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-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
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@@ -1571,7 +1571,7 @@ Vector<uint8_t> EditorExportPlatformUWP::_fix_manifest(const Vector<uint8_t> &p_
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String architecture = arch == ARM ? "ARM" : arch == X86 ? "x86" : "x64";
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result = result.replace("$architecture$", architecture);
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result = result.replace("$display_name$", display_name.empty() ? (String)Globals::get_singleton()->get("application/name") : display_name);
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result = result.replace("$display_name$", display_name.empty() ? (String)GlobalConfig::get_singleton()->get("application/name") : display_name);
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result = result.replace("$publisher_display_name$", publisher_display_name);
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result = result.replace("$app_description$", description);
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result = result.replace("$bg_color$", background_color);
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