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Revert "assimp: Sync with upstream 0201fc5"

This reverts commit 78b22393a8.

It caused a regression in FBX import leading to crashes.
Fixes #36908.

(cherry picked from commit da1f80c1f2)
This commit is contained in:
Rémi Verschelde
2020-03-09 10:42:18 +01:00
parent 398de05dd6
commit 10012f9d49
224 changed files with 1515 additions and 1928 deletions

View File

@@ -2,7 +2,7 @@
Open Asset Import Library (assimp)
----------------------------------------------------------------------
Copyright (c) 2006-2020, assimp team
Copyright (c) 2006-2019, assimp team
All rights reserved.
@@ -92,8 +92,9 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
* are applied is - as always - scaling, rotation, translation.
*/
int rounded;
char szTemp[512];
char szTemp[512];
int rounded = 0;
/* Optimize the rotation angle. That's slightly difficult as
* we have an inprecise floating-point number (when comparing
@@ -184,6 +185,7 @@ void TextureTransformStep::PreProcessUVTransform(STransformVecInfo& info)
info.mTranslation.y = out;
}
}
return;
}
// ------------------------------------------------------------------------------------------------
@@ -426,7 +428,7 @@ void TextureTransformStep::Execute( aiScene* pScene)
// at the end of the list
bool ref[AI_MAX_NUMBER_OF_TEXTURECOORDS];
for (unsigned int n = 0; n < AI_MAX_NUMBER_OF_TEXTURECOORDS;++n)
ref[n] = !mesh->mTextureCoords[n];
ref[n] = (!mesh->mTextureCoords[n] ? true : false);
for (it = trafo.begin();it != trafo.end(); ++it)
ref[(*it).uvIndex] = true;