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-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
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@@ -398,7 +398,7 @@ MessageQueue::MessageQueue() {
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buffer_end=0;
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buffer_max_used=0;
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buffer_size=GLOBAL_DEF( "core/message_queue_size_kb", DEFAULT_QUEUE_SIZE_KB );
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buffer_size=GLOBAL_DEF( "memory/buffers/message_queue_max_size_kb", DEFAULT_QUEUE_SIZE_KB );
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buffer_size*=1024;
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buffer = memnew_arr( uint8_t, buffer_size );
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}
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