1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-09 12:50:35 +00:00

Remove use of _SCS from ADD_METHOD

This saves typing and is a step towards fixing #56
This commit is contained in:
Hein-Pieter van Braam
2017-02-12 01:11:37 +01:00
parent 70b9aa379d
commit 0f687f0ccb
167 changed files with 1192 additions and 1195 deletions

View File

@@ -434,9 +434,9 @@ void SplitContainer::_bind_methods() {
ADD_SIGNAL( MethodInfo("dragged",PropertyInfo(Variant::INT,"offset")));
ADD_PROPERTY( PropertyInfo(Variant::INT,"split_offset"),_SCS("set_split_offset"),_SCS("get_split_offset"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collapsed"),_SCS("set_collapsed"),_SCS("is_collapsed"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"dragger_visibility",PROPERTY_HINT_ENUM,"Visible,Hidden,Hidden & Collapsed"),_SCS("set_dragger_visibility"),_SCS("get_dragger_visibility"));
ADD_PROPERTY( PropertyInfo(Variant::INT,"split_offset"),"set_split_offset","get_split_offset");
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"collapsed"),"set_collapsed","is_collapsed");
ADD_PROPERTY( PropertyInfo(Variant::INT,"dragger_visibility",PROPERTY_HINT_ENUM,"Visible,Hidden,Hidden & Collapsed"),"set_dragger_visibility","get_dragger_visibility");
BIND_CONSTANT( DRAGGER_VISIBLE );
BIND_CONSTANT( DRAGGER_HIDDEN );