1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-23 15:16:17 +00:00

Add support for OpenXR composition layers

Co-authored-by: Bastiaan Olij <mux213@gmail.com>
This commit is contained in:
David Snopek
2024-03-25 08:07:28 -05:00
parent 29b3d9e9e5
commit 0f2b804059
25 changed files with 1721 additions and 49 deletions

View File

@@ -2783,6 +2783,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("viewport_set_fsr_sharpness", "viewport", "sharpness"), &RenderingServer::viewport_set_fsr_sharpness);
ClassDB::bind_method(D_METHOD("viewport_set_texture_mipmap_bias", "viewport", "mipmap_bias"), &RenderingServer::viewport_set_texture_mipmap_bias);
ClassDB::bind_method(D_METHOD("viewport_set_update_mode", "viewport", "update_mode"), &RenderingServer::viewport_set_update_mode);
ClassDB::bind_method(D_METHOD("viewport_get_update_mode", "viewport"), &RenderingServer::viewport_get_update_mode);
ClassDB::bind_method(D_METHOD("viewport_set_clear_mode", "viewport", "clear_mode"), &RenderingServer::viewport_set_clear_mode);
ClassDB::bind_method(D_METHOD("viewport_get_render_target", "viewport"), &RenderingServer::viewport_get_render_target);
ClassDB::bind_method(D_METHOD("viewport_get_texture", "viewport"), &RenderingServer::viewport_get_texture);