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-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
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@@ -81,7 +81,7 @@ void EditorPluginSettings::update_plugins() {
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plugins.sort();
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Vector<String> active_plugins = Globals::get_singleton()->get("plugins/active");
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Vector<String> active_plugins = GlobalConfig::get_singleton()->get("plugins/active");
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for(int i=0;i<plugins.size();i++) {
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