1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Remove use of _SCS from ADD_METHOD

This saves typing and is a step towards fixing #56
This commit is contained in:
Hein-Pieter van Braam
2017-02-12 01:11:37 +01:00
parent 70b9aa379d
commit 0f687f0ccb
167 changed files with 1192 additions and 1195 deletions

View File

@@ -200,14 +200,14 @@ void TextureButton::_bind_methods() {
ClassDB::bind_method(_MD("get_stretch_mode"),&TextureButton::get_stretch_mode);
ADD_GROUP("Textures","texture_");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), _SCS("set_expand"), _SCS("get_expand")) ;
ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"), _SCS("get_stretch_mode"));
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_normal_texture", "get_normal_texture");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_pressed_texture", "get_pressed_texture");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_hover_texture", "get_hover_texture");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_disabled_texture", "get_disabled_texture");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), "set_focused_texture", "get_focused_texture");
ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"texture_click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), "set_click_mask", "get_click_mask") ;
ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL,"expand",PROPERTY_HINT_RESOURCE_TYPE,"bool"), "set_expand", "get_expand") ;
ADD_PROPERTYNO(PropertyInfo(Variant::INT,"stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), "set_stretch_mode", "get_stretch_mode");
const int STRETCH_SCALE_ON_EXPAND = StretchMode::STRETCH_SCALE_ON_EXPAND;
const int STRETCH_SCALE = StretchMode::STRETCH_SCALE;