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Allow to load multiple animation/libraries at once in the animation manager
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@@ -98,6 +98,7 @@ class AnimationLibraryEditor : public AcceptDialog {
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void _add_library_confirm();
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void _load_library();
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void _load_file(String p_path);
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void _load_files(const PackedStringArray &p_paths);
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void _item_renamed();
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void _button_pressed(TreeItem *p_item, int p_column, int p_id, MouseButton p_button);
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