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[gles2] fix black bar artifacts

This commit is contained in:
Thomas Herzog
2018-08-15 17:12:21 +02:00
parent 2f20836e52
commit 0ef85b55e0
3 changed files with 8 additions and 0 deletions

View File

@@ -3641,6 +3641,7 @@ void RasterizerStorageGLES2::_render_target_allocate(RenderTarget *rt) {
texture_set_flags(rt->texture, texture->flags);
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// copy texscreen buffers