1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Remove use of _SCS from ADD_METHOD

This saves typing and is a step towards fixing #56
This commit is contained in:
Hein-Pieter van Braam
2017-02-12 01:11:37 +01:00
parent 70b9aa379d
commit 0f687f0ccb
167 changed files with 1192 additions and 1195 deletions

View File

@@ -129,7 +129,7 @@ void Shader::_bind_methods() {
//ClassDB::bind_method(_MD("get_param_list"),&Shader::get_fragment_code);
ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), _SCS("set_code"), _SCS("get_code") );
ADD_PROPERTY( PropertyInfo(Variant::STRING, "code",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR), "set_code", "get_code") ;
BIND_CONSTANT( MODE_SPATIAL);
BIND_CONSTANT( MODE_CANVAS_ITEM );