

@@ -4836,15 +4836,15 @@ void EditorNode::_scene_tab_input(const Ref<InputEvent> &p_input) {
if (mb.is_valid()) {
if (scene_tabs->get_hovered_tab() >= 0) {
if (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed()) {
if (mb->get_button_index() == MOUSE_BUTTON_MIDDLE && mb->is_pressed()) {
_scene_tab_closed(scene_tabs->get_hovered_tab());
}
} else {
if ((mb->get_button_index() == BUTTON_LEFT && mb->is_doubleclick()) || (mb->get_button_index() == BUTTON_MIDDLE && mb->is_pressed())) {
if ((mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_doubleclick()) || (mb->get_button_index() == MOUSE_BUTTON_MIDDLE && mb->is_pressed())) {
_menu_option_confirm(FILE_NEW_SCENE, true);
}
}
if (mb->get_button_index() == BUTTON_RIGHT && mb->is_pressed()) {
if (mb->get_button_index() == MOUSE_BUTTON_RIGHT && mb->is_pressed()) {
// context menu
scene_tabs_context_menu->clear();
scene_tabs_context_menu->set_size(Size2(1, 1));