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Merge pull request #86605 from KoBeWi/update_all_of_the_tree_not

Don't update tree on deselect
This commit is contained in:
Rémi Verschelde
2024-04-26 15:13:21 +02:00

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@@ -1013,7 +1013,6 @@ void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {
if (!p_node) { if (!p_node) {
selected = nullptr; selected = nullptr;
} }
_update_tree();
selected = p_node; selected = p_node;
} }