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Merge pull request #7979 from RandomShaper/fix-sub-inheritance

Fix node duplication in scene sub-inheritance
This commit is contained in:
Rémi Verschelde
2017-03-13 11:00:58 +01:00
committed by GitHub
3 changed files with 26 additions and 6 deletions

View File

@@ -925,6 +925,11 @@ void EditorNode::_save_scene(String p_file, int idx) {
return;
}
// force creation of node path cache
// (hacky but needed for the tree to update properly)
Node *dummy_scene = sdata->instance(PackedScene::GEN_EDIT_STATE_INSTANCE);
memdelete(dummy_scene);
int flg = 0;
if (EditorSettings::get_singleton()->get("filesystem/on_save/compress_binary_resources"))
flg |= ResourceSaver::FLAG_COMPRESS;