1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Use switch consistently in _notification (scene folder)

This commit is contained in:
Rémi Verschelde
2022-02-15 18:06:48 +01:00
parent 171021145d
commit 0f5455230c
127 changed files with 2853 additions and 2601 deletions

View File

@@ -67,21 +67,25 @@ void AcceptDialog::_notification(int p_what) {
}
}
} break;
case NOTIFICATION_THEME_CHANGED: {
bg->add_theme_style_override("panel", bg->get_theme_stylebox(SNAME("panel"), SNAME("AcceptDialog")));
} break;
case NOTIFICATION_EXIT_TREE: {
if (parent_visible) {
parent_visible->disconnect("focus_entered", callable_mp(this, &AcceptDialog::_parent_focused));
parent_visible = nullptr;
}
} break;
case NOTIFICATION_READY:
case NOTIFICATION_WM_SIZE_CHANGED: {
if (is_visible()) {
_update_child_rects();
}
} break;
case NOTIFICATION_WM_CLOSE_REQUEST: {
_cancel_pressed();
} break;