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-Changed most project settings in the engine, so they have major and minor categories.

-Changed SectionedPropertyEditor to support this
-Renamed Globals singleton to GlobalConfig, makes more sense.
-Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
This commit is contained in:
Juan Linietsky
2017-01-05 09:16:00 -03:00
parent 9e477babb3
commit 0f7af4ea51
109 changed files with 847 additions and 789 deletions

View File

@@ -608,14 +608,14 @@ void DocData::generate(bool p_basic_types) {
c.constants.push_back(cd);
}
List<Globals::Singleton> singletons;
Globals::get_singleton()->get_singletons(&singletons);
List<GlobalConfig::Singleton> singletons;
GlobalConfig::get_singleton()->get_singletons(&singletons);
//servers (this is kind of hackish)
for(List<Globals::Singleton>::Element *E=singletons.front();E;E=E->next()) {
for(List<GlobalConfig::Singleton>::Element *E=singletons.front();E;E=E->next()) {
PropertyDoc pd;
Globals::Singleton &s=E->get();
GlobalConfig::Singleton &s=E->get();
pd.name=s.name;
pd.type=s.ptr->get_class();
while (String(ClassDB::get_parent_class(pd.type))!="Object")