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-Changed most project settings in the engine, so they have major and minor categories.

-Changed SectionedPropertyEditor to support this
-Renamed Globals singleton to GlobalConfig, makes more sense.
-Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
This commit is contained in:
Juan Linietsky
2017-01-05 09:16:00 -03:00
parent 9e477babb3
commit 0f7af4ea51
109 changed files with 847 additions and 789 deletions

View File

@@ -1495,7 +1495,7 @@ void ScriptEditor::edit(const Ref<Script>& p_script, bool p_grab_focus) {
args.push_back(flagss[i]);
}
args.push_back(Globals::get_singleton()->globalize_path(p_script->get_path()));
args.push_back(GlobalConfig::get_singleton()->globalize_path(p_script->get_path()));
Error err = OS::get_singleton()->execute(path,args,false);
if (err==OK)
return;