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Rename String plus_file to path_join
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@@ -1096,7 +1096,7 @@ void EditorNode::_scan_external_changes() {
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}
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}
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String project_settings_path = ProjectSettings::get_singleton()->get_resource_path().plus_file("project.godot");
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String project_settings_path = ProjectSettings::get_singleton()->get_resource_path().path_join("project.godot");
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if (FileAccess::get_modified_time(project_settings_path) > ProjectSettings::get_singleton()->get_last_saved_time()) {
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TreeItem *ti = disk_changed_list->create_item(r);
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ti->set_text(0, "project.godot");
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@@ -1393,7 +1393,7 @@ void EditorNode::_get_scene_metadata(const String &p_file) {
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return;
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}
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String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
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String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
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Ref<ConfigFile> cf;
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cf.instantiate();
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@@ -1425,7 +1425,7 @@ void EditorNode::_set_scene_metadata(const String &p_file, int p_idx) {
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return;
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}
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String path = EditorPaths::get_singleton()->get_project_settings_dir().plus_file(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
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String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join(p_file.get_file() + "-editstate-" + p_file.md5_text() + ".cfg");
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Ref<ConfigFile> cf;
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cf.instantiate();
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@@ -1621,7 +1621,7 @@ void EditorNode::_save_scene_with_preview(String p_file, int p_idx) {
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// Save thumbnail directly, as thumbnailer may not update due to actual scene not changing md5.
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String temp_path = EditorPaths::get_singleton()->get_cache_dir();
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String cache_base = ProjectSettings::get_singleton()->globalize_path(p_file).md5_text();
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cache_base = temp_path.plus_file("resthumb-" + cache_base);
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cache_base = temp_path.path_join("resthumb-" + cache_base);
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// Does not have it, try to load a cached thumbnail.
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String file = cache_base + ".png";
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@@ -2908,7 +2908,7 @@ void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
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OS::get_singleton()->shell_open(String("file://") + OS::get_singleton()->get_user_data_dir());
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} break;
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case FILE_EXPLORE_ANDROID_BUILD_TEMPLATES: {
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OS::get_singleton()->shell_open("file://" + ProjectSettings::get_singleton()->get_resource_path().plus_file("android"));
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OS::get_singleton()->shell_open("file://" + ProjectSettings::get_singleton()->get_resource_path().path_join("android"));
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} break;
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case FILE_QUIT:
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case RUN_PROJECT_MANAGER:
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@@ -3445,7 +3445,7 @@ void EditorNode::set_addon_plugin_enabled(const String &p_addon, bool p_enabled,
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// Only try to load the script if it has a name. Else, the plugin has no init script.
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if (script_path.length() > 0) {
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script_path = addon_path.get_base_dir().plus_file(script_path);
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script_path = addon_path.get_base_dir().path_join(script_path);
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script = ResourceLoader::load(script_path);
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if (script.is_null()) {
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@@ -4730,13 +4730,13 @@ void EditorNode::_save_docks() {
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Ref<ConfigFile> config;
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config.instantiate();
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// Load and amend existing config if it exists.
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config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
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config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
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_save_docks_to_config(config, "docks");
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_save_open_scenes_to_config(config, "EditorNode");
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editor_data.get_plugin_window_layout(config);
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config->save(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
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config->save(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
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}
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void EditorNode::_save_docks_to_config(Ref<ConfigFile> p_layout, const String &p_section) {
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@@ -4800,7 +4800,7 @@ void EditorNode::_dock_split_dragged(int ofs) {
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void EditorNode::_load_docks() {
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Ref<ConfigFile> config;
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config.instantiate();
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Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
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Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
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if (err != OK) {
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// No config.
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if (overridden_default_layout >= 0) {
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@@ -5033,7 +5033,7 @@ bool EditorNode::has_scenes_in_session() {
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}
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Ref<ConfigFile> config;
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config.instantiate();
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Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().plus_file("editor_layout.cfg"));
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Error err = config->load(EditorPaths::get_singleton()->get_project_settings_dir().path_join("editor_layout.cfg"));
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if (err != OK) {
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return false;
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}
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@@ -5685,7 +5685,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
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for (int i = 0; i < p_files.size(); i++) {
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String from = p_files[i];
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String to = to_path.plus_file(from.get_file());
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String to = to_path.path_join(from.get_file());
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if (dir->dir_exists(from)) {
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Vector<String> sub_files;
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@@ -5700,7 +5700,7 @@ void EditorNode::_add_dropped_files_recursive(const Vector<String> &p_files, Str
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continue;
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}
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sub_files.push_back(from.plus_file(next_file));
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sub_files.push_back(from.path_join(next_file));
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next_file = sub_dir->get_next();
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}
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