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-Changed most project settings in the engine, so they have major and minor categories.
-Changed SectionedPropertyEditor to support this -Renamed Globals singleton to GlobalConfig, makes more sense. -Changed the logic behind persisten global settings, instead of the persist checkbox, a revert button is now available
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@@ -102,7 +102,7 @@ StringArray _ResourceLoader::get_dependencies(const String& p_path) {
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bool _ResourceLoader::has(const String &p_path) {
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String local_path = Globals::get_singleton()->localize_path(p_path);
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String local_path = GlobalConfig::get_singleton()->localize_path(p_path);
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return ResourceCache::has(local_path);
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};
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