1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Rename String plus_file to path_join

This commit is contained in:
Aaron Franke
2022-08-29 19:34:01 -05:00
parent 051f24b067
commit 10a56981dc
100 changed files with 519 additions and 519 deletions

View File

@@ -649,7 +649,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
if (custom_launch_image_2x.length() > 0 && custom_launch_image_3x.length() > 0) {
Ref<Image> image;
String image_path = p_dest_dir.plus_file("splash@2x.png");
String image_path = p_dest_dir.path_join("splash@2x.png");
image.instantiate();
Error err = image->load(custom_launch_image_2x);
@@ -663,7 +663,7 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
}
image.unref();
image_path = p_dest_dir.plus_file("splash@3x.png");
image_path = p_dest_dir.path_join("splash@3x.png");
image.instantiate();
err = image->load(custom_launch_image_3x);
@@ -696,8 +696,8 @@ Error EditorExportPlatformIOS::_export_loading_screen_file(const Ref<EditorExpor
// because Godot's own boot logo uses single image for all resolutions.
// Also not using @1x image, because devices using this image variant
// are not supported by iOS 9, which is minimal target.
const String splash_png_path_2x = p_dest_dir.plus_file("splash@2x.png");
const String splash_png_path_3x = p_dest_dir.plus_file("splash@3x.png");
const String splash_png_path_2x = p_dest_dir.path_join("splash@2x.png");
const String splash_png_path_3x = p_dest_dir.path_join("splash@3x.png");
if (splash->save_png(splash_png_path_2x) != OK) {
return ERR_FILE_CANT_WRITE;
@@ -812,7 +812,7 @@ Error EditorExportPlatformIOS::_walk_dir_recursive(Ref<DirAccess> &p_da, FileHan
dirs.push_back(path);
}
} else {
Error err = p_handler(current_dir.plus_file(path), p_userdata);
Error err = p_handler(current_dir.path_join(path), p_userdata);
if (err) {
p_da->list_dir_end();
return err;
@@ -1028,7 +1028,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
if (p_is_framework && p_asset.ends_with(".dylib")) {
// For iOS we need to turn .dylib into .framework
// to be able to send application to AppStore
asset_path = String("dylibs").plus_file(base_dir);
asset_path = String("dylibs").path_join(base_dir);
String file_name;
@@ -1040,12 +1040,12 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
String framework_name = file_name + ".framework";
asset_path = asset_path.plus_file(framework_name);
destination_dir = p_out_dir.plus_file(asset_path);
destination = destination_dir.plus_file(file_name);
asset_path = asset_path.path_join(framework_name);
destination_dir = p_out_dir.path_join(asset_path);
destination = destination_dir.path_join(file_name);
create_framework = true;
} else if (p_is_framework && (p_asset.ends_with(".framework") || p_asset.ends_with(".xcframework"))) {
asset_path = String("dylibs").plus_file(base_dir);
asset_path = String("dylibs").path_join(base_dir);
String file_name;
@@ -1055,8 +1055,8 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
file_name = *p_custom_file_name;
}
asset_path = asset_path.plus_file(file_name);
destination_dir = p_out_dir.plus_file(asset_path);
asset_path = asset_path.path_join(file_name);
destination_dir = p_out_dir.path_join(asset_path);
destination = destination_dir;
} else {
asset_path = base_dir;
@@ -1069,9 +1069,9 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
file_name = *p_custom_file_name;
}
destination_dir = p_out_dir.plus_file(asset_path);
asset_path = asset_path.plus_file(file_name);
destination = p_out_dir.plus_file(asset_path);
destination_dir = p_out_dir.path_join(asset_path);
asset_path = asset_path.path_join(file_name);
destination = p_out_dir.path_join(asset_path);
}
Ref<DirAccess> filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
@@ -1088,7 +1088,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
if (err) {
return err;
}
IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
IOSExportAsset exported_asset = { binary_name.path_join(asset_path), p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
@@ -1106,7 +1106,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
{
List<String> install_name_args;
install_name_args.push_back("-id");
install_name_args.push_back(String("@rpath").plus_file(framework_name).plus_file(file_name));
install_name_args.push_back(String("@rpath").path_join(framework_name).path_join(file_name));
install_name_args.push_back(destination);
OS::get_singleton()->execute("install_name_tool", install_name_args);
@@ -1141,7 +1141,7 @@ Error EditorExportPlatformIOS::_copy_asset(const String &p_out_dir, const String
String info_plist = info_plist_format.replace("$name", file_name);
Ref<FileAccess> f = FileAccess::open(destination_dir.plus_file("Info.plist"), FileAccess::WRITE);
Ref<FileAccess> f = FileAccess::open(destination_dir.path_join("Info.plist"), FileAccess::WRITE);
if (f.is_valid()) {
f->store_string(info_plist);
}