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Use switch consistently in _notification (scene folder)

This commit is contained in:
Rémi Verschelde
2022-02-15 18:06:48 +01:00
parent 171021145d
commit 0f5455230c
127 changed files with 2853 additions and 2601 deletions

View File

@@ -43,6 +43,7 @@ void Timer::_notification(int p_what) {
autostart = false;
}
} break;
case NOTIFICATION_INTERNAL_PROCESS: {
if (!processing || timer_process_callback == TIMER_PROCESS_PHYSICS || !is_processing_internal()) {
return;
@@ -58,8 +59,8 @@ void Timer::_notification(int p_what) {
emit_signal(SNAME("timeout"));
}
} break;
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
if (!processing || timer_process_callback == TIMER_PROCESS_IDLE || !is_physics_processing_internal()) {
return;
@@ -74,7 +75,6 @@ void Timer::_notification(int p_what) {
}
emit_signal(SNAME("timeout"));
}
} break;
}
}