1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-17 14:11:06 +00:00

Remove use of _SCS from ADD_METHOD

This saves typing and is a step towards fixing #56
This commit is contained in:
Hein-Pieter van Braam
2017-02-12 01:11:37 +01:00
parent 70b9aa379d
commit 0f687f0ccb
167 changed files with 1192 additions and 1195 deletions

View File

@@ -250,8 +250,8 @@ void CollisionObject::_bind_methods() {
ADD_SIGNAL( MethodInfo("mouse_entered"));
ADD_SIGNAL( MethodInfo("mouse_exited"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_ray_pickable"),_SCS("set_ray_pickable"),_SCS("is_ray_pickable"));
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input_capture_on_drag"),_SCS("set_capture_input_on_drag"),_SCS("get_capture_input_on_drag"));
ADD_PROPERTY( PropertyInfo(Variant::BOOL,"input_ray_pickable"),"set_ray_pickable","is_ray_pickable");
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"input_capture_on_drag"),"set_capture_input_on_drag","get_capture_input_on_drag");
}