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mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Rename ButtonList enum and members to MouseButton

This commit is contained in:
Aaron Franke
2021-01-07 22:37:37 -05:00
parent 70eff30c5f
commit 10d7fccb54
75 changed files with 468 additions and 473 deletions

View File

@@ -560,11 +560,11 @@ void Input::_parse_input_event_impl(const Ref<InputEvent> &p_event, bool p_is_em
button_event->set_position(st->get_position());
button_event->set_global_position(st->get_position());
button_event->set_pressed(st->is_pressed());
button_event->set_button_index(BUTTON_LEFT);
button_event->set_button_index(MOUSE_BUTTON_LEFT);
if (st->is_pressed()) {
button_event->set_button_mask(mouse_button_mask | (1 << (BUTTON_LEFT - 1)));
button_event->set_button_mask(mouse_button_mask | (1 << (MOUSE_BUTTON_LEFT - 1)));
} else {
button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1)));
button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
}
_parse_input_event_impl(button_event, true);
@@ -792,8 +792,8 @@ void Input::ensure_touch_mouse_raised() {
button_event->set_position(mouse_pos);
button_event->set_global_position(mouse_pos);
button_event->set_pressed(false);
button_event->set_button_index(BUTTON_LEFT);
button_event->set_button_mask(mouse_button_mask & ~(1 << (BUTTON_LEFT - 1)));
button_event->set_button_index(MOUSE_BUTTON_LEFT);
button_event->set_button_mask(mouse_button_mask & ~(1 << (MOUSE_BUTTON_LEFT - 1)));
_parse_input_event_impl(button_event, true);
}