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#18051: Remove redundant casts and 'using', 'else', 'this' statements
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@@ -1,12 +1,10 @@
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using System;
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// file: core/math/aabb.h
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// commit: 7ad14e7a3e6f87ddc450f7e34621eb5200808451
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// file: core/math/aabb.cpp
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// commit: bd282ff43f23fe845f29a3e25c8efc01bd65ffb0
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// file: core/variant_call.cpp
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// commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685
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using System;
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#if REAL_T_IS_DOUBLE
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using real_t = System.Double;
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#else
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@@ -283,31 +281,25 @@ namespace Godot
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{
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return new AABB();
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}
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else
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{
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min.x = (src_min.x > dst_min.x) ? src_min.x : dst_min.x;
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max.x = (src_max.x < dst_max.x) ? src_max.x : dst_max.x;
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}
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min.x = (src_min.x > dst_min.x) ? src_min.x : dst_min.x;
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max.x = (src_max.x < dst_max.x) ? src_max.x : dst_max.x;
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if (src_min.y > dst_max.y || src_max.y < dst_min.y)
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{
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return new AABB();
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}
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else
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{
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min.y = (src_min.y > dst_min.y) ? src_min.y : dst_min.y;
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max.y = (src_max.y < dst_max.y) ? src_max.y : dst_max.y;
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}
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min.y = (src_min.y > dst_min.y) ? src_min.y : dst_min.y;
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max.y = (src_max.y < dst_max.y) ? src_max.y : dst_max.y;
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if (src_min.z > dst_max.z || src_max.z < dst_min.z)
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{
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return new AABB();
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}
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else
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{
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min.z = (src_min.z > dst_min.z) ? src_min.z : dst_min.z;
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max.z = (src_max.z < dst_max.z) ? src_max.z : dst_max.z;
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}
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min.z = (src_min.z > dst_min.z) ? src_min.z : dst_min.z;
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max.z = (src_max.z < dst_max.z) ? src_max.z : dst_max.z;
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return new AABB(min, max - min);
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}
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@@ -341,7 +333,7 @@ namespace Godot
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new Vector3(position.x + size.x, position.y, position.z),
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new Vector3(position.x + size.x, position.y, position.z + size.z),
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new Vector3(position.x + size.x, position.y + size.y, position.z),
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new Vector3(position.x + size.x, position.y + size.y, position.z + size.z),
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new Vector3(position.x + size.x, position.y + size.y, position.z + size.z)
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};
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bool over = false;
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@@ -467,8 +459,8 @@ namespace Godot
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{
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return String.Format("{0} - {1}", new object[]
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{
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this.position.ToString(),
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this.size.ToString()
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position.ToString(),
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size.ToString()
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});
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}
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@@ -476,8 +468,8 @@ namespace Godot
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{
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return String.Format("{0} - {1}", new object[]
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{
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this.position.ToString(format),
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this.size.ToString(format)
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position.ToString(format),
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size.ToString(format)
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});
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}
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}
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