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Update freetype to 2.8

This commit is contained in:
volzhs
2017-06-24 23:42:22 +09:00
parent 0cac32910a
commit 0f8cc0fa5b
474 changed files with 21015 additions and 5338 deletions

View File

@@ -34,10 +34,13 @@ if (env['builtin_freetype'] != 'no'):
"src/base/fttype1.c",
"src/base/ftwinfnt.c",
"src/bdf/bdf.c",
"src/bzip2/ftbzip2.c",
"src/cache/ftcache.c",
"src/cff/cff.c",
"src/cid/type1cid.c",
"src/gxvalid/gxvalid.c",
"src/gzip/ftgzip.c",
"src/lzw/ftlzw.c",
"src/otvalid/otvalid.c",
"src/pcf/pcf.c",
"src/pfr/pfr.c",
@@ -77,6 +80,9 @@ if (env['builtin_freetype'] != 'no'):
break
if not inserted:
env.Append(LIBS=[lib])
env.Append(CCFLAGS=['-DFT2_BUILD_LIBRARY'])
if (env['target'] != 'release'):
env.Append(CCFLAGS=['-DZLIB_DEBUG'])
# Godot source files
env.add_source_files(env.modules_sources, "*.cpp")