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Fix some incorrect uses of String over StringName

These were accepting `SNAME` assignments
This commit is contained in:
A Thousand Ships
2024-06-03 13:42:31 +02:00
parent 0d11108a01
commit 0f72b15bc2
2 changed files with 4 additions and 4 deletions

View File

@@ -360,9 +360,9 @@ void EditorPropertySizeFlags::setup(const Vector<String> &p_options, bool p_vert
}
Control *gui_base = EditorNode::get_singleton()->get_gui_base();
String wide_preset_icon = SNAME("ControlAlignHCenterWide");
String begin_preset_icon = SNAME("ControlAlignCenterLeft");
String end_preset_icon = SNAME("ControlAlignCenterRight");
StringName wide_preset_icon = SNAME("ControlAlignHCenterWide");
StringName begin_preset_icon = SNAME("ControlAlignCenterLeft");
StringName end_preset_icon = SNAME("ControlAlignCenterRight");
if (vertical) {
wide_preset_icon = SNAME("ControlAlignVCenterWide");
begin_preset_icon = SNAME("ControlAlignCenterTop");