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Merge pull request #11007 from saltares/issue-9988
Renames _add_child_below_node() to add_child_below_node(). Fixes #9988.
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@@ -433,7 +433,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
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dup->set_name(parent->validate_child_name(dup));
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editor_data->get_undo_redo().add_do_method(parent, "_add_child_below_node", node, dup);
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editor_data->get_undo_redo().add_do_method(parent, "add_child_below_node", node, dup);
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for (List<Node *>::Element *F = owned.front(); F; F = F->next()) {
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if (!duplimap.has(F->get())) {
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