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Add 2D navigation mesh baking
Adds 2D navigation mesh baking.
This commit is contained in:
23
thirdparty/clipper2/LICENSE
vendored
Normal file
23
thirdparty/clipper2/LICENSE
vendored
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@@ -0,0 +1,23 @@
|
||||
Boost Software License - Version 1.0 - August 17th, 2003
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||||
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
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||||
35
thirdparty/clipper2/clipper2-exceptions.patch
vendored
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35
thirdparty/clipper2/clipper2-exceptions.patch
vendored
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@@ -0,0 +1,35 @@
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diff --git a/thirdparty/clipper2/include/clipper2/clipper.core.h b/thirdparty/clipper2/include/clipper2/clipper.core.h
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index c7522cb900..086d1b659c 100644
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--- a/thirdparty/clipper2/include/clipper2/clipper.core.h
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+++ b/thirdparty/clipper2/include/clipper2/clipper.core.h
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@@ -20,6 +20,8 @@
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#include <climits>
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#include <numeric>
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+#define CLIPPER2_THROW(exception) std::abort()
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+
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namespace Clipper2Lib
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{
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@@ -65,16 +67,16 @@ namespace Clipper2Lib
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switch (error_code)
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{
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case precision_error_i:
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- throw Clipper2Exception(precision_error);
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+ CLIPPER2_THROW(Clipper2Exception(precision_error));
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case scale_error_i:
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- throw Clipper2Exception(scale_error);
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+ CLIPPER2_THROW(Clipper2Exception(scale_error));
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case non_pair_error_i:
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- throw Clipper2Exception(non_pair_error);
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+ CLIPPER2_THROW(Clipper2Exception(non_pair_error));
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case range_error_i:
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- throw Clipper2Exception(range_error);
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+ CLIPPER2_THROW(Clipper2Exception(range_error));
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}
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#else
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- ++error_code; // only to stop compiler warning
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+ if(error_code) {}; // only to stop compiler 'parameter not used' warning
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#endif
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}
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846
thirdparty/clipper2/include/clipper2/clipper.core.h
vendored
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846
thirdparty/clipper2/include/clipper2/clipper.core.h
vendored
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@@ -0,0 +1,846 @@
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/*******************************************************************************
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* Author : Angus Johnson *
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* Date : 22 March 2023 *
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* Website : http://www.angusj.com *
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* Copyright : Angus Johnson 2010-2023 *
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* Purpose : Core Clipper Library structures and functions *
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* License : http://www.boost.org/LICENSE_1_0.txt *
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*******************************************************************************/
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#ifndef CLIPPER_CORE_H
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#define CLIPPER_CORE_H
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#include <cstdint>
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#include <cstdlib>
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#include <cmath>
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#include <vector>
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#include <string>
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#include <iostream>
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#include <algorithm>
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#include <climits>
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#include <numeric>
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#define CLIPPER2_THROW(exception) std::abort()
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namespace Clipper2Lib
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{
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#if (defined(__cpp_exceptions) && __cpp_exceptions) || (defined(__EXCEPTIONS) && __EXCEPTIONS)
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class Clipper2Exception : public std::exception {
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public:
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explicit Clipper2Exception(const char* description) :
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m_descr(description) {}
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virtual const char* what() const throw() override { return m_descr.c_str(); }
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private:
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std::string m_descr;
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};
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|
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static const char* precision_error =
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||||
"Precision exceeds the permitted range";
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||||
static const char* range_error =
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||||
"Values exceed permitted range";
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static const char* scale_error =
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"Invalid scale (either 0 or too large)";
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static const char* non_pair_error =
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||||
"There must be 2 values for each coordinate";
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#endif
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||||
// error codes (2^n)
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const int precision_error_i = 1; // non-fatal
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const int scale_error_i = 2; // non-fatal
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const int non_pair_error_i = 4; // non-fatal
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||||
const int range_error_i = 64;
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||||
|
||||
static const double PI = 3.141592653589793238;
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static const int64_t MAX_COORD = INT64_MAX >> 2;
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||||
static const int64_t MIN_COORD = -MAX_COORD;
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static const int64_t INVALID = INT64_MAX;
|
||||
const double max_coord = static_cast<double>(MAX_COORD);
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const double min_coord = static_cast<double>(MIN_COORD);
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|
||||
static const double MAX_DBL = (std::numeric_limits<double>::max)();
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||||
|
||||
static void DoError(int error_code)
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||||
{
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||||
#if (defined(__cpp_exceptions) && __cpp_exceptions) || (defined(__EXCEPTIONS) && __EXCEPTIONS)
|
||||
switch (error_code)
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||||
{
|
||||
case precision_error_i:
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||||
CLIPPER2_THROW(Clipper2Exception(precision_error));
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case scale_error_i:
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CLIPPER2_THROW(Clipper2Exception(scale_error));
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case non_pair_error_i:
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CLIPPER2_THROW(Clipper2Exception(non_pair_error));
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case range_error_i:
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CLIPPER2_THROW(Clipper2Exception(range_error));
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}
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#else
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if(error_code) {}; // only to stop compiler 'parameter not used' warning
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#endif
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||||
}
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//By far the most widely used filling rules for polygons are EvenOdd
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//and NonZero, sometimes called Alternate and Winding respectively.
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//https://en.wikipedia.org/wiki/Nonzero-rule
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enum class FillRule { EvenOdd, NonZero, Positive, Negative };
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||||
// Point ------------------------------------------------------------------------
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template <typename T>
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struct Point {
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T x;
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||||
T y;
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||||
#ifdef USINGZ
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int64_t z;
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||||
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||||
template <typename T2>
|
||||
inline void Init(const T2 x_ = 0, const T2 y_ = 0, const int64_t z_ = 0)
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||||
{
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||||
if constexpr (std::numeric_limits<T>::is_integer &&
|
||||
!std::numeric_limits<T2>::is_integer)
|
||||
{
|
||||
x = static_cast<T>(std::round(x_));
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||||
y = static_cast<T>(std::round(y_));
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||||
z = z_;
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||||
}
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||||
else
|
||||
{
|
||||
x = static_cast<T>(x_);
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||||
y = static_cast<T>(y_);
|
||||
z = z_;
|
||||
}
|
||||
}
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||||
|
||||
explicit Point() : x(0), y(0), z(0) {};
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||||
|
||||
template <typename T2>
|
||||
Point(const T2 x_, const T2 y_, const int64_t z_ = 0)
|
||||
{
|
||||
Init(x_, y_);
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||||
z = z_;
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||||
}
|
||||
|
||||
template <typename T2>
|
||||
explicit Point<T>(const Point<T2>& p)
|
||||
{
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||||
Init(p.x, p.y, p.z);
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||||
}
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||||
|
||||
Point operator * (const double scale) const
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||||
{
|
||||
return Point(x * scale, y * scale, z);
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||||
}
|
||||
|
||||
|
||||
friend std::ostream& operator<<(std::ostream& os, const Point& point)
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||||
{
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||||
os << point.x << "," << point.y << "," << point.z << " ";
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||||
return os;
|
||||
}
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||||
|
||||
#else
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||||
|
||||
template <typename T2>
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||||
inline void Init(const T2 x_ = 0, const T2 y_ = 0)
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||||
{
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||||
if constexpr (std::numeric_limits<T>::is_integer &&
|
||||
!std::numeric_limits<T2>::is_integer)
|
||||
{
|
||||
x = static_cast<T>(std::round(x_));
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||||
y = static_cast<T>(std::round(y_));
|
||||
}
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||||
else
|
||||
{
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||||
x = static_cast<T>(x_);
|
||||
y = static_cast<T>(y_);
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||||
}
|
||||
}
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||||
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||||
explicit Point() : x(0), y(0) {};
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||||
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||||
template <typename T2>
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||||
Point(const T2 x_, const T2 y_) { Init(x_, y_); }
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||||
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||||
template <typename T2>
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||||
explicit Point<T>(const Point<T2>& p) { Init(p.x, p.y); }
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||||
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||||
Point operator * (const double scale) const
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||||
{
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||||
return Point(x * scale, y * scale);
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||||
}
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||||
|
||||
friend std::ostream& operator<<(std::ostream& os, const Point& point)
|
||||
{
|
||||
os << point.x << "," << point.y << " ";
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||||
return os;
|
||||
}
|
||||
#endif
|
||||
|
||||
friend bool operator==(const Point& a, const Point& b)
|
||||
{
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return a.x == b.x && a.y == b.y;
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||||
}
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||||
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||||
friend bool operator!=(const Point& a, const Point& b)
|
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{
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return !(a == b);
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||||
}
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||||
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||||
inline Point<T> operator-() const
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||||
{
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||||
return Point<T>(-x, -y);
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||||
}
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||||
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inline Point operator+(const Point& b) const
|
||||
{
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return Point(x + b.x, y + b.y);
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||||
}
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||||
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||||
inline Point operator-(const Point& b) const
|
||||
{
|
||||
return Point(x - b.x, y - b.y);
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||||
}
|
||||
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||||
inline void Negate() { x = -x; y = -y; }
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||||
|
||||
};
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||||
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||||
//nb: using 'using' here (instead of typedef) as they can be used in templates
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using Point64 = Point<int64_t>;
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using PointD = Point<double>;
|
||||
|
||||
template <typename T>
|
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using Path = std::vector<Point<T>>;
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||||
template <typename T>
|
||||
using Paths = std::vector<Path<T>>;
|
||||
|
||||
using Path64 = Path<int64_t>;
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||||
using PathD = Path<double>;
|
||||
using Paths64 = std::vector< Path64>;
|
||||
using PathsD = std::vector< PathD>;
|
||||
|
||||
// Rect ------------------------------------------------------------------------
|
||||
|
||||
template <typename T>
|
||||
struct Rect;
|
||||
|
||||
using Rect64 = Rect<int64_t>;
|
||||
using RectD = Rect<double>;
|
||||
|
||||
template <typename T>
|
||||
struct Rect {
|
||||
T left;
|
||||
T top;
|
||||
T right;
|
||||
T bottom;
|
||||
|
||||
Rect() :
|
||||
left(0),
|
||||
top(0),
|
||||
right(0),
|
||||
bottom(0) {}
|
||||
|
||||
Rect(T l, T t, T r, T b) :
|
||||
left(l),
|
||||
top(t),
|
||||
right(r),
|
||||
bottom(b) {}
|
||||
|
||||
Rect(bool is_valid)
|
||||
{
|
||||
if (is_valid)
|
||||
{
|
||||
left = right = top = bottom = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
left = top = std::numeric_limits<T>::max();
|
||||
right = bottom = -std::numeric_limits<int64_t>::max();
|
||||
}
|
||||
}
|
||||
|
||||
T Width() const { return right - left; }
|
||||
T Height() const { return bottom - top; }
|
||||
void Width(T width) { right = left + width; }
|
||||
void Height(T height) { bottom = top + height; }
|
||||
|
||||
Point<T> MidPoint() const
|
||||
{
|
||||
return Point<T>((left + right) / 2, (top + bottom) / 2);
|
||||
}
|
||||
|
||||
Path<T> AsPath() const
|
||||
{
|
||||
Path<T> result;
|
||||
result.reserve(4);
|
||||
result.push_back(Point<T>(left, top));
|
||||
result.push_back(Point<T>(right, top));
|
||||
result.push_back(Point<T>(right, bottom));
|
||||
result.push_back(Point<T>(left, bottom));
|
||||
return result;
|
||||
}
|
||||
|
||||
bool Contains(const Point<T>& pt) const
|
||||
{
|
||||
return pt.x > left && pt.x < right&& pt.y > top && pt.y < bottom;
|
||||
}
|
||||
|
||||
bool Contains(const Rect<T>& rec) const
|
||||
{
|
||||
return rec.left >= left && rec.right <= right &&
|
||||
rec.top >= top && rec.bottom <= bottom;
|
||||
}
|
||||
|
||||
void Scale(double scale) {
|
||||
left *= scale;
|
||||
top *= scale;
|
||||
right *= scale;
|
||||
bottom *= scale;
|
||||
}
|
||||
|
||||
bool IsEmpty() const { return bottom <= top || right <= left; };
|
||||
|
||||
bool Intersects(const Rect<T>& rec) const
|
||||
{
|
||||
return ((std::max)(left, rec.left) <= (std::min)(right, rec.right)) &&
|
||||
((std::max)(top, rec.top) <= (std::min)(bottom, rec.bottom));
|
||||
};
|
||||
|
||||
friend std::ostream& operator<<(std::ostream& os, const Rect<T>& rect) {
|
||||
os << "("
|
||||
<< rect.left << "," << rect.top << "," << rect.right << "," << rect.bottom
|
||||
<< ")";
|
||||
return os;
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T1, typename T2>
|
||||
inline Rect<T1> ScaleRect(const Rect<T2>& rect, double scale)
|
||||
{
|
||||
Rect<T1> result;
|
||||
|
||||
if constexpr (std::numeric_limits<T1>::is_integer &&
|
||||
!std::numeric_limits<T2>::is_integer)
|
||||
{
|
||||
result.left = static_cast<T1>(std::round(rect.left * scale));
|
||||
result.top = static_cast<T1>(std::round(rect.top * scale));
|
||||
result.right = static_cast<T1>(std::round(rect.right * scale));
|
||||
result.bottom = static_cast<T1>(std::round(rect.bottom * scale));
|
||||
}
|
||||
else
|
||||
{
|
||||
result.left = rect.left * scale;
|
||||
result.top = rect.top * scale;
|
||||
result.right = rect.right * scale;
|
||||
result.bottom = rect.bottom * scale;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static const Rect64 MaxInvalidRect64 = Rect64(
|
||||
INT64_MAX, INT64_MAX, INT64_MIN, INT64_MIN);
|
||||
static const RectD MaxInvalidRectD = RectD(
|
||||
MAX_DBL, MAX_DBL, -MAX_DBL, -MAX_DBL);
|
||||
|
||||
template <typename T>
|
||||
Rect<T> GetBounds(const Path<T>& path)
|
||||
{
|
||||
auto xmin = std::numeric_limits<T>::max();
|
||||
auto ymin = std::numeric_limits<T>::max();
|
||||
auto xmax = std::numeric_limits<T>::lowest();
|
||||
auto ymax = std::numeric_limits<T>::lowest();
|
||||
for (const auto& p : path)
|
||||
{
|
||||
if (p.x < xmin) xmin = p.x;
|
||||
if (p.x > xmax) xmax = p.x;
|
||||
if (p.y < ymin) ymin = p.y;
|
||||
if (p.y > ymax) ymax = p.y;
|
||||
}
|
||||
return Rect<T>(xmin, ymin, xmax, ymax);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
Rect<T> GetBounds(const Paths<T>& paths)
|
||||
{
|
||||
auto xmin = std::numeric_limits<T>::max();
|
||||
auto ymin = std::numeric_limits<T>::max();
|
||||
auto xmax = std::numeric_limits<T>::lowest();
|
||||
auto ymax = std::numeric_limits<T>::lowest();
|
||||
for (const Path<T>& path : paths)
|
||||
for (const Point<T>& p : path)
|
||||
{
|
||||
if (p.x < xmin) xmin = p.x;
|
||||
if (p.x > xmax) xmax = p.x;
|
||||
if (p.y < ymin) ymin = p.y;
|
||||
if (p.y > ymax) ymax = p.y;
|
||||
}
|
||||
return Rect<T>(xmin, ymin, xmax, ymax);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::ostream& operator << (std::ostream& outstream, const Path<T>& path)
|
||||
{
|
||||
if (!path.empty())
|
||||
{
|
||||
auto pt = path.cbegin(), last = path.cend() - 1;
|
||||
while (pt != last)
|
||||
outstream << *pt++ << ", ";
|
||||
outstream << *last << std::endl;
|
||||
}
|
||||
return outstream;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::ostream& operator << (std::ostream& outstream, const Paths<T>& paths)
|
||||
{
|
||||
for (auto p : paths)
|
||||
outstream << p;
|
||||
return outstream;
|
||||
}
|
||||
|
||||
|
||||
template <typename T1, typename T2>
|
||||
inline Path<T1> ScalePath(const Path<T2>& path,
|
||||
double scale_x, double scale_y, int& error_code)
|
||||
{
|
||||
Path<T1> result;
|
||||
if (scale_x == 0 || scale_y == 0)
|
||||
{
|
||||
error_code |= scale_error_i;
|
||||
DoError(scale_error_i);
|
||||
// if no exception, treat as non-fatal error
|
||||
if (scale_x == 0) scale_x = 1.0;
|
||||
if (scale_y == 0) scale_y = 1.0;
|
||||
}
|
||||
|
||||
result.reserve(path.size());
|
||||
#ifdef USINGZ
|
||||
std::transform(path.begin(), path.end(), back_inserter(result),
|
||||
[scale_x, scale_y](const auto& pt)
|
||||
{ return Point<T1>(pt.x * scale_x, pt.y * scale_y, pt.z); });
|
||||
#else
|
||||
std::transform(path.begin(), path.end(), back_inserter(result),
|
||||
[scale_x, scale_y](const auto& pt)
|
||||
{ return Point<T1>(pt.x * scale_x, pt.y * scale_y); });
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T1, typename T2>
|
||||
inline Path<T1> ScalePath(const Path<T2>& path,
|
||||
double scale, int& error_code)
|
||||
{
|
||||
return ScalePath<T1, T2>(path, scale, scale, error_code);
|
||||
}
|
||||
|
||||
template <typename T1, typename T2>
|
||||
inline Paths<T1> ScalePaths(const Paths<T2>& paths,
|
||||
double scale_x, double scale_y, int& error_code)
|
||||
{
|
||||
Paths<T1> result;
|
||||
|
||||
if constexpr (std::numeric_limits<T1>::is_integer &&
|
||||
!std::numeric_limits<T2>::is_integer)
|
||||
{
|
||||
RectD r = GetBounds(paths);
|
||||
if ((r.left * scale_x) < min_coord ||
|
||||
(r.right * scale_x) > max_coord ||
|
||||
(r.top * scale_y) < min_coord ||
|
||||
(r.bottom * scale_y) > max_coord)
|
||||
{
|
||||
error_code |= range_error_i;
|
||||
DoError(range_error_i);
|
||||
return result; // empty path
|
||||
}
|
||||
}
|
||||
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[=, &error_code](const auto& path)
|
||||
{ return ScalePath<T1, T2>(path, scale_x, scale_y, error_code); });
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T1, typename T2>
|
||||
inline Paths<T1> ScalePaths(const Paths<T2>& paths,
|
||||
double scale, int& error_code)
|
||||
{
|
||||
return ScalePaths<T1, T2>(paths, scale, scale, error_code);
|
||||
}
|
||||
|
||||
template <typename T1, typename T2>
|
||||
inline Path<T1> TransformPath(const Path<T2>& path)
|
||||
{
|
||||
Path<T1> result;
|
||||
result.reserve(path.size());
|
||||
std::transform(path.cbegin(), path.cend(), std::back_inserter(result),
|
||||
[](const Point<T2>& pt) {return Point<T1>(pt); });
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T1, typename T2>
|
||||
inline Paths<T1> TransformPaths(const Paths<T2>& paths)
|
||||
{
|
||||
Paths<T1> result;
|
||||
std::transform(paths.cbegin(), paths.cend(), std::back_inserter(result),
|
||||
[](const Path<T2>& path) {return TransformPath<T1, T2>(path); });
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathD Path64ToPathD(const Path64& path)
|
||||
{
|
||||
return TransformPath<double, int64_t>(path);
|
||||
}
|
||||
|
||||
inline PathsD Paths64ToPathsD(const Paths64& paths)
|
||||
{
|
||||
return TransformPaths<double, int64_t>(paths);
|
||||
}
|
||||
|
||||
inline Path64 PathDToPath64(const PathD& path)
|
||||
{
|
||||
return TransformPath<int64_t, double>(path);
|
||||
}
|
||||
|
||||
inline Paths64 PathsDToPaths64(const PathsD& paths)
|
||||
{
|
||||
return TransformPaths<int64_t, double>(paths);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline double Sqr(T val)
|
||||
{
|
||||
return static_cast<double>(val) * static_cast<double>(val);
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline bool NearEqual(const Point<T>& p1,
|
||||
const Point<T>& p2, double max_dist_sqrd)
|
||||
{
|
||||
return Sqr(p1.x - p2.x) + Sqr(p1.y - p2.y) < max_dist_sqrd;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline Path<T> StripNearEqual(const Path<T>& path,
|
||||
double max_dist_sqrd, bool is_closed_path)
|
||||
{
|
||||
if (path.size() == 0) return Path<T>();
|
||||
Path<T> result;
|
||||
result.reserve(path.size());
|
||||
typename Path<T>::const_iterator path_iter = path.cbegin();
|
||||
Point<T> first_pt = *path_iter++, last_pt = first_pt;
|
||||
result.push_back(first_pt);
|
||||
for (; path_iter != path.cend(); ++path_iter)
|
||||
{
|
||||
if (!NearEqual(*path_iter, last_pt, max_dist_sqrd))
|
||||
{
|
||||
last_pt = *path_iter;
|
||||
result.push_back(last_pt);
|
||||
}
|
||||
}
|
||||
if (!is_closed_path) return result;
|
||||
while (result.size() > 1 &&
|
||||
NearEqual(result.back(), first_pt, max_dist_sqrd)) result.pop_back();
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline Paths<T> StripNearEqual(const Paths<T>& paths,
|
||||
double max_dist_sqrd, bool is_closed_path)
|
||||
{
|
||||
Paths<T> result;
|
||||
result.reserve(paths.size());
|
||||
for (typename Paths<T>::const_iterator paths_citer = paths.cbegin();
|
||||
paths_citer != paths.cend(); ++paths_citer)
|
||||
{
|
||||
result.push_back(StripNearEqual(*paths_citer, max_dist_sqrd, is_closed_path));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline Path<T> StripDuplicates(const Path<T>& path, bool is_closed_path)
|
||||
{
|
||||
if (path.size() == 0) return Path<T>();
|
||||
Path<T> result;
|
||||
result.reserve(path.size());
|
||||
typename Path<T>::const_iterator path_iter = path.cbegin();
|
||||
Point<T> first_pt = *path_iter++, last_pt = first_pt;
|
||||
result.push_back(first_pt);
|
||||
for (; path_iter != path.cend(); ++path_iter)
|
||||
{
|
||||
if (*path_iter != last_pt)
|
||||
{
|
||||
last_pt = *path_iter;
|
||||
result.push_back(last_pt);
|
||||
}
|
||||
}
|
||||
if (!is_closed_path) return result;
|
||||
while (result.size() > 1 && result.back() == first_pt) result.pop_back();
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T>
|
||||
inline Paths<T> StripDuplicates(const Paths<T>& paths, bool is_closed_path)
|
||||
{
|
||||
Paths<T> result;
|
||||
result.reserve(paths.size());
|
||||
for (typename Paths<T>::const_iterator paths_citer = paths.cbegin();
|
||||
paths_citer != paths.cend(); ++paths_citer)
|
||||
{
|
||||
result.push_back(StripDuplicates(*paths_citer, is_closed_path));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// Miscellaneous ------------------------------------------------------------
|
||||
|
||||
inline void CheckPrecision(int& precision, int& error_code)
|
||||
{
|
||||
if (precision >= -8 && precision <= 8) return;
|
||||
error_code |= precision_error_i; // non-fatal error
|
||||
DoError(precision_error_i); // unless exceptions enabled
|
||||
precision = precision > 8 ? 8 : -8;
|
||||
}
|
||||
|
||||
inline void CheckPrecision(int& precision)
|
||||
{
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double CrossProduct(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3) {
|
||||
return (static_cast<double>(pt2.x - pt1.x) * static_cast<double>(pt3.y -
|
||||
pt2.y) - static_cast<double>(pt2.y - pt1.y) * static_cast<double>(pt3.x - pt2.x));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double CrossProduct(const Point<T>& vec1, const Point<T>& vec2)
|
||||
{
|
||||
return static_cast<double>(vec1.y * vec2.x) - static_cast<double>(vec2.y * vec1.x);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double DotProduct(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3) {
|
||||
return (static_cast<double>(pt2.x - pt1.x) * static_cast<double>(pt3.x - pt2.x) +
|
||||
static_cast<double>(pt2.y - pt1.y) * static_cast<double>(pt3.y - pt2.y));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double DotProduct(const Point<T>& vec1, const Point<T>& vec2)
|
||||
{
|
||||
return static_cast<double>(vec1.x * vec2.x) + static_cast<double>(vec1.y * vec2.y);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double DistanceSqr(const Point<T> pt1, const Point<T> pt2)
|
||||
{
|
||||
return Sqr(pt1.x - pt2.x) + Sqr(pt1.y - pt2.y);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double DistanceFromLineSqrd(const Point<T>& pt, const Point<T>& ln1, const Point<T>& ln2)
|
||||
{
|
||||
//perpendicular distance of point (x³,y³) = (Ax³ + By³ + C)/Sqrt(A² + B²)
|
||||
//see http://en.wikipedia.org/wiki/Perpendicular_distance
|
||||
double A = static_cast<double>(ln1.y - ln2.y);
|
||||
double B = static_cast<double>(ln2.x - ln1.x);
|
||||
double C = A * ln1.x + B * ln1.y;
|
||||
C = A * pt.x + B * pt.y - C;
|
||||
return (C * C) / (A * A + B * B);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double Area(const Path<T>& path)
|
||||
{
|
||||
size_t cnt = path.size();
|
||||
if (cnt < 3) return 0.0;
|
||||
double a = 0.0;
|
||||
typename Path<T>::const_iterator it1, it2 = path.cend() - 1, stop = it2;
|
||||
if (!(cnt & 1)) ++stop;
|
||||
for (it1 = path.cbegin(); it1 != stop;)
|
||||
{
|
||||
a += static_cast<double>(it2->y + it1->y) * (it2->x - it1->x);
|
||||
it2 = it1 + 1;
|
||||
a += static_cast<double>(it1->y + it2->y) * (it1->x - it2->x);
|
||||
it1 += 2;
|
||||
}
|
||||
if (cnt & 1)
|
||||
a += static_cast<double>(it2->y + it1->y) * (it2->x - it1->x);
|
||||
return a * 0.5;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double Area(const Paths<T>& paths)
|
||||
{
|
||||
double a = 0.0;
|
||||
for (typename Paths<T>::const_iterator paths_iter = paths.cbegin();
|
||||
paths_iter != paths.cend(); ++paths_iter)
|
||||
{
|
||||
a += Area<T>(*paths_iter);
|
||||
}
|
||||
return a;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline bool IsPositive(const Path<T>& poly)
|
||||
{
|
||||
// A curve has positive orientation [and area] if a region 'R'
|
||||
// is on the left when traveling around the outside of 'R'.
|
||||
//https://mathworld.wolfram.com/CurveOrientation.html
|
||||
//nb: This statement is premised on using Cartesian coordinates
|
||||
return Area<T>(poly) >= 0;
|
||||
}
|
||||
|
||||
inline int64_t CheckCastInt64(double val)
|
||||
{
|
||||
if ((val >= max_coord) || (val <= min_coord)) return INVALID;
|
||||
else return static_cast<int64_t>(val);
|
||||
}
|
||||
|
||||
inline bool GetIntersectPoint(const Point64& ln1a, const Point64& ln1b,
|
||||
const Point64& ln2a, const Point64& ln2b, Point64& ip)
|
||||
{
|
||||
// https://en.wikipedia.org/wiki/Line%E2%80%93line_intersection
|
||||
|
||||
double dx1 = static_cast<double>(ln1b.x - ln1a.x);
|
||||
double dy1 = static_cast<double>(ln1b.y - ln1a.y);
|
||||
double dx2 = static_cast<double>(ln2b.x - ln2a.x);
|
||||
double dy2 = static_cast<double>(ln2b.y - ln2a.y);
|
||||
double det = dy1 * dx2 - dy2 * dx1;
|
||||
if (det == 0.0) return 0;
|
||||
double qx = dx1 * ln1a.y - dy1 * ln1a.x;
|
||||
double qy = dx2 * ln2a.y - dy2 * ln2a.x;
|
||||
ip.x = CheckCastInt64((dx1 * qy - dx2 * qx) / det);
|
||||
ip.y = CheckCastInt64((dy1 * qy - dy2 * qx) / det);
|
||||
return (ip.x != INVALID && ip.y != INVALID);
|
||||
}
|
||||
|
||||
inline bool SegmentsIntersect(const Point64& seg1a, const Point64& seg1b,
|
||||
const Point64& seg2a, const Point64& seg2b, bool inclusive = false)
|
||||
{
|
||||
if (inclusive)
|
||||
{
|
||||
double res1 = CrossProduct(seg1a, seg2a, seg2b);
|
||||
double res2 = CrossProduct(seg1b, seg2a, seg2b);
|
||||
if (res1 * res2 > 0) return false;
|
||||
double res3 = CrossProduct(seg2a, seg1a, seg1b);
|
||||
double res4 = CrossProduct(seg2b, seg1a, seg1b);
|
||||
if (res3 * res4 > 0) return false;
|
||||
return (res1 || res2 || res3 || res4); // ensures not collinear
|
||||
}
|
||||
else {
|
||||
return (CrossProduct(seg1a, seg2a, seg2b) *
|
||||
CrossProduct(seg1b, seg2a, seg2b) < 0) &&
|
||||
(CrossProduct(seg2a, seg1a, seg1b) *
|
||||
CrossProduct(seg2b, seg1a, seg1b) < 0);
|
||||
}
|
||||
}
|
||||
|
||||
inline Point64 GetClosestPointOnSegment(const Point64& offPt,
|
||||
const Point64& seg1, const Point64& seg2)
|
||||
{
|
||||
if (seg1.x == seg2.x && seg1.y == seg2.y) return seg1;
|
||||
double dx = static_cast<double>(seg2.x - seg1.x);
|
||||
double dy = static_cast<double>(seg2.y - seg1.y);
|
||||
double q =
|
||||
(static_cast<double>(offPt.x - seg1.x) * dx +
|
||||
static_cast<double>(offPt.y - seg1.y) * dy) /
|
||||
(Sqr(dx) + Sqr(dy));
|
||||
if (q < 0) q = 0; else if (q > 1) q = 1;
|
||||
return Point64(
|
||||
seg1.x + static_cast<int64_t>(nearbyint(q * dx)),
|
||||
seg1.y + static_cast<int64_t>(nearbyint(q * dy)));
|
||||
}
|
||||
|
||||
enum class PointInPolygonResult { IsOn, IsInside, IsOutside };
|
||||
|
||||
template <typename T>
|
||||
inline PointInPolygonResult PointInPolygon(const Point<T>& pt, const Path<T>& polygon)
|
||||
{
|
||||
if (polygon.size() < 3)
|
||||
return PointInPolygonResult::IsOutside;
|
||||
|
||||
int val = 0;
|
||||
typename Path<T>::const_iterator cbegin = polygon.cbegin(), first = cbegin, curr, prev;
|
||||
typename Path<T>::const_iterator cend = polygon.cend();
|
||||
|
||||
while (first != cend && first->y == pt.y) ++first;
|
||||
if (first == cend) // not a proper polygon
|
||||
return PointInPolygonResult::IsOutside;
|
||||
|
||||
bool is_above = first->y < pt.y, starting_above = is_above;
|
||||
curr = first +1;
|
||||
while (true)
|
||||
{
|
||||
if (curr == cend)
|
||||
{
|
||||
if (cend == first || first == cbegin) break;
|
||||
cend = first;
|
||||
curr = cbegin;
|
||||
}
|
||||
|
||||
if (is_above)
|
||||
{
|
||||
while (curr != cend && curr->y < pt.y) ++curr;
|
||||
if (curr == cend) continue;
|
||||
}
|
||||
else
|
||||
{
|
||||
while (curr != cend && curr->y > pt.y) ++curr;
|
||||
if (curr == cend) continue;
|
||||
}
|
||||
|
||||
if (curr == cbegin)
|
||||
prev = polygon.cend() - 1; //nb: NOT cend (since might equal first)
|
||||
else
|
||||
prev = curr - 1;
|
||||
|
||||
if (curr->y == pt.y)
|
||||
{
|
||||
if (curr->x == pt.x ||
|
||||
(curr->y == prev->y &&
|
||||
((pt.x < prev->x) != (pt.x < curr->x))))
|
||||
return PointInPolygonResult::IsOn;
|
||||
++curr;
|
||||
if (curr == first) break;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (pt.x < curr->x && pt.x < prev->x)
|
||||
{
|
||||
// we're only interested in edges crossing on the left
|
||||
}
|
||||
else if (pt.x > prev->x && pt.x > curr->x)
|
||||
val = 1 - val; // toggle val
|
||||
else
|
||||
{
|
||||
double d = CrossProduct(*prev, *curr, pt);
|
||||
if (d == 0) return PointInPolygonResult::IsOn;
|
||||
if ((d < 0) == is_above) val = 1 - val;
|
||||
}
|
||||
is_above = !is_above;
|
||||
++curr;
|
||||
}
|
||||
|
||||
if (is_above != starting_above)
|
||||
{
|
||||
cend = polygon.cend();
|
||||
if (curr == cend) curr = cbegin;
|
||||
if (curr == cbegin) prev = cend - 1;
|
||||
else prev = curr - 1;
|
||||
double d = CrossProduct(*prev, *curr, pt);
|
||||
if (d == 0) return PointInPolygonResult::IsOn;
|
||||
if ((d < 0) == is_above) val = 1 - val;
|
||||
}
|
||||
|
||||
return (val == 0) ?
|
||||
PointInPolygonResult::IsOutside :
|
||||
PointInPolygonResult::IsInside;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif // CLIPPER_CORE_H
|
||||
610
thirdparty/clipper2/include/clipper2/clipper.engine.h
vendored
Normal file
610
thirdparty/clipper2/include/clipper2/clipper.engine.h
vendored
Normal file
@@ -0,0 +1,610 @@
|
||||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 26 March 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : This is the main polygon clipping module *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef CLIPPER_ENGINE_H
|
||||
#define CLIPPER_ENGINE_H
|
||||
|
||||
constexpr auto CLIPPER2_VERSION = "1.2.2";
|
||||
|
||||
#include <cstdlib>
|
||||
#include <iostream>
|
||||
#include <queue>
|
||||
#include <vector>
|
||||
#include <functional>
|
||||
#include <numeric>
|
||||
#include <memory>
|
||||
|
||||
#include "clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
struct Scanline;
|
||||
struct IntersectNode;
|
||||
struct Active;
|
||||
struct Vertex;
|
||||
struct LocalMinima;
|
||||
struct OutRec;
|
||||
struct HorzSegment;
|
||||
|
||||
//Note: all clipping operations except for Difference are commutative.
|
||||
enum class ClipType { None, Intersection, Union, Difference, Xor };
|
||||
|
||||
enum class PathType { Subject, Clip };
|
||||
enum class JoinWith { None, Left, Right };
|
||||
|
||||
enum class VertexFlags : uint32_t {
|
||||
None = 0, OpenStart = 1, OpenEnd = 2, LocalMax = 4, LocalMin = 8
|
||||
};
|
||||
|
||||
constexpr enum VertexFlags operator &(enum VertexFlags a, enum VertexFlags b)
|
||||
{
|
||||
return (enum VertexFlags)(uint32_t(a) & uint32_t(b));
|
||||
}
|
||||
|
||||
constexpr enum VertexFlags operator |(enum VertexFlags a, enum VertexFlags b)
|
||||
{
|
||||
return (enum VertexFlags)(uint32_t(a) | uint32_t(b));
|
||||
}
|
||||
|
||||
struct Vertex {
|
||||
Point64 pt;
|
||||
Vertex* next = nullptr;
|
||||
Vertex* prev = nullptr;
|
||||
VertexFlags flags = VertexFlags::None;
|
||||
};
|
||||
|
||||
struct OutPt {
|
||||
Point64 pt;
|
||||
OutPt* next = nullptr;
|
||||
OutPt* prev = nullptr;
|
||||
OutRec* outrec;
|
||||
HorzSegment* horz = nullptr;
|
||||
|
||||
OutPt(const Point64& pt_, OutRec* outrec_): pt(pt_), outrec(outrec_) {
|
||||
next = this;
|
||||
prev = this;
|
||||
}
|
||||
};
|
||||
|
||||
class PolyPath;
|
||||
class PolyPath64;
|
||||
class PolyPathD;
|
||||
using PolyTree64 = PolyPath64;
|
||||
using PolyTreeD = PolyPathD;
|
||||
|
||||
struct OutRec;
|
||||
typedef std::vector<OutRec*> OutRecList;
|
||||
|
||||
//OutRec: contains a path in the clipping solution. Edges in the AEL will
|
||||
//have OutRec pointers assigned when they form part of the clipping solution.
|
||||
struct OutRec {
|
||||
size_t idx = 0;
|
||||
OutRec* owner = nullptr;
|
||||
Active* front_edge = nullptr;
|
||||
Active* back_edge = nullptr;
|
||||
OutPt* pts = nullptr;
|
||||
PolyPath* polypath = nullptr;
|
||||
OutRecList* splits = nullptr;
|
||||
Rect64 bounds = {};
|
||||
Path64 path;
|
||||
bool is_open = false;
|
||||
bool horz_done = false;
|
||||
~OutRec() {
|
||||
if (splits) delete splits;
|
||||
// nb: don't delete the split pointers
|
||||
// as these are owned by ClipperBase's outrec_list_
|
||||
};
|
||||
};
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
//Important: UP and DOWN here are premised on Y-axis positive down
|
||||
//displays, which is the orientation used in Clipper's development.
|
||||
///////////////////////////////////////////////////////////////////
|
||||
|
||||
struct Active {
|
||||
Point64 bot;
|
||||
Point64 top;
|
||||
int64_t curr_x = 0; //current (updated at every new scanline)
|
||||
double dx = 0.0;
|
||||
int wind_dx = 1; //1 or -1 depending on winding direction
|
||||
int wind_cnt = 0;
|
||||
int wind_cnt2 = 0; //winding count of the opposite polytype
|
||||
OutRec* outrec = nullptr;
|
||||
//AEL: 'active edge list' (Vatti's AET - active edge table)
|
||||
// a linked list of all edges (from left to right) that are present
|
||||
// (or 'active') within the current scanbeam (a horizontal 'beam' that
|
||||
// sweeps from bottom to top over the paths in the clipping operation).
|
||||
Active* prev_in_ael = nullptr;
|
||||
Active* next_in_ael = nullptr;
|
||||
//SEL: 'sorted edge list' (Vatti's ST - sorted table)
|
||||
// linked list used when sorting edges into their new positions at the
|
||||
// top of scanbeams, but also (re)used to process horizontals.
|
||||
Active* prev_in_sel = nullptr;
|
||||
Active* next_in_sel = nullptr;
|
||||
Active* jump = nullptr;
|
||||
Vertex* vertex_top = nullptr;
|
||||
LocalMinima* local_min = nullptr; // the bottom of an edge 'bound' (also Vatti)
|
||||
bool is_left_bound = false;
|
||||
JoinWith join_with = JoinWith::None;
|
||||
};
|
||||
|
||||
struct LocalMinima {
|
||||
Vertex* vertex;
|
||||
PathType polytype;
|
||||
bool is_open;
|
||||
LocalMinima(Vertex* v, PathType pt, bool open) :
|
||||
vertex(v), polytype(pt), is_open(open){}
|
||||
};
|
||||
|
||||
struct IntersectNode {
|
||||
Point64 pt;
|
||||
Active* edge1;
|
||||
Active* edge2;
|
||||
IntersectNode() : pt(Point64(0,0)), edge1(NULL), edge2(NULL) {}
|
||||
IntersectNode(Active* e1, Active* e2, Point64& pt_) :
|
||||
pt(pt_), edge1(e1), edge2(e2) {}
|
||||
};
|
||||
|
||||
struct HorzSegment {
|
||||
OutPt* left_op;
|
||||
OutPt* right_op = nullptr;
|
||||
bool left_to_right = true;
|
||||
HorzSegment() : left_op(nullptr) { }
|
||||
explicit HorzSegment(OutPt* op) : left_op(op) { }
|
||||
};
|
||||
|
||||
struct HorzJoin {
|
||||
OutPt* op1 = nullptr;
|
||||
OutPt* op2 = nullptr;
|
||||
HorzJoin() {};
|
||||
explicit HorzJoin(OutPt* ltr, OutPt* rtl) : op1(ltr), op2(rtl) { }
|
||||
};
|
||||
|
||||
#ifdef USINGZ
|
||||
typedef std::function<void(const Point64& e1bot, const Point64& e1top,
|
||||
const Point64& e2bot, const Point64& e2top, Point64& pt)> ZCallback64;
|
||||
|
||||
typedef std::function<void(const PointD& e1bot, const PointD& e1top,
|
||||
const PointD& e2bot, const PointD& e2top, PointD& pt)> ZCallbackD;
|
||||
#endif
|
||||
|
||||
typedef std::vector<HorzSegment> HorzSegmentList;
|
||||
typedef std::unique_ptr<LocalMinima> LocalMinima_ptr;
|
||||
typedef std::vector<LocalMinima_ptr> LocalMinimaList;
|
||||
typedef std::vector<IntersectNode> IntersectNodeList;
|
||||
|
||||
// ClipperBase -------------------------------------------------------------
|
||||
|
||||
class ClipperBase {
|
||||
private:
|
||||
ClipType cliptype_ = ClipType::None;
|
||||
FillRule fillrule_ = FillRule::EvenOdd;
|
||||
FillRule fillpos = FillRule::Positive;
|
||||
int64_t bot_y_ = 0;
|
||||
bool minima_list_sorted_ = false;
|
||||
bool using_polytree_ = false;
|
||||
Active* actives_ = nullptr;
|
||||
Active *sel_ = nullptr;
|
||||
LocalMinimaList minima_list_; //pointers in case of memory reallocs
|
||||
LocalMinimaList::iterator current_locmin_iter_;
|
||||
std::vector<Vertex*> vertex_lists_;
|
||||
std::priority_queue<int64_t> scanline_list_;
|
||||
IntersectNodeList intersect_nodes_;
|
||||
HorzSegmentList horz_seg_list_;
|
||||
std::vector<HorzJoin> horz_join_list_;
|
||||
void Reset();
|
||||
inline void InsertScanline(int64_t y);
|
||||
inline bool PopScanline(int64_t &y);
|
||||
inline bool PopLocalMinima(int64_t y, LocalMinima*& local_minima);
|
||||
void DisposeAllOutRecs();
|
||||
void DisposeVerticesAndLocalMinima();
|
||||
void DeleteEdges(Active*& e);
|
||||
inline void AddLocMin(Vertex &vert, PathType polytype, bool is_open);
|
||||
bool IsContributingClosed(const Active &e) const;
|
||||
inline bool IsContributingOpen(const Active &e) const;
|
||||
void SetWindCountForClosedPathEdge(Active &edge);
|
||||
void SetWindCountForOpenPathEdge(Active &e);
|
||||
void InsertLocalMinimaIntoAEL(int64_t bot_y);
|
||||
void InsertLeftEdge(Active &e);
|
||||
inline void PushHorz(Active &e);
|
||||
inline bool PopHorz(Active *&e);
|
||||
inline OutPt* StartOpenPath(Active &e, const Point64& pt);
|
||||
inline void UpdateEdgeIntoAEL(Active *e);
|
||||
OutPt* IntersectEdges(Active &e1, Active &e2, const Point64& pt);
|
||||
inline void DeleteFromAEL(Active &e);
|
||||
inline void AdjustCurrXAndCopyToSEL(const int64_t top_y);
|
||||
void DoIntersections(const int64_t top_y);
|
||||
void AddNewIntersectNode(Active &e1, Active &e2, const int64_t top_y);
|
||||
bool BuildIntersectList(const int64_t top_y);
|
||||
void ProcessIntersectList();
|
||||
void SwapPositionsInAEL(Active& edge1, Active& edge2);
|
||||
OutRec* NewOutRec();
|
||||
OutPt* AddOutPt(const Active &e, const Point64& pt);
|
||||
OutPt* AddLocalMinPoly(Active &e1, Active &e2,
|
||||
const Point64& pt, bool is_new = false);
|
||||
OutPt* AddLocalMaxPoly(Active &e1, Active &e2, const Point64& pt);
|
||||
void DoHorizontal(Active &horz);
|
||||
bool ResetHorzDirection(const Active &horz, const Vertex* max_vertex,
|
||||
int64_t &horz_left, int64_t &horz_right);
|
||||
void DoTopOfScanbeam(const int64_t top_y);
|
||||
Active *DoMaxima(Active &e);
|
||||
void JoinOutrecPaths(Active &e1, Active &e2);
|
||||
void CompleteSplit(OutPt* op1, OutPt* op2, OutRec& outrec);
|
||||
void FixSelfIntersects(OutRec* outrec);
|
||||
void DoSplitOp(OutRec* outRec, OutPt* splitOp);
|
||||
|
||||
inline void AddTrialHorzJoin(OutPt* op);
|
||||
void ConvertHorzSegsToJoins();
|
||||
void ProcessHorzJoins();
|
||||
|
||||
void Split(Active& e, const Point64& pt);
|
||||
inline void CheckJoinLeft(Active& e,
|
||||
const Point64& pt, bool check_curr_x = false);
|
||||
inline void CheckJoinRight(Active& e,
|
||||
const Point64& pt, bool check_curr_x = false);
|
||||
protected:
|
||||
int error_code_ = 0;
|
||||
bool has_open_paths_ = false;
|
||||
bool succeeded_ = true;
|
||||
OutRecList outrec_list_; //pointers in case list memory reallocated
|
||||
bool ExecuteInternal(ClipType ct, FillRule ft, bool use_polytrees);
|
||||
void CleanCollinear(OutRec* outrec);
|
||||
bool CheckBounds(OutRec* outrec);
|
||||
void RecursiveCheckOwners(OutRec* outrec, PolyPath* polypath);
|
||||
void DeepCheckOwners(OutRec* outrec, PolyPath* polypath);
|
||||
#ifdef USINGZ
|
||||
ZCallback64 zCallback_ = nullptr;
|
||||
void SetZ(const Active& e1, const Active& e2, Point64& pt);
|
||||
#endif
|
||||
void CleanUp(); // unlike Clear, CleanUp preserves added paths
|
||||
void AddPath(const Path64& path, PathType polytype, bool is_open);
|
||||
void AddPaths(const Paths64& paths, PathType polytype, bool is_open);
|
||||
public:
|
||||
virtual ~ClipperBase();
|
||||
int ErrorCode() { return error_code_; };
|
||||
bool PreserveCollinear = true;
|
||||
bool ReverseSolution = false;
|
||||
void Clear();
|
||||
#ifdef USINGZ
|
||||
int64_t DefaultZ = 0;
|
||||
#endif
|
||||
};
|
||||
|
||||
// PolyPath / PolyTree --------------------------------------------------------
|
||||
|
||||
//PolyTree: is intended as a READ-ONLY data structure for CLOSED paths returned
|
||||
//by clipping operations. While this structure is more complex than the
|
||||
//alternative Paths structure, it does preserve path 'ownership' - ie those
|
||||
//paths that contain (or own) other paths. This will be useful to some users.
|
||||
|
||||
class PolyPath {
|
||||
protected:
|
||||
PolyPath* parent_;
|
||||
public:
|
||||
PolyPath(PolyPath* parent = nullptr): parent_(parent){}
|
||||
virtual ~PolyPath() {};
|
||||
//https://en.cppreference.com/w/cpp/language/rule_of_three
|
||||
PolyPath(const PolyPath&) = delete;
|
||||
PolyPath& operator=(const PolyPath&) = delete;
|
||||
|
||||
unsigned Level() const
|
||||
{
|
||||
unsigned result = 0;
|
||||
const PolyPath* p = parent_;
|
||||
while (p) { ++result; p = p->parent_; }
|
||||
return result;
|
||||
}
|
||||
|
||||
virtual PolyPath* AddChild(const Path64& path) = 0;
|
||||
|
||||
virtual void Clear() = 0;
|
||||
virtual size_t Count() const { return 0; }
|
||||
|
||||
const PolyPath* Parent() const { return parent_; }
|
||||
|
||||
bool IsHole() const
|
||||
{
|
||||
unsigned lvl = Level();
|
||||
//Even levels except level 0
|
||||
return lvl && !(lvl & 1);
|
||||
}
|
||||
};
|
||||
|
||||
typedef typename std::vector<std::unique_ptr<PolyPath64>> PolyPath64List;
|
||||
typedef typename std::vector<std::unique_ptr<PolyPathD>> PolyPathDList;
|
||||
|
||||
class PolyPath64 : public PolyPath {
|
||||
private:
|
||||
PolyPath64List childs_;
|
||||
Path64 polygon_;
|
||||
public:
|
||||
explicit PolyPath64(PolyPath64* parent = nullptr) : PolyPath(parent) {}
|
||||
|
||||
~PolyPath64() {
|
||||
childs_.resize(0);
|
||||
}
|
||||
|
||||
const PolyPath64* operator [] (size_t index) const
|
||||
{
|
||||
return childs_[index].get();
|
||||
}
|
||||
|
||||
const PolyPath64* Child(size_t index) const
|
||||
{
|
||||
return childs_[index].get();
|
||||
}
|
||||
|
||||
PolyPath64List::const_iterator begin() const { return childs_.cbegin(); }
|
||||
PolyPath64List::const_iterator end() const { return childs_.cend(); }
|
||||
|
||||
PolyPath64* AddChild(const Path64& path) override
|
||||
{
|
||||
auto p = std::make_unique<PolyPath64>(this);
|
||||
auto* result = childs_.emplace_back(std::move(p)).get();
|
||||
result->polygon_ = path;
|
||||
return result;
|
||||
}
|
||||
|
||||
void Clear() override
|
||||
{
|
||||
childs_.resize(0);
|
||||
}
|
||||
|
||||
size_t Count() const override
|
||||
{
|
||||
return childs_.size();
|
||||
}
|
||||
|
||||
const Path64& Polygon() const { return polygon_; };
|
||||
|
||||
double Area() const
|
||||
{
|
||||
return std::accumulate(childs_.cbegin(), childs_.cend(),
|
||||
Clipper2Lib::Area<int64_t>(polygon_),
|
||||
[](double a, const auto& child) {return a + child->Area(); });
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
class PolyPathD : public PolyPath {
|
||||
private:
|
||||
PolyPathDList childs_;
|
||||
double inv_scale_;
|
||||
PathD polygon_;
|
||||
public:
|
||||
explicit PolyPathD(PolyPathD* parent = nullptr) : PolyPath(parent)
|
||||
{
|
||||
inv_scale_ = parent ? parent->inv_scale_ : 1.0;
|
||||
}
|
||||
|
||||
~PolyPathD() {
|
||||
childs_.resize(0);
|
||||
}
|
||||
|
||||
const PolyPathD* operator [] (size_t index) const
|
||||
{
|
||||
return childs_[index].get();
|
||||
}
|
||||
|
||||
const PolyPathD* Child(size_t index) const
|
||||
{
|
||||
return childs_[index].get();
|
||||
}
|
||||
|
||||
PolyPathDList::const_iterator begin() const { return childs_.cbegin(); }
|
||||
PolyPathDList::const_iterator end() const { return childs_.cend(); }
|
||||
|
||||
void SetInvScale(double value) { inv_scale_ = value; }
|
||||
double InvScale() { return inv_scale_; }
|
||||
PolyPathD* AddChild(const Path64& path) override
|
||||
{
|
||||
int error_code = 0;
|
||||
auto p = std::make_unique<PolyPathD>(this);
|
||||
PolyPathD* result = childs_.emplace_back(std::move(p)).get();
|
||||
result->polygon_ = ScalePath<double, int64_t>(path, inv_scale_, error_code);
|
||||
return result;
|
||||
}
|
||||
|
||||
void Clear() override
|
||||
{
|
||||
childs_.resize(0);
|
||||
}
|
||||
|
||||
size_t Count() const override
|
||||
{
|
||||
return childs_.size();
|
||||
}
|
||||
|
||||
const PathD& Polygon() const { return polygon_; };
|
||||
|
||||
double Area() const
|
||||
{
|
||||
return std::accumulate(childs_.begin(), childs_.end(),
|
||||
Clipper2Lib::Area<double>(polygon_),
|
||||
[](double a, const auto& child) {return a + child->Area(); });
|
||||
}
|
||||
};
|
||||
|
||||
class Clipper64 : public ClipperBase
|
||||
{
|
||||
private:
|
||||
void BuildPaths64(Paths64& solutionClosed, Paths64* solutionOpen);
|
||||
void BuildTree64(PolyPath64& polytree, Paths64& open_paths);
|
||||
public:
|
||||
#ifdef USINGZ
|
||||
void SetZCallback(ZCallback64 cb) { zCallback_ = cb; }
|
||||
#endif
|
||||
|
||||
void AddSubject(const Paths64& subjects)
|
||||
{
|
||||
AddPaths(subjects, PathType::Subject, false);
|
||||
}
|
||||
void AddOpenSubject(const Paths64& open_subjects)
|
||||
{
|
||||
AddPaths(open_subjects, PathType::Subject, true);
|
||||
}
|
||||
void AddClip(const Paths64& clips)
|
||||
{
|
||||
AddPaths(clips, PathType::Clip, false);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, Paths64& closed_paths)
|
||||
{
|
||||
Paths64 dummy;
|
||||
return Execute(clip_type, fill_rule, closed_paths, dummy);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule,
|
||||
Paths64& closed_paths, Paths64& open_paths)
|
||||
{
|
||||
closed_paths.clear();
|
||||
open_paths.clear();
|
||||
if (ExecuteInternal(clip_type, fill_rule, false))
|
||||
BuildPaths64(closed_paths, &open_paths);
|
||||
CleanUp();
|
||||
return succeeded_;
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule, PolyTree64& polytree)
|
||||
{
|
||||
Paths64 dummy;
|
||||
return Execute(clip_type, fill_rule, polytree, dummy);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, PolyTree64& polytree, Paths64& open_paths)
|
||||
{
|
||||
if (ExecuteInternal(clip_type, fill_rule, true))
|
||||
{
|
||||
open_paths.clear();
|
||||
polytree.Clear();
|
||||
BuildTree64(polytree, open_paths);
|
||||
}
|
||||
CleanUp();
|
||||
return succeeded_;
|
||||
}
|
||||
};
|
||||
|
||||
class ClipperD : public ClipperBase {
|
||||
private:
|
||||
double scale_ = 1.0, invScale_ = 1.0;
|
||||
#ifdef USINGZ
|
||||
ZCallbackD zCallbackD_ = nullptr;
|
||||
#endif
|
||||
void BuildPathsD(PathsD& solutionClosed, PathsD* solutionOpen);
|
||||
void BuildTreeD(PolyPathD& polytree, PathsD& open_paths);
|
||||
public:
|
||||
explicit ClipperD(int precision = 2) : ClipperBase()
|
||||
{
|
||||
CheckPrecision(precision, error_code_);
|
||||
// to optimize scaling / descaling precision
|
||||
// set the scale to a power of double's radix (2) (#25)
|
||||
scale_ = std::pow(std::numeric_limits<double>::radix,
|
||||
std::ilogb(std::pow(10, precision)) + 1);
|
||||
invScale_ = 1 / scale_;
|
||||
}
|
||||
|
||||
#ifdef USINGZ
|
||||
void SetZCallback(ZCallbackD cb) { zCallbackD_ = cb; };
|
||||
|
||||
void ZCB(const Point64& e1bot, const Point64& e1top,
|
||||
const Point64& e2bot, const Point64& e2top, Point64& pt)
|
||||
{
|
||||
// de-scale (x & y)
|
||||
// temporarily convert integers to their initial float values
|
||||
// this will slow clipping marginally but will make it much easier
|
||||
// to understand the coordinates passed to the callback function
|
||||
PointD tmp = PointD(pt) * invScale_;
|
||||
PointD e1b = PointD(e1bot) * invScale_;
|
||||
PointD e1t = PointD(e1top) * invScale_;
|
||||
PointD e2b = PointD(e2bot) * invScale_;
|
||||
PointD e2t = PointD(e2top) * invScale_;
|
||||
zCallbackD_(e1b,e1t, e2b, e2t, tmp);
|
||||
pt.z = tmp.z; // only update 'z'
|
||||
};
|
||||
|
||||
void CheckCallback()
|
||||
{
|
||||
if(zCallbackD_)
|
||||
// if the user defined float point callback has been assigned
|
||||
// then assign the proxy callback function
|
||||
ClipperBase::zCallback_ =
|
||||
std::bind(&ClipperD::ZCB, this, std::placeholders::_1,
|
||||
std::placeholders::_2, std::placeholders::_3,
|
||||
std::placeholders::_4, std::placeholders::_5);
|
||||
else
|
||||
ClipperBase::zCallback_ = nullptr;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
void AddSubject(const PathsD& subjects)
|
||||
{
|
||||
AddPaths(ScalePaths<int64_t, double>(subjects, scale_, error_code_), PathType::Subject, false);
|
||||
}
|
||||
|
||||
void AddOpenSubject(const PathsD& open_subjects)
|
||||
{
|
||||
AddPaths(ScalePaths<int64_t, double>(open_subjects, scale_, error_code_), PathType::Subject, true);
|
||||
}
|
||||
|
||||
void AddClip(const PathsD& clips)
|
||||
{
|
||||
AddPaths(ScalePaths<int64_t, double>(clips, scale_, error_code_), PathType::Clip, false);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule, PathsD& closed_paths)
|
||||
{
|
||||
PathsD dummy;
|
||||
return Execute(clip_type, fill_rule, closed_paths, dummy);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, PathsD& closed_paths, PathsD& open_paths)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
CheckCallback();
|
||||
#endif
|
||||
if (ExecuteInternal(clip_type, fill_rule, false))
|
||||
{
|
||||
BuildPathsD(closed_paths, &open_paths);
|
||||
}
|
||||
CleanUp();
|
||||
return succeeded_;
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type, FillRule fill_rule, PolyTreeD& polytree)
|
||||
{
|
||||
PathsD dummy;
|
||||
return Execute(clip_type, fill_rule, polytree, dummy);
|
||||
}
|
||||
|
||||
bool Execute(ClipType clip_type,
|
||||
FillRule fill_rule, PolyTreeD& polytree, PathsD& open_paths)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
CheckCallback();
|
||||
#endif
|
||||
if (ExecuteInternal(clip_type, fill_rule, true))
|
||||
{
|
||||
polytree.Clear();
|
||||
polytree.SetInvScale(invScale_);
|
||||
open_paths.clear();
|
||||
BuildTreeD(polytree, open_paths);
|
||||
}
|
||||
CleanUp();
|
||||
return succeeded_;
|
||||
}
|
||||
|
||||
};
|
||||
|
||||
} // namespace
|
||||
|
||||
#endif // CLIPPER_ENGINE_H
|
||||
774
thirdparty/clipper2/include/clipper2/clipper.export.h
vendored
Normal file
774
thirdparty/clipper2/include/clipper2/clipper.export.h
vendored
Normal file
@@ -0,0 +1,774 @@
|
||||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 23 March 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : This module exports the Clipper2 Library (ie DLL/so) *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
// The exported functions below refer to simple structures that
|
||||
// can be understood across multiple languages. Consequently
|
||||
// Path64, PathD, Polytree64 etc are converted from C++ classes
|
||||
// (std::vector<> etc) into the following data structures:
|
||||
//
|
||||
// CPath64 (int64_t*) & CPathD (double_t*):
|
||||
// Path64 and PathD are converted into arrays of x,y coordinates.
|
||||
// However in these arrays the first x,y coordinate pair is a
|
||||
// counter with 'x' containing the number of following coordinate
|
||||
// pairs. ('y' should be 0, with one exception explained below.)
|
||||
// __________________________________
|
||||
// |counter|coord1|coord2|...|coordN|
|
||||
// |N ,0 |x1, y1|x2, y2|...|xN, yN|
|
||||
// __________________________________
|
||||
//
|
||||
// CPaths64 (int64_t**) & CPathsD (double_t**):
|
||||
// These are arrays of pointers to CPath64 and CPathD where
|
||||
// the first pointer is to a 'counter path'. This 'counter
|
||||
// path' has a single x,y coord pair with 'y' (not 'x')
|
||||
// containing the number of paths that follow. ('x' = 0).
|
||||
// _______________________________
|
||||
// |counter|path1|path2|...|pathN|
|
||||
// |addr0 |addr1|addr2|...|addrN| (*addr0[0]=0; *addr0[1]=N)
|
||||
// _______________________________
|
||||
//
|
||||
// The structures of CPolytree64 and CPolytreeD are defined
|
||||
// below and these structures don't need to be explained here.
|
||||
|
||||
#ifndef CLIPPER2_EXPORT_H
|
||||
#define CLIPPER2_EXPORT_H
|
||||
|
||||
#include <cstdlib>
|
||||
#include <vector>
|
||||
|
||||
#include "clipper2/clipper.core.h"
|
||||
#include "clipper2/clipper.engine.h"
|
||||
#include "clipper2/clipper.offset.h"
|
||||
#include "clipper2/clipper.rectclip.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
typedef int64_t* CPath64;
|
||||
typedef int64_t** CPaths64;
|
||||
typedef double* CPathD;
|
||||
typedef double** CPathsD;
|
||||
|
||||
typedef struct CPolyPath64 {
|
||||
CPath64 polygon;
|
||||
uint32_t is_hole;
|
||||
uint32_t child_count;
|
||||
CPolyPath64* childs;
|
||||
}
|
||||
CPolyTree64;
|
||||
|
||||
typedef struct CPolyPathD {
|
||||
CPathD polygon;
|
||||
uint32_t is_hole;
|
||||
uint32_t child_count;
|
||||
CPolyPathD* childs;
|
||||
}
|
||||
CPolyTreeD;
|
||||
|
||||
template <typename T>
|
||||
struct CRect {
|
||||
T left;
|
||||
T top;
|
||||
T right;
|
||||
T bottom;
|
||||
};
|
||||
|
||||
typedef CRect<int64_t> CRect64;
|
||||
typedef CRect<double> CRectD;
|
||||
|
||||
template <typename T>
|
||||
inline bool CRectIsEmpty(const CRect<T>& rect)
|
||||
{
|
||||
return (rect.right <= rect.left) || (rect.bottom <= rect.top);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Rect<T> CRectToRect(const CRect<T>& rect)
|
||||
{
|
||||
Rect<T> result;
|
||||
result.left = rect.left;
|
||||
result.top = rect.top;
|
||||
result.right = rect.right;
|
||||
result.bottom = rect.bottom;
|
||||
return result;
|
||||
}
|
||||
|
||||
#define EXTERN_DLL_EXPORT extern "C" __declspec(dllexport)
|
||||
|
||||
//////////////////////////////////////////////////////
|
||||
// EXPORTED FUNCTION DEFINITIONS
|
||||
//////////////////////////////////////////////////////
|
||||
|
||||
EXTERN_DLL_EXPORT const char* Version();
|
||||
|
||||
// Some of the functions below will return data in the various CPath
|
||||
// and CPolyTree structures which are pointers to heap allocated
|
||||
// memory. Eventually this memory will need to be released with one
|
||||
// of the following 'DisposeExported' functions. (This may be the
|
||||
// only safe way to release this memory since the executable
|
||||
// accessing these exported functions may use a memory manager that
|
||||
// allocates and releases heap memory in a different way. Also,
|
||||
// CPath structures that have been constructed by the executable
|
||||
// should not be destroyed using these 'DisposeExported' functions.)
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt);
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt);
|
||||
|
||||
// Boolean clipping:
|
||||
// cliptype: None=0, Intersection=1, Union=2, Difference=3, Xor=4
|
||||
// fillrule: EvenOdd=0, NonZero=1, Positive=2, Negative=3
|
||||
EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPaths64& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear = true, bool reverse_solution = false);
|
||||
EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPolyTree64*& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear = true, bool reverse_solution = false);
|
||||
EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPathsD& solution, CPathsD& solution_open, int precision = 2,
|
||||
bool preserve_collinear = true, bool reverse_solution = false);
|
||||
EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPolyTreeD*& solution, CPathsD& solution_open, int precision = 2,
|
||||
bool preserve_collinear = true, bool reverse_solution = false);
|
||||
|
||||
// Polygon offsetting (inflate/deflate):
|
||||
// jointype: Square=0, Round=1, Miter=2
|
||||
// endtype: Polygon=0, Joined=1, Butt=2, Square=3, Round=4
|
||||
EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths,
|
||||
double delta, uint8_t jointype, uint8_t endtype,
|
||||
double miter_limit = 2.0, double arc_tolerance = 0.0,
|
||||
bool reverse_solution = false);
|
||||
EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths,
|
||||
double delta, uint8_t jointype, uint8_t endtype,
|
||||
int precision = 2, double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0, bool reverse_solution = false);
|
||||
|
||||
// ExecuteRectClip & ExecuteRectClipLines:
|
||||
EXTERN_DLL_EXPORT CPaths64 ExecuteRectClip64(const CRect64& rect,
|
||||
const CPaths64 paths, bool convex_only = false);
|
||||
EXTERN_DLL_EXPORT CPathsD ExecuteRectClipD(const CRectD& rect,
|
||||
const CPathsD paths, int precision = 2, bool convex_only = false);
|
||||
EXTERN_DLL_EXPORT CPaths64 ExecuteRectClipLines64(const CRect64& rect,
|
||||
const CPaths64 paths);
|
||||
EXTERN_DLL_EXPORT CPathsD ExecuteRectClipLinesD(const CRectD& rect,
|
||||
const CPathsD paths, int precision = 2);
|
||||
|
||||
//////////////////////////////////////////////////////
|
||||
// INTERNAL FUNCTIONS
|
||||
//////////////////////////////////////////////////////
|
||||
|
||||
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2);
|
||||
inline CPath64 CreateCPath64(const Path64& p);
|
||||
inline CPaths64 CreateCPaths64(const Paths64& pp);
|
||||
inline Path64 ConvertCPath64(const CPath64& p);
|
||||
inline Paths64 ConvertCPaths64(const CPaths64& pp);
|
||||
|
||||
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2);
|
||||
inline CPathD CreateCPathD(const PathD& p);
|
||||
inline CPathsD CreateCPathsD(const PathsD& pp);
|
||||
inline PathD ConvertCPathD(const CPathD& p);
|
||||
inline PathsD ConvertCPathsD(const CPathsD& pp);
|
||||
|
||||
// the following function avoid multiple conversions
|
||||
inline CPathD CreateCPathD(const Path64& p, double scale);
|
||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale);
|
||||
inline Path64 ConvertCPathD(const CPathD& p, double scale);
|
||||
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale);
|
||||
|
||||
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt);
|
||||
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale);
|
||||
|
||||
EXTERN_DLL_EXPORT const char* Version()
|
||||
{
|
||||
return CLIPPER2_VERSION;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPath64(CPath64 p)
|
||||
{
|
||||
if (p) delete[] p;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPaths64(CPaths64& pp)
|
||||
{
|
||||
if (!pp) return;
|
||||
CPaths64 v = pp;
|
||||
CPath64 cnts = *v;
|
||||
const size_t cnt = static_cast<size_t>(cnts[1]);
|
||||
for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
|
||||
DisposeExportedCPath64(*v++);
|
||||
delete[] pp;
|
||||
pp = nullptr;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPathD(CPathD p)
|
||||
{
|
||||
if (p) delete[] p;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPathsD(CPathsD& pp)
|
||||
{
|
||||
if (!pp) return;
|
||||
CPathsD v = pp;
|
||||
CPathD cnts = *v;
|
||||
size_t cnt = static_cast<size_t>(cnts[1]);
|
||||
for (size_t i = 0; i <= cnt; ++i) //nb: cnt +1
|
||||
DisposeExportedCPathD(*v++);
|
||||
delete[] pp;
|
||||
pp = nullptr;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT int BooleanOp64(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPaths64& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear, bool reverse_solution)
|
||||
{
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
|
||||
Paths64 sub, sub_open, clp, sol, sol_open;
|
||||
sub = ConvertCPaths64(subjects);
|
||||
sub_open = ConvertCPaths64(subjects_open);
|
||||
clp = ConvertCPaths64(clips);
|
||||
|
||||
Clipper64 clipper;
|
||||
clipper.PreserveCollinear = preserve_collinear;
|
||||
clipper.ReverseSolution = reverse_solution;
|
||||
if (sub.size() > 0) clipper.AddSubject(sub);
|
||||
if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open);
|
||||
if (clp.size() > 0) clipper.AddClip(clp);
|
||||
if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), sol, sol_open))
|
||||
return -1; // clipping bug - should never happen :)
|
||||
solution = CreateCPaths64(sol);
|
||||
solution_open = CreateCPaths64(sol_open);
|
||||
return 0; //success !!
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT int BooleanOpPt64(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPaths64 subjects,
|
||||
const CPaths64 subjects_open, const CPaths64 clips,
|
||||
CPolyTree64*& solution, CPaths64& solution_open,
|
||||
bool preserve_collinear, bool reverse_solution)
|
||||
{
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
Paths64 sub, sub_open, clp, sol_open;
|
||||
sub = ConvertCPaths64(subjects);
|
||||
sub_open = ConvertCPaths64(subjects_open);
|
||||
clp = ConvertCPaths64(clips);
|
||||
|
||||
PolyTree64 pt;
|
||||
Clipper64 clipper;
|
||||
clipper.PreserveCollinear = preserve_collinear;
|
||||
clipper.ReverseSolution = reverse_solution;
|
||||
if (sub.size() > 0) clipper.AddSubject(sub);
|
||||
if (sub_open.size() > 0) clipper.AddOpenSubject(sub_open);
|
||||
if (clp.size() > 0) clipper.AddClip(clp);
|
||||
if (!clipper.Execute(ClipType(cliptype), FillRule(fillrule), pt, sol_open))
|
||||
return -1; // clipping bug - should never happen :)
|
||||
|
||||
solution = CreateCPolyTree64(pt);
|
||||
solution_open = CreateCPaths64(sol_open);
|
||||
return 0; //success !!
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT int BooleanOpD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPathsD& solution, CPathsD& solution_open, int precision,
|
||||
bool preserve_collinear, bool reverse_solution)
|
||||
{
|
||||
if (precision < -8 || precision > 8) return -5;
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
const double scale = std::pow(10, precision);
|
||||
|
||||
Paths64 sub, sub_open, clp, sol, sol_open;
|
||||
sub = ConvertCPathsD(subjects, scale);
|
||||
sub_open = ConvertCPathsD(subjects_open, scale);
|
||||
clp = ConvertCPathsD(clips, scale);
|
||||
|
||||
Clipper64 clipper;
|
||||
clipper.PreserveCollinear = preserve_collinear;
|
||||
clipper.ReverseSolution = reverse_solution;
|
||||
if (sub.size() > 0) clipper.AddSubject(sub);
|
||||
if (sub_open.size() > 0)
|
||||
clipper.AddOpenSubject(sub_open);
|
||||
if (clp.size() > 0) clipper.AddClip(clp);
|
||||
if (!clipper.Execute(ClipType(cliptype),
|
||||
FillRule(fillrule), sol, sol_open)) return -1;
|
||||
|
||||
if (sol.size() > 0) solution = CreateCPathsD(sol, 1 / scale);
|
||||
if (sol_open.size() > 0)
|
||||
solution_open = CreateCPathsD(sol_open, 1 / scale);
|
||||
return 0;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT int BooleanOpPtD(uint8_t cliptype,
|
||||
uint8_t fillrule, const CPathsD subjects,
|
||||
const CPathsD subjects_open, const CPathsD clips,
|
||||
CPolyTreeD*& solution, CPathsD& solution_open, int precision,
|
||||
bool preserve_collinear, bool reverse_solution)
|
||||
{
|
||||
if (precision < -8 || precision > 8) return -5;
|
||||
if (cliptype > static_cast<uint8_t>(ClipType::Xor)) return -4;
|
||||
if (fillrule > static_cast<uint8_t>(FillRule::Negative)) return -3;
|
||||
|
||||
const double scale = std::pow(10, precision);
|
||||
Paths64 sub, sub_open, clp, sol_open;
|
||||
sub = ConvertCPathsD(subjects, scale);
|
||||
sub_open = ConvertCPathsD(subjects_open, scale);
|
||||
clp = ConvertCPathsD(clips, scale);
|
||||
|
||||
PolyTree64 sol;
|
||||
Clipper64 clipper;
|
||||
clipper.PreserveCollinear = preserve_collinear;
|
||||
clipper.ReverseSolution = reverse_solution;
|
||||
if (sub.size() > 0) clipper.AddSubject(sub);
|
||||
if (sub_open.size() > 0)
|
||||
clipper.AddOpenSubject(sub_open);
|
||||
if (clp.size() > 0) clipper.AddClip(clp);
|
||||
if (!clipper.Execute(ClipType(cliptype),
|
||||
FillRule(fillrule), sol, sol_open)) return -1;
|
||||
|
||||
solution = CreateCPolyTreeD(sol, 1 / scale);
|
||||
if (sol_open.size() > 0)
|
||||
solution_open = CreateCPathsD(sol_open, 1 / scale);
|
||||
return 0;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPaths64 InflatePaths64(const CPaths64 paths,
|
||||
double delta, uint8_t jointype, uint8_t endtype, double miter_limit,
|
||||
double arc_tolerance, bool reverse_solution)
|
||||
{
|
||||
Paths64 pp;
|
||||
pp = ConvertCPaths64(paths);
|
||||
|
||||
ClipperOffset clip_offset( miter_limit,
|
||||
arc_tolerance, reverse_solution);
|
||||
clip_offset.AddPaths(pp, JoinType(jointype), EndType(endtype));
|
||||
Paths64 result;
|
||||
clip_offset.Execute(delta, result);
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD InflatePathsD(const CPathsD paths,
|
||||
double delta, uint8_t jointype, uint8_t endtype,
|
||||
int precision, double miter_limit,
|
||||
double arc_tolerance, bool reverse_solution)
|
||||
{
|
||||
if (precision < -8 || precision > 8 || !paths) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
ClipperOffset clip_offset(miter_limit, arc_tolerance, reverse_solution);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
clip_offset.AddPaths(pp, JoinType(jointype), EndType(endtype));
|
||||
Paths64 result;
|
||||
clip_offset.Execute(delta * scale, result);
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPaths64 ExecuteRectClip64(const CRect64& rect,
|
||||
const CPaths64 paths, bool convex_only)
|
||||
{
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
Rect64 r64 = CRectToRect(rect);
|
||||
class RectClip rc(r64);
|
||||
Paths64 pp = ConvertCPaths64(paths);
|
||||
Paths64 result = rc.Execute(pp, convex_only);
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD ExecuteRectClipD(const CRectD& rect,
|
||||
const CPathsD paths, int precision, bool convex_only)
|
||||
{
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
if (precision < -8 || precision > 8) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
|
||||
RectD r = CRectToRect(rect);
|
||||
Rect64 rec = ScaleRect<int64_t, double>(r, scale);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
class RectClip rc(rec);
|
||||
Paths64 result = rc.Execute(pp, convex_only);
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPaths64 ExecuteRectClipLines64(const CRect64& rect,
|
||||
const CPaths64 paths)
|
||||
{
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
Rect64 r = CRectToRect(rect);
|
||||
class RectClipLines rcl (r);
|
||||
Paths64 pp = ConvertCPaths64(paths);
|
||||
Paths64 result = rcl.Execute(pp);
|
||||
return CreateCPaths64(result);
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT CPathsD ExecuteRectClipLinesD(const CRectD& rect,
|
||||
const CPathsD paths, int precision)
|
||||
{
|
||||
if (CRectIsEmpty(rect) || !paths) return nullptr;
|
||||
if (precision < -8 || precision > 8) return nullptr;
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(CRectToRect(rect), scale);
|
||||
class RectClipLines rcl(r);
|
||||
Paths64 pp = ConvertCPathsD(paths, scale);
|
||||
Paths64 result = rcl.Execute(pp);
|
||||
return CreateCPathsD(result, 1/scale);
|
||||
}
|
||||
|
||||
inline CPath64 CreateCPath64(size_t cnt1, size_t cnt2)
|
||||
{
|
||||
// allocates memory for CPath64, fills in the counter, and
|
||||
// returns the structure ready to be filled with path data
|
||||
CPath64 result = new int64_t[2 + cnt1 *2];
|
||||
result[0] = cnt1;
|
||||
result[1] = cnt2;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPath64 CreateCPath64(const Path64& p)
|
||||
{
|
||||
// allocates memory for CPath64, fills the counter
|
||||
// and returns the memory filled with path data
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPath64 result = CreateCPath64(cnt, 0);
|
||||
CPath64 v = result;
|
||||
v += 2; // skip counters
|
||||
for (const Point64& pt : p)
|
||||
{
|
||||
*v++ = pt.x;
|
||||
*v++ = pt.y;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Path64 ConvertCPath64(const CPath64& p)
|
||||
{
|
||||
Path64 result;
|
||||
if (p && *p)
|
||||
{
|
||||
CPath64 v = p;
|
||||
const size_t cnt = static_cast<size_t>(p[0]);
|
||||
v += 2; // skip counters
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
{
|
||||
// x,y here avoids right to left function evaluation
|
||||
// result.push_back(Point64(*v++, *v++));
|
||||
int64_t x = *v++;
|
||||
int64_t y = *v++;
|
||||
result.push_back(Point64(x, y));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPaths64 CreateCPaths64(const Paths64& pp)
|
||||
{
|
||||
// allocates memory for multiple CPath64 and
|
||||
// and returns this memory filled with path data
|
||||
size_t cnt = pp.size(), cnt2 = cnt;
|
||||
|
||||
// don't allocate space for empty paths
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
if (!pp[i].size()) --cnt2;
|
||||
if (!cnt2) return nullptr;
|
||||
|
||||
CPaths64 result = new int64_t* [cnt2 + 1];
|
||||
CPaths64 v = result;
|
||||
*v++ = CreateCPath64(0, cnt2); // assign a counter path
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
*v = CreateCPath64(p);
|
||||
if (*v) ++v;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 ConvertCPaths64(const CPaths64& pp)
|
||||
{
|
||||
Paths64 result;
|
||||
if (pp)
|
||||
{
|
||||
CPaths64 v = pp;
|
||||
CPath64 cnts = pp[0];
|
||||
const size_t cnt = static_cast<size_t>(cnts[1]); // nb 2nd cnt
|
||||
++v; // skip cnts
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
result.push_back(ConvertCPath64(*v++));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathD CreateCPathD(size_t cnt1, size_t cnt2)
|
||||
{
|
||||
// allocates memory for CPathD, fills in the counter, and
|
||||
// returns the structure ready to be filled with path data
|
||||
CPathD result = new double[2 + cnt1 * 2];
|
||||
result[0] = static_cast<double>(cnt1);
|
||||
result[1] = static_cast<double>(cnt2);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathD CreateCPathD(const PathD& p)
|
||||
{
|
||||
// allocates memory for CPath, fills the counter
|
||||
// and returns the memory fills with path data
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPathD result = CreateCPathD(cnt, 0);
|
||||
CPathD v = result;
|
||||
v += 2; // skip counters
|
||||
for (const PointD& pt : p)
|
||||
{
|
||||
*v++ = pt.x;
|
||||
*v++ = pt.y;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathD ConvertCPathD(const CPathD& p)
|
||||
{
|
||||
PathD result;
|
||||
if (p)
|
||||
{
|
||||
CPathD v = p;
|
||||
size_t cnt = static_cast<size_t>(v[0]);
|
||||
v += 2; // skip counters
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
{
|
||||
// x,y here avoids right to left function evaluation
|
||||
// result.push_back(PointD(*v++, *v++));
|
||||
double x = *v++;
|
||||
double y = *v++;
|
||||
result.push_back(PointD(x, y));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathsD CreateCPathsD(const PathsD& pp)
|
||||
{
|
||||
size_t cnt = pp.size(), cnt2 = cnt;
|
||||
// don't allocate space for empty paths
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
if (!pp[i].size()) --cnt2;
|
||||
if (!cnt2) return nullptr;
|
||||
CPathsD result = new double * [cnt2 + 1];
|
||||
CPathsD v = result;
|
||||
*v++ = CreateCPathD(0, cnt2); // assign counter path
|
||||
for (const PathD& p : pp)
|
||||
{
|
||||
*v = CreateCPathD(p);
|
||||
if (*v) { ++v; }
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD ConvertCPathsD(const CPathsD& pp)
|
||||
{
|
||||
PathsD result;
|
||||
if (pp)
|
||||
{
|
||||
CPathsD v = pp;
|
||||
CPathD cnts = v[0];
|
||||
size_t cnt = static_cast<size_t>(cnts[1]);
|
||||
++v; // skip cnts path
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
result.push_back(ConvertCPathD(*v++));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Path64 ConvertCPathD(const CPathD& p, double scale)
|
||||
{
|
||||
Path64 result;
|
||||
if (p)
|
||||
{
|
||||
CPathD v = p;
|
||||
size_t cnt = static_cast<size_t>(*v);
|
||||
v += 2; // skip counters
|
||||
result.reserve(cnt);
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
{
|
||||
// x,y here avoids right to left function evaluation
|
||||
// result.push_back(PointD(*v++, *v++));
|
||||
double x = *v++ * scale;
|
||||
double y = *v++ * scale;
|
||||
result.push_back(Point64(x, y));
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 ConvertCPathsD(const CPathsD& pp, double scale)
|
||||
{
|
||||
Paths64 result;
|
||||
if (pp)
|
||||
{
|
||||
CPathsD v = pp;
|
||||
CPathD cnts = v[0];
|
||||
size_t cnt = static_cast<size_t>(cnts[1]);
|
||||
result.reserve(cnt);
|
||||
++v; // skip cnts path
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
result.push_back(ConvertCPathD(*v++, scale));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathD CreateCPathD(const Path64& p, double scale)
|
||||
{
|
||||
// allocates memory for CPathD, fills in the counter, and
|
||||
// returns the structure filled with *scaled* path data
|
||||
size_t cnt = p.size();
|
||||
if (!cnt) return nullptr;
|
||||
CPathD result = CreateCPathD(cnt, 0);
|
||||
CPathD v = result;
|
||||
v += 2; // skip cnts
|
||||
for (const Point64& pt : p)
|
||||
{
|
||||
*v++ = pt.x * scale;
|
||||
*v++ = pt.y * scale;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline CPathsD CreateCPathsD(const Paths64& pp, double scale)
|
||||
{
|
||||
// allocates memory for *multiple* CPathD, and
|
||||
// returns the structure filled with scaled path data
|
||||
size_t cnt = pp.size(), cnt2 = cnt;
|
||||
// don't allocate space for empty paths
|
||||
for (size_t i = 0; i < cnt; ++i)
|
||||
if (!pp[i].size()) --cnt2;
|
||||
if (!cnt2) return nullptr;
|
||||
CPathsD result = new double* [cnt2 + 1];
|
||||
CPathsD v = result;
|
||||
*v++ = CreateCPathD(0, cnt2);
|
||||
for (const Path64& p : pp)
|
||||
{
|
||||
*v = CreateCPathD(p, scale);
|
||||
if (*v) ++v;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void InitCPolyPath64(CPolyTree64* cpt,
|
||||
bool is_hole, const std::unique_ptr <PolyPath64>& pp)
|
||||
{
|
||||
cpt->polygon = CreateCPath64(pp->Polygon());
|
||||
cpt->is_hole = is_hole;
|
||||
size_t child_cnt = pp->Count();
|
||||
cpt->child_count = static_cast<uint32_t>(child_cnt);
|
||||
cpt->childs = nullptr;
|
||||
if (!child_cnt) return;
|
||||
cpt->childs = new CPolyPath64[child_cnt];
|
||||
CPolyPath64* child = cpt->childs;
|
||||
for (const std::unique_ptr <PolyPath64>& pp_child : *pp)
|
||||
InitCPolyPath64(child++, !is_hole, pp_child);
|
||||
}
|
||||
|
||||
inline CPolyTree64* CreateCPolyTree64(const PolyTree64& pt)
|
||||
{
|
||||
CPolyTree64* result = new CPolyTree64();
|
||||
result->polygon = nullptr;
|
||||
result->is_hole = false;
|
||||
size_t child_cnt = pt.Count();
|
||||
result->childs = nullptr;
|
||||
result->child_count = static_cast<uint32_t>(child_cnt);
|
||||
if (!child_cnt) return result;
|
||||
result->childs = new CPolyPath64[child_cnt];
|
||||
CPolyPath64* child = result->childs;
|
||||
for (const std::unique_ptr <PolyPath64>& pp : pt)
|
||||
InitCPolyPath64(child++, true, pp);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void DisposeCPolyPath64(CPolyPath64* cpp)
|
||||
{
|
||||
if (!cpp->child_count) return;
|
||||
CPolyPath64* child = cpp->childs;
|
||||
for (size_t i = 0; i < cpp->child_count; ++i)
|
||||
DisposeCPolyPath64(child);
|
||||
delete[] cpp->childs;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTree64(CPolyTree64*& cpt)
|
||||
{
|
||||
if (!cpt) return;
|
||||
DisposeCPolyPath64(cpt);
|
||||
delete cpt;
|
||||
cpt = nullptr;
|
||||
}
|
||||
|
||||
inline void InitCPolyPathD(CPolyTreeD* cpt,
|
||||
bool is_hole, const std::unique_ptr <PolyPath64>& pp, double scale)
|
||||
{
|
||||
cpt->polygon = CreateCPathD(pp->Polygon(), scale);
|
||||
cpt->is_hole = is_hole;
|
||||
size_t child_cnt = pp->Count();
|
||||
cpt->child_count = static_cast<uint32_t>(child_cnt);
|
||||
cpt->childs = nullptr;
|
||||
if (!child_cnt) return;
|
||||
cpt->childs = new CPolyPathD[child_cnt];
|
||||
CPolyPathD* child = cpt->childs;
|
||||
for (const std::unique_ptr <PolyPath64>& pp_child : *pp)
|
||||
InitCPolyPathD(child++, !is_hole, pp_child, scale);
|
||||
}
|
||||
|
||||
inline CPolyTreeD* CreateCPolyTreeD(const PolyTree64& pt, double scale)
|
||||
{
|
||||
CPolyTreeD* result = new CPolyTreeD();
|
||||
result->polygon = nullptr;
|
||||
result->is_hole = false;
|
||||
size_t child_cnt = pt.Count();
|
||||
result->child_count = static_cast<uint32_t>(child_cnt);
|
||||
result->childs = nullptr;
|
||||
if (!child_cnt) return result;
|
||||
result->childs = new CPolyPathD[child_cnt];
|
||||
CPolyPathD* child = result->childs;
|
||||
for (const std::unique_ptr <PolyPath64>& pp : pt)
|
||||
InitCPolyPathD(child++, true, pp, scale);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void DisposeCPolyPathD(CPolyPathD* cpp)
|
||||
{
|
||||
if (!cpp->child_count) return;
|
||||
CPolyPathD* child = cpp->childs;
|
||||
for (size_t i = 0; i < cpp->child_count; ++i)
|
||||
DisposeCPolyPathD(child++);
|
||||
delete[] cpp->childs;
|
||||
}
|
||||
|
||||
EXTERN_DLL_EXPORT void DisposeExportedCPolyTreeD(CPolyTreeD*& cpt)
|
||||
{
|
||||
if (!cpt) return;
|
||||
DisposeCPolyPathD(cpt);
|
||||
delete cpt;
|
||||
cpt = nullptr;
|
||||
}
|
||||
|
||||
} // end Clipper2Lib namespace
|
||||
|
||||
#endif // CLIPPER2_EXPORT_H
|
||||
776
thirdparty/clipper2/include/clipper2/clipper.h
vendored
Normal file
776
thirdparty/clipper2/include/clipper2/clipper.h
vendored
Normal file
@@ -0,0 +1,776 @@
|
||||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 23 March 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : This module provides a simple interface to the Clipper Library *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef CLIPPER_H
|
||||
#define CLIPPER_H
|
||||
|
||||
#include <cstdlib>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
|
||||
#include "clipper.core.h"
|
||||
#include "clipper.engine.h"
|
||||
#include "clipper.offset.h"
|
||||
#include "clipper.minkowski.h"
|
||||
#include "clipper.rectclip.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
inline Paths64 BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const Paths64& subjects, const Paths64& clips)
|
||||
{
|
||||
Paths64 result;
|
||||
Clipper64 clipper;
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.AddClip(clips);
|
||||
clipper.Execute(cliptype, fillrule, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const Paths64& subjects, const Paths64& clips, PolyTree64& solution)
|
||||
{
|
||||
Paths64 sol_open;
|
||||
Clipper64 clipper;
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.AddClip(clips);
|
||||
clipper.Execute(cliptype, fillrule, solution, sol_open);
|
||||
}
|
||||
|
||||
inline PathsD BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const PathsD& subjects, const PathsD& clips, int precision = 2)
|
||||
{
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
PathsD result;
|
||||
if (error_code) return result;
|
||||
ClipperD clipper(precision);
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.AddClip(clips);
|
||||
clipper.Execute(cliptype, fillrule, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline void BooleanOp(ClipType cliptype, FillRule fillrule,
|
||||
const PathsD& subjects, const PathsD& clips,
|
||||
PolyTreeD& polytree, int precision = 2)
|
||||
{
|
||||
polytree.Clear();
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return;
|
||||
ClipperD clipper(precision);
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.AddClip(clips);
|
||||
clipper.Execute(cliptype, fillrule, polytree);
|
||||
}
|
||||
|
||||
inline Paths64 Intersect(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
|
||||
{
|
||||
return BooleanOp(ClipType::Intersection, fillrule, subjects, clips);
|
||||
}
|
||||
|
||||
inline PathsD Intersect(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
|
||||
{
|
||||
return BooleanOp(ClipType::Intersection, fillrule, subjects, clips, decimal_prec);
|
||||
}
|
||||
|
||||
inline Paths64 Union(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
|
||||
{
|
||||
return BooleanOp(ClipType::Union, fillrule, subjects, clips);
|
||||
}
|
||||
|
||||
inline PathsD Union(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
|
||||
{
|
||||
return BooleanOp(ClipType::Union, fillrule, subjects, clips, decimal_prec);
|
||||
}
|
||||
|
||||
inline Paths64 Union(const Paths64& subjects, FillRule fillrule)
|
||||
{
|
||||
Paths64 result;
|
||||
Clipper64 clipper;
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.Execute(ClipType::Union, fillrule, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD Union(const PathsD& subjects, FillRule fillrule, int precision = 2)
|
||||
{
|
||||
PathsD result;
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return result;
|
||||
ClipperD clipper(precision);
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.Execute(ClipType::Union, fillrule, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 Difference(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
|
||||
{
|
||||
return BooleanOp(ClipType::Difference, fillrule, subjects, clips);
|
||||
}
|
||||
|
||||
inline PathsD Difference(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
|
||||
{
|
||||
return BooleanOp(ClipType::Difference, fillrule, subjects, clips, decimal_prec);
|
||||
}
|
||||
|
||||
inline Paths64 Xor(const Paths64& subjects, const Paths64& clips, FillRule fillrule)
|
||||
{
|
||||
return BooleanOp(ClipType::Xor, fillrule, subjects, clips);
|
||||
}
|
||||
|
||||
inline PathsD Xor(const PathsD& subjects, const PathsD& clips, FillRule fillrule, int decimal_prec = 2)
|
||||
{
|
||||
return BooleanOp(ClipType::Xor, fillrule, subjects, clips, decimal_prec);
|
||||
}
|
||||
|
||||
inline Paths64 InflatePaths(const Paths64& paths, double delta,
|
||||
JoinType jt, EndType et, double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0)
|
||||
{
|
||||
if (!delta) return paths;
|
||||
ClipperOffset clip_offset(miter_limit, arc_tolerance);
|
||||
clip_offset.AddPaths(paths, jt, et);
|
||||
Paths64 solution;
|
||||
clip_offset.Execute(delta, solution);
|
||||
return solution;
|
||||
}
|
||||
|
||||
inline PathsD InflatePaths(const PathsD& paths, double delta,
|
||||
JoinType jt, EndType et, double miter_limit = 2.0,
|
||||
int precision = 2, double arc_tolerance = 0.0)
|
||||
{
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (!delta) return paths;
|
||||
if (error_code) return PathsD();
|
||||
const double scale = std::pow(10, precision);
|
||||
ClipperOffset clip_offset(miter_limit, arc_tolerance);
|
||||
clip_offset.AddPaths(ScalePaths<int64_t,double>(paths, scale, error_code), jt, et);
|
||||
if (error_code) return PathsD();
|
||||
Paths64 solution;
|
||||
clip_offset.Execute(delta * scale, solution);
|
||||
return ScalePaths<double, int64_t>(solution, 1 / scale, error_code);
|
||||
}
|
||||
|
||||
inline Path64 TranslatePath(const Path64& path, int64_t dx, int64_t dy)
|
||||
{
|
||||
Path64 result;
|
||||
result.reserve(path.size());
|
||||
std::transform(path.begin(), path.end(), back_inserter(result),
|
||||
[dx, dy](const auto& pt) { return Point64(pt.x + dx, pt.y +dy); });
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathD TranslatePath(const PathD& path, double dx, double dy)
|
||||
{
|
||||
PathD result;
|
||||
result.reserve(path.size());
|
||||
std::transform(path.begin(), path.end(), back_inserter(result),
|
||||
[dx, dy](const auto& pt) { return PointD(pt.x + dx, pt.y + dy); });
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 TranslatePaths(const Paths64& paths, int64_t dx, int64_t dy)
|
||||
{
|
||||
Paths64 result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[dx, dy](const auto& path) { return TranslatePath(path, dx, dy); });
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD TranslatePaths(const PathsD& paths, double dx, double dy)
|
||||
{
|
||||
PathsD result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[dx, dy](const auto& path) { return TranslatePath(path, dx, dy); });
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 ExecuteRectClip(const Rect64& rect,
|
||||
const Paths64& paths, bool convex_only = false)
|
||||
{
|
||||
if (rect.IsEmpty() || paths.empty()) return Paths64();
|
||||
RectClip rc(rect);
|
||||
return rc.Execute(paths, convex_only);
|
||||
}
|
||||
|
||||
inline Paths64 ExecuteRectClip(const Rect64& rect,
|
||||
const Path64& path, bool convex_only = false)
|
||||
{
|
||||
if (rect.IsEmpty() || path.empty()) return Paths64();
|
||||
RectClip rc(rect);
|
||||
return rc.Execute(Paths64{ path }, convex_only);
|
||||
}
|
||||
|
||||
inline PathsD ExecuteRectClip(const RectD& rect,
|
||||
const PathsD& paths, bool convex_only = false, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || paths.empty()) return PathsD();
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return PathsD();
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
RectClip rc(r);
|
||||
Paths64 pp = ScalePaths<int64_t, double>(paths, scale, error_code);
|
||||
if (error_code) return PathsD(); // ie: error_code result is lost
|
||||
return ScalePaths<double, int64_t>(
|
||||
rc.Execute(pp, convex_only), 1 / scale, error_code);
|
||||
}
|
||||
|
||||
inline PathsD ExecuteRectClip(const RectD& rect,
|
||||
const PathD& path, bool convex_only = false, int precision = 2)
|
||||
{
|
||||
return ExecuteRectClip(rect, PathsD{ path }, convex_only, precision);
|
||||
}
|
||||
|
||||
inline Paths64 ExecuteRectClipLines(const Rect64& rect, const Paths64& lines)
|
||||
{
|
||||
if (rect.IsEmpty() || lines.empty()) return Paths64();
|
||||
RectClipLines rcl(rect);
|
||||
return rcl.Execute(lines);
|
||||
}
|
||||
|
||||
inline Paths64 ExecuteRectClipLines(const Rect64& rect, const Path64& line)
|
||||
{
|
||||
return ExecuteRectClipLines(rect, Paths64{ line });
|
||||
}
|
||||
|
||||
inline PathsD ExecuteRectClipLines(const RectD& rect, const PathD& line, int precision = 2)
|
||||
{
|
||||
return ExecuteRectClip(rect, PathsD{ line }, precision);
|
||||
}
|
||||
|
||||
inline PathsD ExecuteRectClipLines(const RectD& rect, const PathsD& lines, int precision = 2)
|
||||
{
|
||||
if (rect.IsEmpty() || lines.empty()) return PathsD();
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return PathsD();
|
||||
const double scale = std::pow(10, precision);
|
||||
Rect64 r = ScaleRect<int64_t, double>(rect, scale);
|
||||
RectClipLines rcl(r);
|
||||
Paths64 p = ScalePaths<int64_t, double>(lines, scale, error_code);
|
||||
if (error_code) return PathsD();
|
||||
p = rcl.Execute(p);
|
||||
return ScalePaths<double, int64_t>(p, 1 / scale, error_code);
|
||||
}
|
||||
|
||||
namespace details
|
||||
{
|
||||
|
||||
inline void PolyPathToPaths64(const PolyPath64& polypath, Paths64& paths)
|
||||
{
|
||||
paths.push_back(polypath.Polygon());
|
||||
for (const auto& child : polypath)
|
||||
PolyPathToPaths64(*child, paths);
|
||||
}
|
||||
|
||||
inline void PolyPathToPathsD(const PolyPathD& polypath, PathsD& paths)
|
||||
{
|
||||
paths.push_back(polypath.Polygon());
|
||||
for (const auto& child : polypath)
|
||||
PolyPathToPathsD(*child, paths);
|
||||
}
|
||||
|
||||
inline bool PolyPath64ContainsChildren(const PolyPath64& pp)
|
||||
{
|
||||
for (const auto& child : pp)
|
||||
{
|
||||
// return false if this child isn't fully contained by its parent
|
||||
|
||||
// the following algorithm is a bit too crude, and doesn't account
|
||||
// for rounding errors. A better algorithm is to return false when
|
||||
// consecutive vertices are found outside the parent's polygon.
|
||||
|
||||
//const Path64& path = pp.Polygon();
|
||||
//if (std::any_of(child->Polygon().cbegin(), child->Polygon().cend(),
|
||||
// [path](const auto& pt) {return (PointInPolygon(pt, path) ==
|
||||
// PointInPolygonResult::IsOutside); })) return false;
|
||||
|
||||
int outsideCnt = 0;
|
||||
for (const Point64& pt : child->Polygon())
|
||||
{
|
||||
PointInPolygonResult result = PointInPolygon(pt, pp.Polygon());
|
||||
if (result == PointInPolygonResult::IsInside) --outsideCnt;
|
||||
else if (result == PointInPolygonResult::IsOutside) ++outsideCnt;
|
||||
if (outsideCnt > 1) return false;
|
||||
else if (outsideCnt < -1) break;
|
||||
}
|
||||
|
||||
// now check any nested children too
|
||||
if (child->Count() > 0 && !PolyPath64ContainsChildren(*child))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void OutlinePolyPath(std::ostream& os,
|
||||
bool isHole, size_t count, const std::string& preamble)
|
||||
{
|
||||
std::string plural = (count == 1) ? "." : "s.";
|
||||
if (isHole)
|
||||
{
|
||||
if (count)
|
||||
os << preamble << "+- Hole with " << count <<
|
||||
" nested polygon" << plural << std::endl;
|
||||
else
|
||||
os << preamble << "+- Hole" << std::endl;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (count)
|
||||
os << preamble << "+- Polygon with " << count <<
|
||||
" hole" << plural << std::endl;
|
||||
else
|
||||
os << preamble << "+- Polygon" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
static void OutlinePolyPath64(std::ostream& os, const PolyPath64& pp,
|
||||
std::string preamble, bool last_child)
|
||||
{
|
||||
OutlinePolyPath(os, pp.IsHole(), pp.Count(), preamble);
|
||||
preamble += (!last_child) ? "| " : " ";
|
||||
if (pp.Count())
|
||||
{
|
||||
PolyPath64List::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
OutlinePolyPath64(os, **it, preamble, false);
|
||||
OutlinePolyPath64(os, **it, preamble, true);
|
||||
}
|
||||
}
|
||||
|
||||
static void OutlinePolyPathD(std::ostream& os, const PolyPathD& pp,
|
||||
std::string preamble, bool last_child)
|
||||
{
|
||||
OutlinePolyPath(os, pp.IsHole(), pp.Count(), preamble);
|
||||
preamble += (!last_child) ? "| " : " ";
|
||||
if (pp.Count())
|
||||
{
|
||||
PolyPathDList::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
OutlinePolyPathD(os, **it, preamble, false);
|
||||
OutlinePolyPathD(os, **it, preamble, true);
|
||||
}
|
||||
}
|
||||
|
||||
} // end details namespace
|
||||
|
||||
inline std::ostream& operator<< (std::ostream& os, const PolyTree64& pp)
|
||||
{
|
||||
PolyPath64List::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
details::OutlinePolyPath64(os, **it, " ", false);
|
||||
details::OutlinePolyPath64(os, **it, " ", true);
|
||||
os << std::endl << std::endl;
|
||||
if (!pp.Level()) os << std::endl;
|
||||
return os;
|
||||
}
|
||||
|
||||
inline std::ostream& operator<< (std::ostream& os, const PolyTreeD& pp)
|
||||
{
|
||||
PolyPathDList::const_iterator it = pp.begin();
|
||||
for (; it < pp.end() - 1; ++it)
|
||||
details::OutlinePolyPathD(os, **it, " ", false);
|
||||
details::OutlinePolyPathD(os, **it, " ", true);
|
||||
os << std::endl << std::endl;
|
||||
if (!pp.Level()) os << std::endl;
|
||||
return os;
|
||||
}
|
||||
|
||||
inline Paths64 PolyTreeToPaths64(const PolyTree64& polytree)
|
||||
{
|
||||
Paths64 result;
|
||||
for (const auto& child : polytree)
|
||||
details::PolyPathToPaths64(*child, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline PathsD PolyTreeToPathsD(const PolyTreeD& polytree)
|
||||
{
|
||||
PathsD result;
|
||||
for (const auto& child : polytree)
|
||||
details::PolyPathToPathsD(*child, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool CheckPolytreeFullyContainsChildren(const PolyTree64& polytree)
|
||||
{
|
||||
for (const auto& child : polytree)
|
||||
if (child->Count() > 0 &&
|
||||
!details::PolyPath64ContainsChildren(*child))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
namespace details {
|
||||
|
||||
template<typename T, typename U>
|
||||
inline constexpr void MakePathGeneric(const T list, size_t size,
|
||||
std::vector<U>& result)
|
||||
{
|
||||
for (size_t i = 0; i < size; ++i)
|
||||
#ifdef USINGZ
|
||||
result[i / 2] = U{list[i], list[++i], 0};
|
||||
#else
|
||||
result[i / 2] = U{list[i], list[++i]};
|
||||
#endif
|
||||
}
|
||||
|
||||
} // end details namespace
|
||||
|
||||
template<typename T,
|
||||
typename std::enable_if<
|
||||
std::is_integral<T>::value &&
|
||||
!std::is_same<char, T>::value, bool
|
||||
>::type = true>
|
||||
inline Path64 MakePath(const std::vector<T>& list)
|
||||
{
|
||||
const auto size = list.size() - list.size() % 2;
|
||||
if (list.size() != size)
|
||||
DoError(non_pair_error_i); // non-fatal without exception handling
|
||||
Path64 result(size / 2); // else ignores unpaired value
|
||||
details::MakePathGeneric(list, size, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, std::size_t N,
|
||||
typename std::enable_if<
|
||||
std::is_integral<T>::value &&
|
||||
!std::is_same<char, T>::value, bool
|
||||
>::type = true>
|
||||
inline Path64 MakePath(const T(&list)[N])
|
||||
{
|
||||
// Make the compiler error on unpaired value (i.e. no runtime effects).
|
||||
static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
|
||||
Path64 result(N / 2);
|
||||
details::MakePathGeneric(list, N, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T,
|
||||
typename std::enable_if<
|
||||
std::is_arithmetic<T>::value &&
|
||||
!std::is_same<char, T>::value, bool
|
||||
>::type = true>
|
||||
inline PathD MakePathD(const std::vector<T>& list)
|
||||
{
|
||||
const auto size = list.size() - list.size() % 2;
|
||||
if (list.size() != size)
|
||||
DoError(non_pair_error_i); // non-fatal without exception handling
|
||||
PathD result(size / 2); // else ignores unpaired value
|
||||
details::MakePathGeneric(list, size, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
template<typename T, std::size_t N,
|
||||
typename std::enable_if<
|
||||
std::is_arithmetic<T>::value &&
|
||||
!std::is_same<char, T>::value, bool
|
||||
>::type = true>
|
||||
inline PathD MakePathD(const T(&list)[N])
|
||||
{
|
||||
// Make the compiler error on unpaired value (i.e. no runtime effects).
|
||||
static_assert(N % 2 == 0, "MakePath requires an even number of arguments");
|
||||
PathD result(N / 2);
|
||||
details::MakePathGeneric(list, N, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Path64 TrimCollinear(const Path64& p, bool is_open_path = false)
|
||||
{
|
||||
size_t len = p.size();
|
||||
if (len < 3)
|
||||
{
|
||||
if (!is_open_path || len < 2 || p[0] == p[1]) return Path64();
|
||||
else return p;
|
||||
}
|
||||
|
||||
Path64 dst;
|
||||
dst.reserve(len);
|
||||
Path64::const_iterator srcIt = p.cbegin(), prevIt, stop = p.cend() - 1;
|
||||
|
||||
if (!is_open_path)
|
||||
{
|
||||
while (srcIt != stop && !CrossProduct(*stop, *srcIt, *(srcIt + 1)))
|
||||
++srcIt;
|
||||
while (srcIt != stop && !CrossProduct(*(stop - 1), *stop, *srcIt))
|
||||
--stop;
|
||||
if (srcIt == stop) return Path64();
|
||||
}
|
||||
|
||||
prevIt = srcIt++;
|
||||
dst.push_back(*prevIt);
|
||||
for (; srcIt != stop; ++srcIt)
|
||||
{
|
||||
if (CrossProduct(*prevIt, *srcIt, *(srcIt + 1)))
|
||||
{
|
||||
prevIt = srcIt;
|
||||
dst.push_back(*prevIt);
|
||||
}
|
||||
}
|
||||
|
||||
if (is_open_path)
|
||||
dst.push_back(*srcIt);
|
||||
else if (CrossProduct(*prevIt, *stop, dst[0]))
|
||||
dst.push_back(*stop);
|
||||
else
|
||||
{
|
||||
while (dst.size() > 2 &&
|
||||
!CrossProduct(dst[dst.size() - 1], dst[dst.size() - 2], dst[0]))
|
||||
dst.pop_back();
|
||||
if (dst.size() < 3) return Path64();
|
||||
}
|
||||
return dst;
|
||||
}
|
||||
|
||||
inline PathD TrimCollinear(const PathD& path, int precision, bool is_open_path = false)
|
||||
{
|
||||
int error_code = 0;
|
||||
CheckPrecision(precision, error_code);
|
||||
if (error_code) return PathD();
|
||||
const double scale = std::pow(10, precision);
|
||||
Path64 p = ScalePath<int64_t, double>(path, scale, error_code);
|
||||
if (error_code) return PathD();
|
||||
p = TrimCollinear(p, is_open_path);
|
||||
return ScalePath<double, int64_t>(p, 1/scale, error_code);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double Distance(const Point<T> pt1, const Point<T> pt2)
|
||||
{
|
||||
return std::sqrt(DistanceSqr(pt1, pt2));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double Length(const Path<T>& path, bool is_closed_path = false)
|
||||
{
|
||||
double result = 0.0;
|
||||
if (path.size() < 2) return result;
|
||||
auto it = path.cbegin(), stop = path.end() - 1;
|
||||
for (; it != stop; ++it)
|
||||
result += Distance(*it, *(it + 1));
|
||||
if (is_closed_path)
|
||||
result += Distance(*stop, *path.cbegin());
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
template <typename T>
|
||||
inline bool NearCollinear(const Point<T>& pt1, const Point<T>& pt2, const Point<T>& pt3, double sin_sqrd_min_angle_rads)
|
||||
{
|
||||
double cp = std::abs(CrossProduct(pt1, pt2, pt3));
|
||||
return (cp * cp) / (DistanceSqr(pt1, pt2) * DistanceSqr(pt2, pt3)) < sin_sqrd_min_angle_rads;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Path<T> Ellipse(const Rect<T>& rect, int steps = 0)
|
||||
{
|
||||
return Ellipse(rect.MidPoint(),
|
||||
static_cast<double>(rect.Width()) *0.5,
|
||||
static_cast<double>(rect.Height()) * 0.5, steps);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Path<T> Ellipse(const Point<T>& center,
|
||||
double radiusX, double radiusY = 0, int steps = 0)
|
||||
{
|
||||
if (radiusX <= 0) return Path<T>();
|
||||
if (radiusY <= 0) radiusY = radiusX;
|
||||
if (steps <= 2)
|
||||
steps = static_cast<int>(PI * sqrt((radiusX + radiusY) / 2));
|
||||
|
||||
double si = std::sin(2 * PI / steps);
|
||||
double co = std::cos(2 * PI / steps);
|
||||
double dx = co, dy = si;
|
||||
Path<T> result;
|
||||
result.reserve(steps);
|
||||
result.push_back(Point<T>(center.x + radiusX, static_cast<double>(center.y)));
|
||||
for (int i = 1; i < steps; ++i)
|
||||
{
|
||||
result.push_back(Point<T>(center.x + radiusX * dx, center.y + radiusY * dy));
|
||||
double x = dx * co - dy * si;
|
||||
dy = dy * co + dx * si;
|
||||
dx = x;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline double PerpendicDistFromLineSqrd(const Point<T>& pt,
|
||||
const Point<T>& line1, const Point<T>& line2)
|
||||
{
|
||||
double a = static_cast<double>(pt.x - line1.x);
|
||||
double b = static_cast<double>(pt.y - line1.y);
|
||||
double c = static_cast<double>(line2.x - line1.x);
|
||||
double d = static_cast<double>(line2.y - line1.y);
|
||||
if (c == 0 && d == 0) return 0;
|
||||
return Sqr(a * d - c * b) / (c * c + d * d);
|
||||
}
|
||||
|
||||
inline size_t GetNext(size_t current, size_t high,
|
||||
const std::vector<bool>& flags)
|
||||
{
|
||||
++current;
|
||||
while (current <= high && flags[current]) ++current;
|
||||
if (current <= high) return current;
|
||||
current = 0;
|
||||
while (flags[current]) ++current;
|
||||
return current;
|
||||
}
|
||||
|
||||
inline size_t GetPrior(size_t current, size_t high,
|
||||
const std::vector<bool>& flags)
|
||||
{
|
||||
if (current == 0) current = high;
|
||||
else --current;
|
||||
while (current > 0 && flags[current]) --current;
|
||||
if (!flags[current]) return current;
|
||||
current = high;
|
||||
while (flags[current]) --current;
|
||||
return current;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Path<T> SimplifyPath(const Path<T> path,
|
||||
double epsilon, bool isOpenPath = false)
|
||||
{
|
||||
const size_t len = path.size(), high = len -1;
|
||||
const double epsSqr = Sqr(epsilon);
|
||||
if (len < 4) return Path<T>(path);
|
||||
|
||||
std::vector<bool> flags(len);
|
||||
std::vector<double> distSqr(len);
|
||||
size_t prior = high, curr = 0, start, next, prior2, next2;
|
||||
if (isOpenPath)
|
||||
{
|
||||
distSqr[0] = MAX_DBL;
|
||||
distSqr[high] = MAX_DBL;
|
||||
}
|
||||
else
|
||||
{
|
||||
distSqr[0] = PerpendicDistFromLineSqrd(path[0], path[high], path[1]);
|
||||
distSqr[high] = PerpendicDistFromLineSqrd(path[high], path[0], path[high - 1]);
|
||||
}
|
||||
for (size_t i = 1; i < high; ++i)
|
||||
distSqr[i] = PerpendicDistFromLineSqrd(path[i], path[i - 1], path[i + 1]);
|
||||
|
||||
for (;;)
|
||||
{
|
||||
if (distSqr[curr] > epsSqr)
|
||||
{
|
||||
start = curr;
|
||||
do
|
||||
{
|
||||
curr = GetNext(curr, high, flags);
|
||||
} while (curr != start && distSqr[curr] > epsSqr);
|
||||
if (curr == start) break;
|
||||
}
|
||||
|
||||
prior = GetPrior(curr, high, flags);
|
||||
next = GetNext(curr, high, flags);
|
||||
if (next == prior) break;
|
||||
|
||||
if (distSqr[next] < distSqr[curr])
|
||||
{
|
||||
flags[next] = true;
|
||||
next = GetNext(next, high, flags);
|
||||
next2 = GetNext(next, high, flags);
|
||||
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
||||
if (next != high || !isOpenPath)
|
||||
distSqr[next] = PerpendicDistFromLineSqrd(path[next], path[curr], path[next2]);
|
||||
curr = next;
|
||||
}
|
||||
else
|
||||
{
|
||||
flags[curr] = true;
|
||||
curr = next;
|
||||
next = GetNext(next, high, flags);
|
||||
prior2 = GetPrior(prior, high, flags);
|
||||
distSqr[curr] = PerpendicDistFromLineSqrd(path[curr], path[prior], path[next]);
|
||||
if (prior != 0 || !isOpenPath)
|
||||
distSqr[prior] = PerpendicDistFromLineSqrd(path[prior], path[prior2], path[curr]);
|
||||
}
|
||||
}
|
||||
Path<T> result;
|
||||
result.reserve(len);
|
||||
for (typename Path<T>::size_type i = 0; i < len; ++i)
|
||||
if (!flags[i]) result.push_back(path[i]);
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Paths<T> SimplifyPaths(const Paths<T> paths,
|
||||
double epsilon, bool isOpenPath = false)
|
||||
{
|
||||
Paths<T> result;
|
||||
result.reserve(paths.size());
|
||||
for (const auto& path : paths)
|
||||
result.push_back(SimplifyPath(path, epsilon, isOpenPath));
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline void RDP(const Path<T> path, std::size_t begin,
|
||||
std::size_t end, double epsSqrd, std::vector<bool>& flags)
|
||||
{
|
||||
typename Path<T>::size_type idx = 0;
|
||||
double max_d = 0;
|
||||
while (end > begin && path[begin] == path[end]) flags[end--] = false;
|
||||
for (typename Path<T>::size_type i = begin + 1; i < end; ++i)
|
||||
{
|
||||
// PerpendicDistFromLineSqrd - avoids expensive Sqrt()
|
||||
double d = PerpendicDistFromLineSqrd(path[i], path[begin], path[end]);
|
||||
if (d <= max_d) continue;
|
||||
max_d = d;
|
||||
idx = i;
|
||||
}
|
||||
if (max_d <= epsSqrd) return;
|
||||
flags[idx] = true;
|
||||
if (idx > begin + 1) RDP(path, begin, idx, epsSqrd, flags);
|
||||
if (idx < end - 1) RDP(path, idx, end, epsSqrd, flags);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Path<T> RamerDouglasPeucker(const Path<T>& path, double epsilon)
|
||||
{
|
||||
const typename Path<T>::size_type len = path.size();
|
||||
if (len < 5) return Path<T>(path);
|
||||
std::vector<bool> flags(len);
|
||||
flags[0] = true;
|
||||
flags[len - 1] = true;
|
||||
RDP(path, 0, len - 1, Sqr(epsilon), flags);
|
||||
Path<T> result;
|
||||
result.reserve(len);
|
||||
for (typename Path<T>::size_type i = 0; i < len; ++i)
|
||||
if (flags[i])
|
||||
result.push_back(path[i]);
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline Paths<T> RamerDouglasPeucker(const Paths<T>& paths, double epsilon)
|
||||
{
|
||||
Paths<T> result;
|
||||
result.reserve(paths.size());
|
||||
std::transform(paths.begin(), paths.end(), back_inserter(result),
|
||||
[epsilon](const auto& path)
|
||||
{ return RamerDouglasPeucker<T>(path, epsilon); });
|
||||
return result;
|
||||
}
|
||||
|
||||
} // end Clipper2Lib namespace
|
||||
|
||||
#endif // CLIPPER_H
|
||||
120
thirdparty/clipper2/include/clipper2/clipper.minkowski.h
vendored
Normal file
120
thirdparty/clipper2/include/clipper2/clipper.minkowski.h
vendored
Normal file
@@ -0,0 +1,120 @@
|
||||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 28 January 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Minkowski Sum and Difference *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef CLIPPER_MINKOWSKI_H
|
||||
#define CLIPPER_MINKOWSKI_H
|
||||
|
||||
#include <cstdlib>
|
||||
#include <vector>
|
||||
#include <string>
|
||||
#include "clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
|
||||
namespace detail
|
||||
{
|
||||
inline Paths64 Minkowski(const Path64& pattern, const Path64& path, bool isSum, bool isClosed)
|
||||
{
|
||||
size_t delta = isClosed ? 0 : 1;
|
||||
size_t patLen = pattern.size(), pathLen = path.size();
|
||||
if (patLen == 0 || pathLen == 0) return Paths64();
|
||||
Paths64 tmp;
|
||||
tmp.reserve(pathLen);
|
||||
|
||||
if (isSum)
|
||||
{
|
||||
for (const Point64& p : path)
|
||||
{
|
||||
Path64 path2(pattern.size());
|
||||
std::transform(pattern.cbegin(), pattern.cend(),
|
||||
path2.begin(), [p](const Point64& pt2) {return p + pt2; });
|
||||
tmp.push_back(path2);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
for (const Point64& p : path)
|
||||
{
|
||||
Path64 path2(pattern.size());
|
||||
std::transform(pattern.cbegin(), pattern.cend(),
|
||||
path2.begin(), [p](const Point64& pt2) {return p - pt2; });
|
||||
tmp.push_back(path2);
|
||||
}
|
||||
}
|
||||
|
||||
Paths64 result;
|
||||
result.reserve((pathLen - delta) * patLen);
|
||||
size_t g = isClosed ? pathLen - 1 : 0;
|
||||
for (size_t h = patLen - 1, i = delta; i < pathLen; ++i)
|
||||
{
|
||||
for (size_t j = 0; j < patLen; j++)
|
||||
{
|
||||
Path64 quad;
|
||||
quad.reserve(4);
|
||||
{
|
||||
quad.push_back(tmp[g][h]);
|
||||
quad.push_back(tmp[i][h]);
|
||||
quad.push_back(tmp[i][j]);
|
||||
quad.push_back(tmp[g][j]);
|
||||
};
|
||||
if (!IsPositive(quad))
|
||||
std::reverse(quad.begin(), quad.end());
|
||||
result.push_back(quad);
|
||||
h = j;
|
||||
}
|
||||
g = i;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline Paths64 Union(const Paths64& subjects, FillRule fillrule)
|
||||
{
|
||||
Paths64 result;
|
||||
Clipper64 clipper;
|
||||
clipper.AddSubject(subjects);
|
||||
clipper.Execute(ClipType::Union, fillrule, result);
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
|
||||
inline Paths64 MinkowskiSum(const Path64& pattern, const Path64& path, bool isClosed)
|
||||
{
|
||||
return detail::Union(detail::Minkowski(pattern, path, true, isClosed), FillRule::NonZero);
|
||||
}
|
||||
|
||||
inline PathsD MinkowskiSum(const PathD& pattern, const PathD& path, bool isClosed, int decimalPlaces = 2)
|
||||
{
|
||||
int error_code = 0;
|
||||
double scale = pow(10, decimalPlaces);
|
||||
Path64 pat64 = ScalePath<int64_t, double>(pattern, scale, error_code);
|
||||
Path64 path64 = ScalePath<int64_t, double>(path, scale, error_code);
|
||||
Paths64 tmp = detail::Union(detail::Minkowski(pat64, path64, true, isClosed), FillRule::NonZero);
|
||||
return ScalePaths<double, int64_t>(tmp, 1 / scale, error_code);
|
||||
}
|
||||
|
||||
inline Paths64 MinkowskiDiff(const Path64& pattern, const Path64& path, bool isClosed)
|
||||
{
|
||||
return detail::Union(detail::Minkowski(pattern, path, false, isClosed), FillRule::NonZero);
|
||||
}
|
||||
|
||||
inline PathsD MinkowskiDiff(const PathD& pattern, const PathD& path, bool isClosed, int decimalPlaces = 2)
|
||||
{
|
||||
int error_code = 0;
|
||||
double scale = pow(10, decimalPlaces);
|
||||
Path64 pat64 = ScalePath<int64_t, double>(pattern, scale, error_code);
|
||||
Path64 path64 = ScalePath<int64_t, double>(path, scale, error_code);
|
||||
Paths64 tmp = detail::Union(detail::Minkowski(pat64, path64, false, isClosed), FillRule::NonZero);
|
||||
return ScalePaths<double, int64_t>(tmp, 1 / scale, error_code);
|
||||
}
|
||||
|
||||
} // Clipper2Lib namespace
|
||||
|
||||
#endif // CLIPPER_MINKOWSKI_H
|
||||
114
thirdparty/clipper2/include/clipper2/clipper.offset.h
vendored
Normal file
114
thirdparty/clipper2/include/clipper2/clipper.offset.h
vendored
Normal file
@@ -0,0 +1,114 @@
|
||||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 22 March 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef CLIPPER_OFFSET_H_
|
||||
#define CLIPPER_OFFSET_H_
|
||||
|
||||
#include "clipper.core.h"
|
||||
#include "clipper.engine.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
enum class JoinType { Square, Round, Miter };
|
||||
|
||||
enum class EndType {Polygon, Joined, Butt, Square, Round};
|
||||
//Butt : offsets both sides of a path, with square blunt ends
|
||||
//Square : offsets both sides of a path, with square extended ends
|
||||
//Round : offsets both sides of a path, with round extended ends
|
||||
//Joined : offsets both sides of a path, with joined ends
|
||||
//Polygon: offsets only one side of a closed path
|
||||
|
||||
|
||||
class ClipperOffset {
|
||||
private:
|
||||
|
||||
class Group {
|
||||
public:
|
||||
Paths64 paths_in;
|
||||
Paths64 paths_out;
|
||||
Path64 path;
|
||||
bool is_reversed = false;
|
||||
JoinType join_type;
|
||||
EndType end_type;
|
||||
Group(const Paths64& _paths, JoinType _join_type, EndType _end_type) :
|
||||
paths_in(_paths), join_type(_join_type), end_type(_end_type) {}
|
||||
};
|
||||
|
||||
int error_code_ = 0;
|
||||
double delta_ = 0.0;
|
||||
double group_delta_ = 0.0;
|
||||
double abs_group_delta_ = 0.0;
|
||||
double temp_lim_ = 0.0;
|
||||
double steps_per_rad_ = 0.0;
|
||||
double step_sin_ = 0.0;
|
||||
double step_cos_ = 0.0;
|
||||
PathD norms;
|
||||
Paths64 solution;
|
||||
std::vector<Group> groups_;
|
||||
JoinType join_type_ = JoinType::Square;
|
||||
EndType end_type_ = EndType::Polygon;
|
||||
|
||||
double miter_limit_ = 0.0;
|
||||
double arc_tolerance_ = 0.0;
|
||||
bool preserve_collinear_ = false;
|
||||
bool reverse_solution_ = false;
|
||||
|
||||
#ifdef USINGZ
|
||||
ZCallback64 zCallback64_ = nullptr;
|
||||
#endif
|
||||
|
||||
void DoSquare(Group& group, const Path64& path, size_t j, size_t k);
|
||||
void DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a);
|
||||
void DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle);
|
||||
void BuildNormals(const Path64& path);
|
||||
void OffsetPolygon(Group& group, Path64& path);
|
||||
void OffsetOpenJoined(Group& group, Path64& path);
|
||||
void OffsetOpenPath(Group& group, Path64& path);
|
||||
void OffsetPoint(Group& group, Path64& path, size_t j, size_t& k);
|
||||
void DoGroupOffset(Group &group);
|
||||
void ExecuteInternal(double delta);
|
||||
public:
|
||||
explicit ClipperOffset(double miter_limit = 2.0,
|
||||
double arc_tolerance = 0.0,
|
||||
bool preserve_collinear = false,
|
||||
bool reverse_solution = false) :
|
||||
miter_limit_(miter_limit), arc_tolerance_(arc_tolerance),
|
||||
preserve_collinear_(preserve_collinear),
|
||||
reverse_solution_(reverse_solution) { };
|
||||
|
||||
~ClipperOffset() { Clear(); };
|
||||
|
||||
int ErrorCode() { return error_code_; };
|
||||
void AddPath(const Path64& path, JoinType jt_, EndType et_);
|
||||
void AddPaths(const Paths64& paths, JoinType jt_, EndType et_);
|
||||
void Clear() { groups_.clear(); norms.clear(); };
|
||||
|
||||
void Execute(double delta, Paths64& paths);
|
||||
void Execute(double delta, PolyTree64& polytree);
|
||||
|
||||
double MiterLimit() const { return miter_limit_; }
|
||||
void MiterLimit(double miter_limit) { miter_limit_ = miter_limit; }
|
||||
|
||||
//ArcTolerance: needed for rounded offsets (See offset_triginometry2.svg)
|
||||
double ArcTolerance() const { return arc_tolerance_; }
|
||||
void ArcTolerance(double arc_tolerance) { arc_tolerance_ = arc_tolerance; }
|
||||
|
||||
bool PreserveCollinear() const { return preserve_collinear_; }
|
||||
void PreserveCollinear(bool preserve_collinear){preserve_collinear_ = preserve_collinear;}
|
||||
|
||||
bool ReverseSolution() const { return reverse_solution_; }
|
||||
void ReverseSolution(bool reverse_solution) {reverse_solution_ = reverse_solution;}
|
||||
|
||||
#ifdef USINGZ
|
||||
void SetZCallback(ZCallback64 cb) { zCallback64_ = cb; }
|
||||
#endif
|
||||
};
|
||||
|
||||
}
|
||||
#endif /* CLIPPER_OFFSET_H_ */
|
||||
82
thirdparty/clipper2/include/clipper2/clipper.rectclip.h
vendored
Normal file
82
thirdparty/clipper2/include/clipper2/clipper.rectclip.h
vendored
Normal file
@@ -0,0 +1,82 @@
|
||||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 9 February 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#ifndef CLIPPER_RECTCLIP_H
|
||||
#define CLIPPER_RECTCLIP_H
|
||||
|
||||
#include <cstdlib>
|
||||
#include <vector>
|
||||
#include <queue>
|
||||
#include "clipper.h"
|
||||
#include "clipper.core.h"
|
||||
|
||||
namespace Clipper2Lib
|
||||
{
|
||||
|
||||
enum class Location { Left, Top, Right, Bottom, Inside };
|
||||
|
||||
class OutPt2;
|
||||
typedef std::vector<OutPt2*> OutPt2List;
|
||||
|
||||
class OutPt2 {
|
||||
public:
|
||||
Point64 pt;
|
||||
size_t owner_idx;
|
||||
OutPt2List* edge;
|
||||
OutPt2* next;
|
||||
OutPt2* prev;
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClip
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class RectClip {
|
||||
private:
|
||||
void ExecuteInternal(const Path64& path);
|
||||
Path64 GetPath(OutPt2*& op);
|
||||
protected:
|
||||
const Rect64 rect_;
|
||||
const Path64 rect_as_path_;
|
||||
const Point64 rect_mp_;
|
||||
Rect64 path_bounds_;
|
||||
std::deque<OutPt2> op_container_;
|
||||
OutPt2List results_; // each path can be broken into multiples
|
||||
OutPt2List edges_[8]; // clockwise and counter-clockwise
|
||||
std::vector<Location> start_locs_;
|
||||
void CheckEdges();
|
||||
void TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw);
|
||||
void GetNextLocation(const Path64& path,
|
||||
Location& loc, int& i, int highI);
|
||||
OutPt2* Add(Point64 pt, bool start_new = false);
|
||||
void AddCorner(Location prev, Location curr);
|
||||
void AddCorner(Location& loc, bool isClockwise);
|
||||
public:
|
||||
explicit RectClip(const Rect64& rect) :
|
||||
rect_(rect),
|
||||
rect_as_path_(rect.AsPath()),
|
||||
rect_mp_(rect.MidPoint()) {}
|
||||
Paths64 Execute(const Paths64& paths, bool convex_only = false);
|
||||
};
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClipLines
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
class RectClipLines : public RectClip {
|
||||
private:
|
||||
void ExecuteInternal(const Path64& path);
|
||||
Path64 GetPath(OutPt2*& op);
|
||||
public:
|
||||
explicit RectClipLines(const Rect64& rect) : RectClip(rect) {};
|
||||
Paths64 Execute(const Paths64& paths);
|
||||
};
|
||||
|
||||
} // Clipper2Lib namespace
|
||||
#endif // CLIPPER_RECTCLIP_H
|
||||
2979
thirdparty/clipper2/src/clipper.engine.cpp
vendored
Normal file
2979
thirdparty/clipper2/src/clipper.engine.cpp
vendored
Normal file
File diff suppressed because it is too large
Load Diff
618
thirdparty/clipper2/src/clipper.offset.cpp
vendored
Normal file
618
thirdparty/clipper2/src/clipper.offset.cpp
vendored
Normal file
@@ -0,0 +1,618 @@
|
||||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 22 March 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : Path Offset (Inflate/Shrink) *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#include <cmath>
|
||||
#include "clipper2/clipper.h"
|
||||
#include "clipper2/clipper.offset.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
const double default_arc_tolerance = 0.25;
|
||||
const double floating_point_tolerance = 1e-12;
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Miscellaneous methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void GetBoundsAndLowestPolyIdx(const Paths64& paths, Rect64& r, int & idx)
|
||||
{
|
||||
idx = -1;
|
||||
r = MaxInvalidRect64;
|
||||
int64_t lpx = 0;
|
||||
for (int i = 0; i < static_cast<int>(paths.size()); ++i)
|
||||
for (const Point64& p : paths[i])
|
||||
{
|
||||
if (p.y >= r.bottom)
|
||||
{
|
||||
if (p.y > r.bottom || p.x < lpx)
|
||||
{
|
||||
idx = i;
|
||||
lpx = p.x;
|
||||
r.bottom = p.y;
|
||||
}
|
||||
}
|
||||
else if (p.y < r.top) r.top = p.y;
|
||||
if (p.x > r.right) r.right = p.x;
|
||||
else if (p.x < r.left) r.left = p.x;
|
||||
}
|
||||
//if (idx < 0) r = Rect64(0, 0, 0, 0);
|
||||
//if (r.top == INT64_MIN) r.bottom = r.top;
|
||||
//if (r.left == INT64_MIN) r.left = r.right;
|
||||
}
|
||||
|
||||
bool IsSafeOffset(const Rect64& r, double abs_delta)
|
||||
{
|
||||
return r.left > min_coord + abs_delta &&
|
||||
r.right < max_coord - abs_delta &&
|
||||
r.top > min_coord + abs_delta &&
|
||||
r.bottom < max_coord - abs_delta;
|
||||
}
|
||||
|
||||
PointD GetUnitNormal(const Point64& pt1, const Point64& pt2)
|
||||
{
|
||||
double dx, dy, inverse_hypot;
|
||||
if (pt1 == pt2) return PointD(0.0, 0.0);
|
||||
dx = static_cast<double>(pt2.x - pt1.x);
|
||||
dy = static_cast<double>(pt2.y - pt1.y);
|
||||
inverse_hypot = 1.0 / hypot(dx, dy);
|
||||
dx *= inverse_hypot;
|
||||
dy *= inverse_hypot;
|
||||
return PointD(dy, -dx);
|
||||
}
|
||||
|
||||
inline bool AlmostZero(double value, double epsilon = 0.001)
|
||||
{
|
||||
return std::fabs(value) < epsilon;
|
||||
}
|
||||
|
||||
inline double Hypot(double x, double y)
|
||||
{
|
||||
//see https://stackoverflow.com/a/32436148/359538
|
||||
return std::sqrt(x * x + y * y);
|
||||
}
|
||||
|
||||
inline PointD NormalizeVector(const PointD& vec)
|
||||
{
|
||||
|
||||
double h = Hypot(vec.x, vec.y);
|
||||
if (AlmostZero(h)) return PointD(0,0);
|
||||
double inverseHypot = 1 / h;
|
||||
return PointD(vec.x * inverseHypot, vec.y * inverseHypot);
|
||||
}
|
||||
|
||||
inline PointD GetAvgUnitVector(const PointD& vec1, const PointD& vec2)
|
||||
{
|
||||
return NormalizeVector(PointD(vec1.x + vec2.x, vec1.y + vec2.y));
|
||||
}
|
||||
|
||||
inline bool IsClosedPath(EndType et)
|
||||
{
|
||||
return et == EndType::Polygon || et == EndType::Joined;
|
||||
}
|
||||
|
||||
inline Point64 GetPerpendic(const Point64& pt, const PointD& norm, double delta)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
return Point64(pt.x + norm.x * delta, pt.y + norm.y * delta, pt.z);
|
||||
#else
|
||||
return Point64(pt.x + norm.x * delta, pt.y + norm.y * delta);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline PointD GetPerpendicD(const Point64& pt, const PointD& norm, double delta)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
return PointD(pt.x + norm.x * delta, pt.y + norm.y * delta, pt.z);
|
||||
#else
|
||||
return PointD(pt.x + norm.x * delta, pt.y + norm.y * delta);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline void NegatePath(PathD& path)
|
||||
{
|
||||
for (PointD& pt : path)
|
||||
{
|
||||
pt.x = -pt.x;
|
||||
pt.y = -pt.y;
|
||||
#ifdef USINGZ
|
||||
pt.z = pt.z;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// ClipperOffset methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void ClipperOffset::AddPath(const Path64& path, JoinType jt_, EndType et_)
|
||||
{
|
||||
Paths64 paths;
|
||||
paths.push_back(path);
|
||||
AddPaths(paths, jt_, et_);
|
||||
}
|
||||
|
||||
void ClipperOffset::AddPaths(const Paths64 &paths, JoinType jt_, EndType et_)
|
||||
{
|
||||
if (paths.size() == 0) return;
|
||||
groups_.push_back(Group(paths, jt_, et_));
|
||||
}
|
||||
|
||||
void ClipperOffset::BuildNormals(const Path64& path)
|
||||
{
|
||||
norms.clear();
|
||||
norms.reserve(path.size());
|
||||
if (path.size() == 0) return;
|
||||
Path64::const_iterator path_iter, path_last_iter = --path.cend();
|
||||
for (path_iter = path.cbegin(); path_iter != path_last_iter; ++path_iter)
|
||||
norms.push_back(GetUnitNormal(*path_iter,*(path_iter +1)));
|
||||
norms.push_back(GetUnitNormal(*path_last_iter, *(path.cbegin())));
|
||||
}
|
||||
|
||||
inline PointD TranslatePoint(const PointD& pt, double dx, double dy)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
return PointD(pt.x + dx, pt.y + dy, pt.z);
|
||||
#else
|
||||
return PointD(pt.x + dx, pt.y + dy);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline PointD ReflectPoint(const PointD& pt, const PointD& pivot)
|
||||
{
|
||||
#ifdef USINGZ
|
||||
return PointD(pivot.x + (pivot.x - pt.x), pivot.y + (pivot.y - pt.y), pt.z);
|
||||
#else
|
||||
return PointD(pivot.x + (pivot.x - pt.x), pivot.y + (pivot.y - pt.y));
|
||||
#endif
|
||||
}
|
||||
|
||||
PointD IntersectPoint(const PointD& pt1a, const PointD& pt1b,
|
||||
const PointD& pt2a, const PointD& pt2b)
|
||||
{
|
||||
if (pt1a.x == pt1b.x) //vertical
|
||||
{
|
||||
if (pt2a.x == pt2b.x) return PointD(0, 0);
|
||||
|
||||
double m2 = (pt2b.y - pt2a.y) / (pt2b.x - pt2a.x);
|
||||
double b2 = pt2a.y - m2 * pt2a.x;
|
||||
return PointD(pt1a.x, m2 * pt1a.x + b2);
|
||||
}
|
||||
else if (pt2a.x == pt2b.x) //vertical
|
||||
{
|
||||
double m1 = (pt1b.y - pt1a.y) / (pt1b.x - pt1a.x);
|
||||
double b1 = pt1a.y - m1 * pt1a.x;
|
||||
return PointD(pt2a.x, m1 * pt2a.x + b1);
|
||||
}
|
||||
else
|
||||
{
|
||||
double m1 = (pt1b.y - pt1a.y) / (pt1b.x - pt1a.x);
|
||||
double b1 = pt1a.y - m1 * pt1a.x;
|
||||
double m2 = (pt2b.y - pt2a.y) / (pt2b.x - pt2a.x);
|
||||
double b2 = pt2a.y - m2 * pt2a.x;
|
||||
if (m1 == m2) return PointD(0, 0);
|
||||
double x = (b2 - b1) / (m1 - m2);
|
||||
return PointD(x, m1 * x + b1);
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::DoSquare(Group& group, const Path64& path, size_t j, size_t k)
|
||||
{
|
||||
PointD vec;
|
||||
if (j == k)
|
||||
vec = PointD(norms[0].y, -norms[0].x);
|
||||
else
|
||||
vec = GetAvgUnitVector(
|
||||
PointD(-norms[k].y, norms[k].x),
|
||||
PointD(norms[j].y, -norms[j].x));
|
||||
|
||||
// now offset the original vertex delta units along unit vector
|
||||
PointD ptQ = PointD(path[j]);
|
||||
ptQ = TranslatePoint(ptQ, abs_group_delta_ * vec.x, abs_group_delta_ * vec.y);
|
||||
// get perpendicular vertices
|
||||
PointD pt1 = TranslatePoint(ptQ, group_delta_ * vec.y, group_delta_ * -vec.x);
|
||||
PointD pt2 = TranslatePoint(ptQ, group_delta_ * -vec.y, group_delta_ * vec.x);
|
||||
// get 2 vertices along one edge offset
|
||||
PointD pt3 = GetPerpendicD(path[k], norms[k], group_delta_);
|
||||
if (j == k)
|
||||
{
|
||||
PointD pt4 = PointD(pt3.x + vec.x * group_delta_, pt3.y + vec.y * group_delta_);
|
||||
PointD pt = IntersectPoint(pt1, pt2, pt3, pt4);
|
||||
#ifdef USINGZ
|
||||
pt.z = ptQ.z;
|
||||
#endif
|
||||
//get the second intersect point through reflecion
|
||||
group.path.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
group.path.push_back(Point64(pt));
|
||||
}
|
||||
else
|
||||
{
|
||||
PointD pt4 = GetPerpendicD(path[j], norms[k], group_delta_);
|
||||
PointD pt = IntersectPoint(pt1, pt2, pt3, pt4);
|
||||
#ifdef USINGZ
|
||||
pt.z = ptQ.z;
|
||||
#endif
|
||||
group.path.push_back(Point64(pt));
|
||||
//get the second intersect point through reflecion
|
||||
group.path.push_back(Point64(ReflectPoint(pt, ptQ)));
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::DoMiter(Group& group, const Path64& path, size_t j, size_t k, double cos_a)
|
||||
{
|
||||
double q = group_delta_ / (cos_a + 1);
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[j].x + (norms[k].x + norms[j].x) * q,
|
||||
path[j].y + (norms[k].y + norms[j].y) * q,
|
||||
path[j].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path[j].x + (norms[k].x + norms[j].x) * q,
|
||||
path[j].y + (norms[k].y + norms[j].y) * q));
|
||||
#endif
|
||||
}
|
||||
|
||||
void ClipperOffset::DoRound(Group& group, const Path64& path, size_t j, size_t k, double angle)
|
||||
{
|
||||
Point64 pt = path[j];
|
||||
PointD offsetVec = PointD(norms[k].x * group_delta_, norms[k].y * group_delta_);
|
||||
|
||||
if (j == k) offsetVec.Negate();
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
#else
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
#endif
|
||||
if (angle > -PI + 0.01) // avoid 180deg concave
|
||||
{
|
||||
int steps = static_cast<int>(std::ceil(steps_per_rad_ * std::abs(angle))); // #448, #456
|
||||
for (int i = 1; i < steps; ++i) // ie 1 less than steps
|
||||
{
|
||||
offsetVec = PointD(offsetVec.x * step_cos_ - step_sin_ * offsetVec.y,
|
||||
offsetVec.x * step_sin_ + offsetVec.y * step_cos_);
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y, pt.z));
|
||||
#else
|
||||
group.path.push_back(Point64(pt.x + offsetVec.x, pt.y + offsetVec.y));
|
||||
#endif
|
||||
|
||||
}
|
||||
}
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetPoint(Group& group, Path64& path, size_t j, size_t& k)
|
||||
{
|
||||
// Let A = change in angle where edges join
|
||||
// A == 0: ie no change in angle (flat join)
|
||||
// A == PI: edges 'spike'
|
||||
// sin(A) < 0: right turning
|
||||
// cos(A) < 0: change in angle is more than 90 degree
|
||||
|
||||
if (path[j] == path[k]) { k = j; return; }
|
||||
|
||||
double sin_a = CrossProduct(norms[j], norms[k]);
|
||||
double cos_a = DotProduct(norms[j], norms[k]);
|
||||
if (sin_a > 1.0) sin_a = 1.0;
|
||||
else if (sin_a < -1.0) sin_a = -1.0;
|
||||
|
||||
if (cos_a > 0.99) // almost straight - less than 8 degrees
|
||||
{
|
||||
group.path.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
if (cos_a < 0.9998) // greater than 1 degree (#424)
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_)); // (#418)
|
||||
}
|
||||
else if (cos_a > -0.99 && (sin_a * group_delta_ < 0))
|
||||
{
|
||||
// is concave
|
||||
group.path.push_back(GetPerpendic(path[j], norms[k], group_delta_));
|
||||
// this extra point is the only (simple) way to ensure that
|
||||
// path reversals are fully cleaned with the trailing clipper
|
||||
group.path.push_back(path[j]); // (#405)
|
||||
group.path.push_back(GetPerpendic(path[j], norms[j], group_delta_));
|
||||
}
|
||||
else if (join_type_ == JoinType::Round)
|
||||
DoRound(group, path, j, k, std::atan2(sin_a, cos_a));
|
||||
else if (join_type_ == JoinType::Miter)
|
||||
{
|
||||
// miter unless the angle is so acute the miter would exceeds ML
|
||||
if (cos_a > temp_lim_ - 1) DoMiter(group, path, j, k, cos_a);
|
||||
else DoSquare(group, path, j, k);
|
||||
}
|
||||
// don't bother squaring angles that deviate < ~20 degrees because
|
||||
// squaring will be indistinguishable from mitering and just be a lot slower
|
||||
else if (cos_a > 0.9)
|
||||
DoMiter(group, path, j, k, cos_a);
|
||||
else
|
||||
DoSquare(group, path, j, k);
|
||||
|
||||
k = j;
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetPolygon(Group& group, Path64& path)
|
||||
{
|
||||
for (Path64::size_type i = 0, j = path.size() -1; i < path.size(); j = i, ++i)
|
||||
OffsetPoint(group, path, i, j);
|
||||
group.paths_out.push_back(group.path);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenJoined(Group& group, Path64& path)
|
||||
{
|
||||
OffsetPolygon(group, path);
|
||||
std::reverse(path.begin(), path.end());
|
||||
|
||||
//rebuild normals // BuildNormals(path);
|
||||
std::reverse(norms.begin(), norms.end());
|
||||
norms.push_back(norms[0]);
|
||||
norms.erase(norms.begin());
|
||||
NegatePath(norms);
|
||||
|
||||
group.path.clear();
|
||||
OffsetPolygon(group, path);
|
||||
}
|
||||
|
||||
void ClipperOffset::OffsetOpenPath(Group& group, Path64& path)
|
||||
{
|
||||
// do the line start cap
|
||||
switch (end_type_)
|
||||
{
|
||||
case EndType::Butt:
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[0].x - norms[0].x * group_delta_,
|
||||
path[0].y - norms[0].y * group_delta_,
|
||||
path[0].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path[0].x - norms[0].x * group_delta_,
|
||||
path[0].y - norms[0].y * group_delta_));
|
||||
#endif
|
||||
group.path.push_back(GetPerpendic(path[0], norms[0], group_delta_));
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(group, path, 0,0, PI);
|
||||
break;
|
||||
default:
|
||||
DoSquare(group, path, 0, 0);
|
||||
break;
|
||||
}
|
||||
|
||||
size_t highI = path.size() - 1;
|
||||
|
||||
// offset the left side going forward
|
||||
for (Path64::size_type i = 1, k = 0; i < highI; ++i)
|
||||
OffsetPoint(group, path, i, k);
|
||||
|
||||
// reverse normals
|
||||
for (size_t i = highI; i > 0; --i)
|
||||
norms[i] = PointD(-norms[i - 1].x, -norms[i - 1].y);
|
||||
norms[0] = norms[highI];
|
||||
|
||||
// do the line end cap
|
||||
switch (end_type_)
|
||||
{
|
||||
case EndType::Butt:
|
||||
#ifdef USINGZ
|
||||
group.path.push_back(Point64(
|
||||
path[highI].x - norms[highI].x * group_delta_,
|
||||
path[highI].y - norms[highI].y * group_delta_,
|
||||
path[highI].z));
|
||||
#else
|
||||
group.path.push_back(Point64(
|
||||
path[highI].x - norms[highI].x * group_delta_,
|
||||
path[highI].y - norms[highI].y * group_delta_));
|
||||
#endif
|
||||
group.path.push_back(GetPerpendic(path[highI], norms[highI], group_delta_));
|
||||
break;
|
||||
case EndType::Round:
|
||||
DoRound(group, path, highI, highI, PI);
|
||||
break;
|
||||
default:
|
||||
DoSquare(group, path, highI, highI);
|
||||
break;
|
||||
}
|
||||
|
||||
for (size_t i = highI, k = 0; i > 0; --i)
|
||||
OffsetPoint(group, path, i, k);
|
||||
group.paths_out.push_back(group.path);
|
||||
}
|
||||
|
||||
void ClipperOffset::DoGroupOffset(Group& group)
|
||||
{
|
||||
Rect64 r;
|
||||
int idx = -1;
|
||||
//the lowermost polygon must be an outer polygon. So we can use that as the
|
||||
//designated orientation for outer polygons (needed for tidy-up clipping)
|
||||
GetBoundsAndLowestPolyIdx(group.paths_in, r, idx);
|
||||
if (idx < 0) return;
|
||||
|
||||
if (group.end_type == EndType::Polygon)
|
||||
{
|
||||
double area = Area(group.paths_in[idx]);
|
||||
//if (area == 0) return; // probably unhelpful (#430)
|
||||
group.is_reversed = (area < 0);
|
||||
if (group.is_reversed) group_delta_ = -delta_;
|
||||
else group_delta_ = delta_;
|
||||
}
|
||||
else
|
||||
{
|
||||
group.is_reversed = false;
|
||||
group_delta_ = std::abs(delta_) * 0.5;
|
||||
}
|
||||
abs_group_delta_ = std::fabs(group_delta_);
|
||||
|
||||
// do range checking
|
||||
if (!IsSafeOffset(r, abs_group_delta_))
|
||||
{
|
||||
DoError(range_error_i);
|
||||
error_code_ |= range_error_i;
|
||||
return;
|
||||
}
|
||||
|
||||
join_type_ = group.join_type;
|
||||
end_type_ = group.end_type;
|
||||
|
||||
//calculate a sensible number of steps (for 360 deg for the given offset
|
||||
if (group.join_type == JoinType::Round || group.end_type == EndType::Round)
|
||||
{
|
||||
// arcTol - when arc_tolerance_ is undefined (0), the amount of
|
||||
// curve imprecision that's allowed is based on the size of the
|
||||
// offset (delta). Obviously very large offsets will almost always
|
||||
// require much less precision. See also offset_triginometry2.svg
|
||||
double arcTol = (arc_tolerance_ > floating_point_tolerance ?
|
||||
std::min(abs_group_delta_, arc_tolerance_) :
|
||||
std::log10(2 + abs_group_delta_) * default_arc_tolerance);
|
||||
double steps_per_360 = PI / std::acos(1 - arcTol / abs_group_delta_);
|
||||
if (steps_per_360 > abs_group_delta_ * PI)
|
||||
steps_per_360 = abs_group_delta_ * PI; //ie avoids excessive precision
|
||||
|
||||
step_sin_ = std::sin(2 * PI / steps_per_360);
|
||||
step_cos_ = std::cos(2 * PI / steps_per_360);
|
||||
if (group_delta_ < 0.0) step_sin_ = -step_sin_;
|
||||
steps_per_rad_ = steps_per_360 / (2 *PI);
|
||||
}
|
||||
|
||||
bool is_joined =
|
||||
(end_type_ == EndType::Polygon) ||
|
||||
(end_type_ == EndType::Joined);
|
||||
Paths64::const_iterator path_iter;
|
||||
for(path_iter = group.paths_in.cbegin(); path_iter != group.paths_in.cend(); ++path_iter)
|
||||
{
|
||||
Path64 path = StripDuplicates(*path_iter, is_joined);
|
||||
Path64::size_type cnt = path.size();
|
||||
if (cnt == 0 || ((cnt < 3) && group.end_type == EndType::Polygon))
|
||||
continue;
|
||||
|
||||
group.path.clear();
|
||||
if (cnt == 1) // single point - only valid with open paths
|
||||
{
|
||||
if (group_delta_ < 1) continue;
|
||||
//single vertex so build a circle or square ...
|
||||
if (group.join_type == JoinType::Round)
|
||||
{
|
||||
double radius = abs_group_delta_;
|
||||
group.path = Ellipse(path[0], radius, radius);
|
||||
#ifdef USINGZ
|
||||
for (auto& p : group.path) p.z = path[0].z;
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
int d = (int)std::ceil(abs_group_delta_);
|
||||
r = Rect64(path[0].x - d, path[0].y - d, path[0].x + d, path[0].y + d);
|
||||
group.path = r.AsPath();
|
||||
#ifdef USINGZ
|
||||
for (auto& p : group.path) p.z = path[0].z;
|
||||
#endif
|
||||
}
|
||||
group.paths_out.push_back(group.path);
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((cnt == 2) && (group.end_type == EndType::Joined))
|
||||
{
|
||||
if (group.join_type == JoinType::Round)
|
||||
end_type_ = EndType::Round;
|
||||
else
|
||||
end_type_ = EndType::Square;
|
||||
}
|
||||
|
||||
BuildNormals(path);
|
||||
if (end_type_ == EndType::Polygon) OffsetPolygon(group, path);
|
||||
else if (end_type_ == EndType::Joined) OffsetOpenJoined(group, path);
|
||||
else OffsetOpenPath(group, path);
|
||||
}
|
||||
}
|
||||
solution.reserve(solution.size() + group.paths_out.size());
|
||||
copy(group.paths_out.begin(), group.paths_out.end(), back_inserter(solution));
|
||||
group.paths_out.clear();
|
||||
}
|
||||
|
||||
void ClipperOffset::ExecuteInternal(double delta)
|
||||
{
|
||||
error_code_ = 0;
|
||||
solution.clear();
|
||||
if (groups_.size() == 0) return;
|
||||
|
||||
if (std::abs(delta) < 0.5)
|
||||
{
|
||||
for (const Group& group : groups_)
|
||||
{
|
||||
solution.reserve(solution.size() + group.paths_in.size());
|
||||
copy(group.paths_in.begin(), group.paths_in.end(), back_inserter(solution));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
temp_lim_ = (miter_limit_ <= 1) ?
|
||||
2.0 :
|
||||
2.0 / (miter_limit_ * miter_limit_);
|
||||
|
||||
delta_ = delta;
|
||||
std::vector<Group>::iterator git;
|
||||
for (git = groups_.begin(); git != groups_.end(); ++git)
|
||||
{
|
||||
DoGroupOffset(*git);
|
||||
if (!error_code_) continue; // all OK
|
||||
solution.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClipperOffset::Execute(double delta, Paths64& paths)
|
||||
{
|
||||
paths.clear();
|
||||
|
||||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
paths = solution;
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed;
|
||||
#ifdef USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
}
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
if (groups_[0].is_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, paths);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, paths);
|
||||
}
|
||||
|
||||
|
||||
void ClipperOffset::Execute(double delta, PolyTree64& polytree)
|
||||
{
|
||||
polytree.Clear();
|
||||
|
||||
ExecuteInternal(delta);
|
||||
if (!solution.size()) return;
|
||||
|
||||
//clean up self-intersections ...
|
||||
Clipper64 c;
|
||||
c.PreserveCollinear = false;
|
||||
//the solution should retain the orientation of the input
|
||||
c.ReverseSolution = reverse_solution_ != groups_[0].is_reversed;
|
||||
#ifdef USINGZ
|
||||
if (zCallback64_) {
|
||||
c.SetZCallback(zCallback64_);
|
||||
}
|
||||
#endif
|
||||
c.AddSubject(solution);
|
||||
if (groups_[0].is_reversed)
|
||||
c.Execute(ClipType::Union, FillRule::Negative, polytree);
|
||||
else
|
||||
c.Execute(ClipType::Union, FillRule::Positive, polytree);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
976
thirdparty/clipper2/src/clipper.rectclip.cpp
vendored
Normal file
976
thirdparty/clipper2/src/clipper.rectclip.cpp
vendored
Normal file
@@ -0,0 +1,976 @@
|
||||
/*******************************************************************************
|
||||
* Author : Angus Johnson *
|
||||
* Date : 14 February 2023 *
|
||||
* Website : http://www.angusj.com *
|
||||
* Copyright : Angus Johnson 2010-2023 *
|
||||
* Purpose : FAST rectangular clipping *
|
||||
* License : http://www.boost.org/LICENSE_1_0.txt *
|
||||
*******************************************************************************/
|
||||
|
||||
#include <cmath>
|
||||
#include "clipper2/clipper.h"
|
||||
#include "clipper2/clipper.rectclip.h"
|
||||
|
||||
namespace Clipper2Lib {
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Miscellaneous methods
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
inline bool Path1ContainsPath2(const Path64& path1, const Path64& path2)
|
||||
{
|
||||
int io_count = 0;
|
||||
// precondition: no (significant) overlap
|
||||
for (const Point64& pt : path2)
|
||||
{
|
||||
PointInPolygonResult pip = PointInPolygon(pt, path1);
|
||||
switch (pip)
|
||||
{
|
||||
case PointInPolygonResult::IsOutside: ++io_count; break;
|
||||
case PointInPolygonResult::IsInside: --io_count; break;
|
||||
default: continue;
|
||||
}
|
||||
if (std::abs(io_count) > 1) break;
|
||||
}
|
||||
return io_count <= 0;
|
||||
}
|
||||
|
||||
inline bool GetLocation(const Rect64& rec,
|
||||
const Point64& pt, Location& loc)
|
||||
{
|
||||
if (pt.x == rec.left && pt.y >= rec.top && pt.y <= rec.bottom)
|
||||
{
|
||||
loc = Location::Left;
|
||||
return false;
|
||||
}
|
||||
else if (pt.x == rec.right && pt.y >= rec.top && pt.y <= rec.bottom)
|
||||
{
|
||||
loc = Location::Right;
|
||||
return false;
|
||||
}
|
||||
else if (pt.y == rec.top && pt.x >= rec.left && pt.x <= rec.right)
|
||||
{
|
||||
loc = Location::Top;
|
||||
return false;
|
||||
}
|
||||
else if (pt.y == rec.bottom && pt.x >= rec.left && pt.x <= rec.right)
|
||||
{
|
||||
loc = Location::Bottom;
|
||||
return false;
|
||||
}
|
||||
else if (pt.x < rec.left) loc = Location::Left;
|
||||
else if (pt.x > rec.right) loc = Location::Right;
|
||||
else if (pt.y < rec.top) loc = Location::Top;
|
||||
else if (pt.y > rec.bottom) loc = Location::Bottom;
|
||||
else loc = Location::Inside;
|
||||
return true;
|
||||
}
|
||||
|
||||
inline bool GetIntersection(const Path64& rectPath,
|
||||
const Point64& p, const Point64& p2, Location& loc, Point64& ip)
|
||||
{
|
||||
// gets the intersection closest to 'p'
|
||||
// when Result = false, loc will remain unchanged
|
||||
switch (loc)
|
||||
{
|
||||
case Location::Left:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Top:
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
else if (p.x < rectPath[0].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (p.x > rectPath[1].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Right:
|
||||
if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
else if (p.y < rectPath[0].y &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
case Location::Bottom:
|
||||
if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
else if (p.x < rectPath[3].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (p.x > rectPath[2].x &&
|
||||
SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
|
||||
default: // loc == rInside
|
||||
if (SegmentsIntersect(p, p2, rectPath[0], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[3], ip);
|
||||
loc = Location::Left;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[0], rectPath[1], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[0], rectPath[1], ip);
|
||||
loc = Location::Top;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[1], rectPath[2], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[1], rectPath[2], ip);
|
||||
loc = Location::Right;
|
||||
}
|
||||
else if (SegmentsIntersect(p, p2, rectPath[2], rectPath[3], true))
|
||||
{
|
||||
GetIntersectPoint(p, p2, rectPath[2], rectPath[3], ip);
|
||||
loc = Location::Bottom;
|
||||
}
|
||||
else return false;
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
inline Location GetAdjacentLocation(Location loc, bool isClockwise)
|
||||
{
|
||||
int delta = (isClockwise) ? 1 : 3;
|
||||
return static_cast<Location>((static_cast<int>(loc) + delta) % 4);
|
||||
}
|
||||
|
||||
inline bool HeadingClockwise(Location prev, Location curr)
|
||||
{
|
||||
return (static_cast<int>(prev) + 1) % 4 == static_cast<int>(curr);
|
||||
}
|
||||
|
||||
inline bool AreOpposites(Location prev, Location curr)
|
||||
{
|
||||
return abs(static_cast<int>(prev) - static_cast<int>(curr)) == 2;
|
||||
}
|
||||
|
||||
inline bool IsClockwise(Location prev, Location curr,
|
||||
const Point64& prev_pt, const Point64& curr_pt, const Point64& rect_mp)
|
||||
{
|
||||
if (AreOpposites(prev, curr))
|
||||
return CrossProduct(prev_pt, rect_mp, curr_pt) < 0;
|
||||
else
|
||||
return HeadingClockwise(prev, curr);
|
||||
}
|
||||
|
||||
inline OutPt2* UnlinkOp(OutPt2* op)
|
||||
{
|
||||
if (op->next == op) return nullptr;
|
||||
op->prev->next = op->next;
|
||||
op->next->prev = op->prev;
|
||||
return op->next;
|
||||
}
|
||||
|
||||
inline OutPt2* UnlinkOpBack(OutPt2* op)
|
||||
{
|
||||
if (op->next == op) return nullptr;
|
||||
op->prev->next = op->next;
|
||||
op->next->prev = op->prev;
|
||||
return op->prev;
|
||||
}
|
||||
|
||||
inline uint32_t GetEdgesForPt(const Point64& pt, const Rect64& rec)
|
||||
{
|
||||
uint32_t result = 0;
|
||||
if (pt.x == rec.left) result = 1;
|
||||
else if (pt.x == rec.right) result = 4;
|
||||
if (pt.y == rec.top) result += 2;
|
||||
else if (pt.y == rec.bottom) result += 8;
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool IsHeadingClockwise(const Point64& pt1, const Point64& pt2, int edgeIdx)
|
||||
{
|
||||
switch (edgeIdx)
|
||||
{
|
||||
case 0: return pt2.y < pt1.y;
|
||||
case 1: return pt2.x > pt1.x;
|
||||
case 2: return pt2.y > pt1.y;
|
||||
default: return pt2.x < pt1.x;
|
||||
}
|
||||
}
|
||||
|
||||
inline bool HasHorzOverlap(const Point64& left1, const Point64& right1,
|
||||
const Point64& left2, const Point64& right2)
|
||||
{
|
||||
return (left1.x < right2.x) && (right1.x > left2.x);
|
||||
}
|
||||
|
||||
inline bool HasVertOverlap(const Point64& top1, const Point64& bottom1,
|
||||
const Point64& top2, const Point64& bottom2)
|
||||
{
|
||||
return (top1.y < bottom2.y) && (bottom1.y > top2.y);
|
||||
}
|
||||
|
||||
inline void AddToEdge(OutPt2List& edge, OutPt2* op)
|
||||
{
|
||||
if (op->edge) return;
|
||||
op->edge = &edge;
|
||||
edge.push_back(op);
|
||||
}
|
||||
|
||||
inline void UncoupleEdge(OutPt2* op)
|
||||
{
|
||||
if (!op->edge) return;
|
||||
for (size_t i = 0; i < op->edge->size(); ++i)
|
||||
{
|
||||
OutPt2* op2 = (*op->edge)[i];
|
||||
if (op2 == op)
|
||||
{
|
||||
(*op->edge)[i] = nullptr;
|
||||
break;
|
||||
}
|
||||
}
|
||||
op->edge = nullptr;
|
||||
}
|
||||
|
||||
inline void SetNewOwner(OutPt2* op, size_t new_idx)
|
||||
{
|
||||
op->owner_idx = new_idx;
|
||||
OutPt2* op2 = op->next;
|
||||
while (op2 != op)
|
||||
{
|
||||
op2->owner_idx = new_idx;
|
||||
op2 = op2->next;
|
||||
}
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
// RectClip64
|
||||
//----------------------------------------------------------------------------
|
||||
|
||||
OutPt2* RectClip::Add(Point64 pt, bool start_new)
|
||||
{
|
||||
// this method is only called by InternalExecute.
|
||||
// Later splitting & rejoining won't create additional op's,
|
||||
// though they will change the (non-storage) results_ count.
|
||||
int curr_idx = static_cast<int>(results_.size()) - 1;
|
||||
OutPt2* result;
|
||||
if (curr_idx < 0 || start_new)
|
||||
{
|
||||
result = &op_container_.emplace_back(OutPt2());
|
||||
result->pt = pt;
|
||||
result->next = result;
|
||||
result->prev = result;
|
||||
results_.push_back(result);
|
||||
}
|
||||
else
|
||||
{
|
||||
OutPt2* prevOp = results_[curr_idx];
|
||||
if (prevOp->pt == pt) return prevOp;
|
||||
result = &op_container_.emplace_back(OutPt2());
|
||||
result->owner_idx = curr_idx;
|
||||
result->pt = pt;
|
||||
result->next = prevOp->next;
|
||||
prevOp->next->prev = result;
|
||||
prevOp->next = result;
|
||||
result->prev = prevOp;
|
||||
results_[curr_idx] = result;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void RectClip::AddCorner(Location prev, Location curr)
|
||||
{
|
||||
if (HeadingClockwise(prev, curr))
|
||||
Add(rect_as_path_[static_cast<int>(prev)]);
|
||||
else
|
||||
Add(rect_as_path_[static_cast<int>(curr)]);
|
||||
}
|
||||
|
||||
void RectClip::AddCorner(Location& loc, bool isClockwise)
|
||||
{
|
||||
if (isClockwise)
|
||||
{
|
||||
Add(rect_as_path_[static_cast<int>(loc)]);
|
||||
loc = GetAdjacentLocation(loc, true);
|
||||
}
|
||||
else
|
||||
{
|
||||
loc = GetAdjacentLocation(loc, false);
|
||||
Add(rect_as_path_[static_cast<int>(loc)]);
|
||||
}
|
||||
}
|
||||
|
||||
void RectClip::GetNextLocation(const Path64& path,
|
||||
Location& loc, int& i, int highI)
|
||||
{
|
||||
switch (loc)
|
||||
{
|
||||
case Location::Left:
|
||||
while (i <= highI && path[i].x <= rect_.left) ++i;
|
||||
if (i > highI) break;
|
||||
else if (path[i].x >= rect_.right) loc = Location::Right;
|
||||
else if (path[i].y <= rect_.top) loc = Location::Top;
|
||||
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
|
||||
else loc = Location::Inside;
|
||||
break;
|
||||
|
||||
case Location::Top:
|
||||
while (i <= highI && path[i].y <= rect_.top) ++i;
|
||||
if (i > highI) break;
|
||||
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
|
||||
else if (path[i].x <= rect_.left) loc = Location::Left;
|
||||
else if (path[i].x >= rect_.right) loc = Location::Right;
|
||||
else loc = Location::Inside;
|
||||
break;
|
||||
|
||||
case Location::Right:
|
||||
while (i <= highI && path[i].x >= rect_.right) ++i;
|
||||
if (i > highI) break;
|
||||
else if (path[i].x <= rect_.left) loc = Location::Left;
|
||||
else if (path[i].y <= rect_.top) loc = Location::Top;
|
||||
else if (path[i].y >= rect_.bottom) loc = Location::Bottom;
|
||||
else loc = Location::Inside;
|
||||
break;
|
||||
|
||||
case Location::Bottom:
|
||||
while (i <= highI && path[i].y >= rect_.bottom) ++i;
|
||||
if (i > highI) break;
|
||||
else if (path[i].y <= rect_.top) loc = Location::Top;
|
||||
else if (path[i].x <= rect_.left) loc = Location::Left;
|
||||
else if (path[i].x >= rect_.right) loc = Location::Right;
|
||||
else loc = Location::Inside;
|
||||
break;
|
||||
|
||||
case Location::Inside:
|
||||
while (i <= highI)
|
||||
{
|
||||
if (path[i].x < rect_.left) loc = Location::Left;
|
||||
else if (path[i].x > rect_.right) loc = Location::Right;
|
||||
else if (path[i].y > rect_.bottom) loc = Location::Bottom;
|
||||
else if (path[i].y < rect_.top) loc = Location::Top;
|
||||
else { Add(path[i]); ++i; continue; }
|
||||
break; //inner loop
|
||||
}
|
||||
break;
|
||||
} //switch
|
||||
}
|
||||
|
||||
void RectClip::ExecuteInternal(const Path64& path)
|
||||
{
|
||||
int i = 0, highI = static_cast<int>(path.size()) - 1;
|
||||
Location prev = Location::Inside, loc;
|
||||
Location crossing_loc = Location::Inside;
|
||||
Location first_cross_ = Location::Inside;
|
||||
if (!GetLocation(rect_, path[highI], loc))
|
||||
{
|
||||
i = highI - 1;
|
||||
while (i >= 0 && !GetLocation(rect_, path[i], prev)) --i;
|
||||
if (i < 0)
|
||||
{
|
||||
// all of path must be inside fRect
|
||||
for (const auto& pt : path) Add(pt);
|
||||
return;
|
||||
}
|
||||
if (prev == Location::Inside) loc = Location::Inside;
|
||||
i = 0;
|
||||
}
|
||||
Location startingLoc = loc;
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
while (i <= highI)
|
||||
{
|
||||
prev = loc;
|
||||
Location crossing_prev = crossing_loc;
|
||||
|
||||
GetNextLocation(path, loc, i, highI);
|
||||
|
||||
if (i > highI) break;
|
||||
Point64 ip, ip2;
|
||||
Point64 prev_pt = (i) ?
|
||||
path[static_cast<size_t>(i - 1)] :
|
||||
path[highI];
|
||||
|
||||
crossing_loc = loc;
|
||||
if (!GetIntersection(rect_as_path_,
|
||||
path[i], prev_pt, crossing_loc, ip))
|
||||
{
|
||||
// ie remaining outside
|
||||
if (crossing_prev == Location::Inside)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], rect_mp_);
|
||||
do {
|
||||
start_locs_.push_back(prev);
|
||||
prev = GetAdjacentLocation(prev, isClockw);
|
||||
} while (prev != loc);
|
||||
crossing_loc = crossing_prev; // still not crossed
|
||||
}
|
||||
else if (prev != Location::Inside && prev != loc)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, loc, prev_pt, path[i], rect_mp_);
|
||||
do {
|
||||
AddCorner(prev, isClockw);
|
||||
} while (prev != loc);
|
||||
}
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// we must be crossing the rect boundary to get here
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
if (loc == Location::Inside) // path must be entering rect
|
||||
{
|
||||
if (first_cross_ == Location::Inside)
|
||||
{
|
||||
first_cross_ = crossing_loc;
|
||||
start_locs_.push_back(prev);
|
||||
}
|
||||
else if (prev != crossing_loc)
|
||||
{
|
||||
bool isClockw = IsClockwise(prev, crossing_loc, prev_pt, path[i], rect_mp_);
|
||||
do {
|
||||
AddCorner(prev, isClockw);
|
||||
} while (prev != crossing_loc);
|
||||
}
|
||||
}
|
||||
else if (prev != Location::Inside)
|
||||
{
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
loc = prev;
|
||||
GetIntersection(rect_as_path_, prev_pt, path[i], loc, ip2);
|
||||
if (crossing_prev != Location::Inside)
|
||||
AddCorner(crossing_prev, loc);
|
||||
|
||||
if (first_cross_ == Location::Inside)
|
||||
{
|
||||
first_cross_ = loc;
|
||||
start_locs_.push_back(prev);
|
||||
}
|
||||
|
||||
loc = crossing_loc;
|
||||
Add(ip2);
|
||||
if (ip == ip2)
|
||||
{
|
||||
// it's very likely that path[i] is on rect
|
||||
GetLocation(rect_, path[i], loc);
|
||||
AddCorner(crossing_loc, loc);
|
||||
crossing_loc = loc;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else // path must be exiting rect
|
||||
{
|
||||
loc = crossing_loc;
|
||||
if (first_cross_ == Location::Inside)
|
||||
first_cross_ = crossing_loc;
|
||||
}
|
||||
|
||||
Add(ip);
|
||||
|
||||
} //while i <= highI
|
||||
///////////////////////////////////////////////////
|
||||
|
||||
if (first_cross_ == Location::Inside)
|
||||
{
|
||||
// path never intersects
|
||||
if (startingLoc != Location::Inside)
|
||||
{
|
||||
// path is outside rect
|
||||
// but being outside, it still may not contain rect
|
||||
if (path_bounds_.Contains(rect_) &&
|
||||
Path1ContainsPath2(path, rect_as_path_))
|
||||
{
|
||||
// yep, the path does fully contain rect
|
||||
// so add rect to the solution
|
||||
for (size_t j = 0; j < 4; ++j)
|
||||
{
|
||||
Add(rect_as_path_[j]);
|
||||
// we may well need to do some splitting later, so
|
||||
AddToEdge(edges_[j * 2], results_[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (loc != Location::Inside &&
|
||||
(loc != first_cross_ || start_locs_.size() > 2))
|
||||
{
|
||||
if (start_locs_.size() > 0)
|
||||
{
|
||||
prev = loc;
|
||||
for (auto loc2 : start_locs_)
|
||||
{
|
||||
if (prev == loc2) continue;
|
||||
AddCorner(prev, HeadingClockwise(prev, loc2));
|
||||
prev = loc2;
|
||||
}
|
||||
loc = prev;
|
||||
}
|
||||
if (loc != first_cross_)
|
||||
AddCorner(loc, HeadingClockwise(loc, first_cross_));
|
||||
}
|
||||
}
|
||||
|
||||
void RectClip::CheckEdges()
|
||||
{
|
||||
for (size_t i = 0; i < results_.size(); ++i)
|
||||
{
|
||||
OutPt2* op = results_[i];
|
||||
if (!op) continue;
|
||||
OutPt2* op2 = op;
|
||||
do
|
||||
{
|
||||
if (!CrossProduct(op2->prev->pt,
|
||||
op2->pt, op2->next->pt))
|
||||
{
|
||||
if (op2 == op)
|
||||
{
|
||||
op2 = UnlinkOpBack(op2);
|
||||
if (!op2) break;
|
||||
op = op2->prev;
|
||||
}
|
||||
else
|
||||
{
|
||||
op2 = UnlinkOpBack(op2);
|
||||
if (!op2) break;
|
||||
}
|
||||
}
|
||||
else
|
||||
op2 = op2->next;
|
||||
} while (op2 != op);
|
||||
|
||||
if (!op2)
|
||||
{
|
||||
results_[i] = nullptr;
|
||||
continue;
|
||||
}
|
||||
results_[i] = op; // safety first
|
||||
|
||||
uint32_t edgeSet1 = GetEdgesForPt(op->prev->pt, rect_);
|
||||
op2 = op;
|
||||
do
|
||||
{
|
||||
uint32_t edgeSet2 = GetEdgesForPt(op2->pt, rect_);
|
||||
if (edgeSet2 && !op2->edge)
|
||||
{
|
||||
uint32_t combinedSet = (edgeSet1 & edgeSet2);
|
||||
for (int j = 0; j < 4; ++j)
|
||||
{
|
||||
if (combinedSet & (1 << j))
|
||||
{
|
||||
if (IsHeadingClockwise(op2->prev->pt, op2->pt, j))
|
||||
AddToEdge(edges_[j * 2], op2);
|
||||
else
|
||||
AddToEdge(edges_[j * 2 + 1], op2);
|
||||
}
|
||||
}
|
||||
}
|
||||
edgeSet1 = edgeSet2;
|
||||
op2 = op2->next;
|
||||
} while (op2 != op);
|
||||
}
|
||||
}
|
||||
|
||||
void RectClip::TidyEdges(int idx, OutPt2List& cw, OutPt2List& ccw)
|
||||
{
|
||||
if (ccw.empty()) return;
|
||||
bool isHorz = ((idx == 1) || (idx == 3));
|
||||
bool cwIsTowardLarger = ((idx == 1) || (idx == 2));
|
||||
size_t i = 0, j = 0;
|
||||
OutPt2* p1, * p2, * p1a, * p2a, * op, * op2;
|
||||
|
||||
while (i < cw.size())
|
||||
{
|
||||
p1 = cw[i];
|
||||
if (!p1 || p1->next == p1->prev)
|
||||
{
|
||||
cw[i++]->edge = nullptr;
|
||||
j = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
size_t jLim = ccw.size();
|
||||
while (j < jLim &&
|
||||
(!ccw[j] || ccw[j]->next == ccw[j]->prev)) ++j;
|
||||
|
||||
if (j == jLim)
|
||||
{
|
||||
++i;
|
||||
j = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (cwIsTowardLarger)
|
||||
{
|
||||
// p1 >>>> p1a;
|
||||
// p2 <<<< p2a;
|
||||
p1 = cw[i]->prev;
|
||||
p1a = cw[i];
|
||||
p2 = ccw[j];
|
||||
p2a = ccw[j]->prev;
|
||||
}
|
||||
else
|
||||
{
|
||||
// p1 <<<< p1a;
|
||||
// p2 >>>> p2a;
|
||||
p1 = cw[i];
|
||||
p1a = cw[i]->prev;
|
||||
p2 = ccw[j]->prev;
|
||||
p2a = ccw[j];
|
||||
}
|
||||
|
||||
if ((isHorz && !HasHorzOverlap(p1->pt, p1a->pt, p2->pt, p2a->pt)) ||
|
||||
(!isHorz && !HasVertOverlap(p1->pt, p1a->pt, p2->pt, p2a->pt)))
|
||||
{
|
||||
++j;
|
||||
continue;
|
||||
}
|
||||
|
||||
// to get here we're either splitting or rejoining
|
||||
bool isRejoining = cw[i]->owner_idx != ccw[j]->owner_idx;
|
||||
|
||||
if (isRejoining)
|
||||
{
|
||||
results_[p2->owner_idx] = nullptr;
|
||||
SetNewOwner(p2, p1->owner_idx);
|
||||
}
|
||||
|
||||
// do the split or re-join
|
||||
if (cwIsTowardLarger)
|
||||
{
|
||||
// p1 >> | >> p1a;
|
||||
// p2 << | << p2a;
|
||||
p1->next = p2;
|
||||
p2->prev = p1;
|
||||
p1a->prev = p2a;
|
||||
p2a->next = p1a;
|
||||
}
|
||||
else
|
||||
{
|
||||
// p1 << | << p1a;
|
||||
// p2 >> | >> p2a;
|
||||
p1->prev = p2;
|
||||
p2->next = p1;
|
||||
p1a->next = p2a;
|
||||
p2a->prev = p1a;
|
||||
}
|
||||
|
||||
if (!isRejoining)
|
||||
{
|
||||
size_t new_idx = results_.size();
|
||||
results_.push_back(p1a);
|
||||
SetNewOwner(p1a, new_idx);
|
||||
}
|
||||
|
||||
if (cwIsTowardLarger)
|
||||
{
|
||||
op = p2;
|
||||
op2 = p1a;
|
||||
}
|
||||
else
|
||||
{
|
||||
op = p1;
|
||||
op2 = p2a;
|
||||
}
|
||||
results_[op->owner_idx] = op;
|
||||
results_[op2->owner_idx] = op2;
|
||||
|
||||
// and now lots of work to get ready for the next loop
|
||||
|
||||
bool opIsLarger, op2IsLarger;
|
||||
if (isHorz) // X
|
||||
{
|
||||
opIsLarger = op->pt.x > op->prev->pt.x;
|
||||
op2IsLarger = op2->pt.x > op2->prev->pt.x;
|
||||
}
|
||||
else // Y
|
||||
{
|
||||
opIsLarger = op->pt.y > op->prev->pt.y;
|
||||
op2IsLarger = op2->pt.y > op2->prev->pt.y;
|
||||
}
|
||||
|
||||
if ((op->next == op->prev) ||
|
||||
(op->pt == op->prev->pt))
|
||||
{
|
||||
if (op2IsLarger == cwIsTowardLarger)
|
||||
{
|
||||
cw[i] = op2;
|
||||
ccw[j++] = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
ccw[j] = op2;
|
||||
cw[i++] = nullptr;
|
||||
}
|
||||
}
|
||||
else if ((op2->next == op2->prev) ||
|
||||
(op2->pt == op2->prev->pt))
|
||||
{
|
||||
if (opIsLarger == cwIsTowardLarger)
|
||||
{
|
||||
cw[i] = op;
|
||||
ccw[j++] = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
ccw[j] = op;
|
||||
cw[i++] = nullptr;
|
||||
}
|
||||
}
|
||||
else if (opIsLarger == op2IsLarger)
|
||||
{
|
||||
if (opIsLarger == cwIsTowardLarger)
|
||||
{
|
||||
cw[i] = op;
|
||||
UncoupleEdge(op2);
|
||||
AddToEdge(cw, op2);
|
||||
ccw[j++] = nullptr;
|
||||
}
|
||||
else
|
||||
{
|
||||
cw[i++] = nullptr;
|
||||
ccw[j] = op2;
|
||||
UncoupleEdge(op);
|
||||
AddToEdge(ccw, op);
|
||||
j = 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (opIsLarger == cwIsTowardLarger)
|
||||
cw[i] = op;
|
||||
else
|
||||
ccw[j] = op;
|
||||
if (op2IsLarger == cwIsTowardLarger)
|
||||
cw[i] = op2;
|
||||
else
|
||||
ccw[j] = op2;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Path64 RectClip::GetPath(OutPt2*& op)
|
||||
{
|
||||
if (!op || op->next == op->prev) return Path64();
|
||||
|
||||
OutPt2* op2 = op->next;
|
||||
while (op2 && op2 != op)
|
||||
{
|
||||
if (CrossProduct(op2->prev->pt,
|
||||
op2->pt, op2->next->pt) == 0)
|
||||
{
|
||||
op = op2->prev;
|
||||
op2 = UnlinkOp(op2);
|
||||
}
|
||||
else
|
||||
op2 = op2->next;
|
||||
}
|
||||
op = op2; // needed for op cleanup
|
||||
if (!op2) return Path64();
|
||||
|
||||
Path64 result;
|
||||
result.push_back(op->pt);
|
||||
op2 = op->next;
|
||||
while (op2 != op)
|
||||
{
|
||||
result.push_back(op2->pt);
|
||||
op2 = op2->next;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
Paths64 RectClip::Execute(const Paths64& paths, bool convex_only)
|
||||
{
|
||||
Paths64 result;
|
||||
if (rect_.IsEmpty()) return result;
|
||||
|
||||
for (const auto& path : paths)
|
||||
{
|
||||
if (path.size() < 3) continue;
|
||||
path_bounds_ = GetBounds(path);
|
||||
if (!rect_.Intersects(path_bounds_))
|
||||
continue; // the path must be completely outside rect_
|
||||
else if (rect_.Contains(path_bounds_))
|
||||
{
|
||||
// the path must be completely inside rect_
|
||||
result.push_back(path);
|
||||
continue;
|
||||
}
|
||||
|
||||
ExecuteInternal(path);
|
||||
if (!convex_only)
|
||||
{
|
||||
CheckEdges();
|
||||
for (int i = 0; i < 4; ++i)
|
||||
TidyEdges(i, edges_[i * 2], edges_[i * 2 + 1]);
|
||||
}
|
||||
|
||||
for (OutPt2*& op : results_)
|
||||
{
|
||||
Path64 tmp = GetPath(op);
|
||||
if (!tmp.empty())
|
||||
result.emplace_back(tmp);
|
||||
}
|
||||
|
||||
//clean up after every loop
|
||||
op_container_ = std::deque<OutPt2>();
|
||||
results_.clear();
|
||||
for (OutPt2List edge : edges_) edge.clear();
|
||||
start_locs_.clear();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// RectClipLines
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
Paths64 RectClipLines::Execute(const Paths64& paths)
|
||||
{
|
||||
Paths64 result;
|
||||
if (rect_.IsEmpty()) return result;
|
||||
|
||||
for (const auto& path : paths)
|
||||
{
|
||||
if (path.size() < 2) continue;
|
||||
Rect64 pathrec = GetBounds(path);
|
||||
|
||||
if (!rect_.Intersects(pathrec)) continue;
|
||||
|
||||
ExecuteInternal(path);
|
||||
|
||||
for (OutPt2*& op : results_)
|
||||
{
|
||||
Path64 tmp = GetPath(op);
|
||||
if (!tmp.empty())
|
||||
result.emplace_back(tmp);
|
||||
}
|
||||
results_.clear();
|
||||
|
||||
op_container_ = std::deque<OutPt2>();
|
||||
start_locs_.clear();
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
void RectClipLines::ExecuteInternal(const Path64& path)
|
||||
{
|
||||
if (rect_.IsEmpty() || path.size() < 2) return;
|
||||
|
||||
results_.clear();
|
||||
op_container_ = std::deque<OutPt2>();
|
||||
start_locs_.clear();
|
||||
|
||||
int i = 1, highI = static_cast<int>(path.size()) - 1;
|
||||
|
||||
Location prev = Location::Inside, loc;
|
||||
Location crossing_loc;
|
||||
if (!GetLocation(rect_, path[0], loc))
|
||||
{
|
||||
while (i <= highI && !GetLocation(rect_, path[i], prev)) ++i;
|
||||
if (i > highI)
|
||||
{
|
||||
// all of path must be inside fRect
|
||||
for (const auto& pt : path) Add(pt);
|
||||
return;
|
||||
}
|
||||
if (prev == Location::Inside) loc = Location::Inside;
|
||||
i = 1;
|
||||
}
|
||||
if (loc == Location::Inside) Add(path[0]);
|
||||
|
||||
///////////////////////////////////////////////////
|
||||
while (i <= highI)
|
||||
{
|
||||
prev = loc;
|
||||
GetNextLocation(path, loc, i, highI);
|
||||
if (i > highI) break;
|
||||
Point64 ip, ip2;
|
||||
Point64 prev_pt = path[static_cast<size_t>(i - 1)];
|
||||
|
||||
crossing_loc = loc;
|
||||
if (!GetIntersection(rect_as_path_,
|
||||
path[i], prev_pt, crossing_loc, ip))
|
||||
{
|
||||
// ie remaining outside
|
||||
++i;
|
||||
continue;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////
|
||||
// we must be crossing the rect boundary to get here
|
||||
////////////////////////////////////////////////////
|
||||
|
||||
if (loc == Location::Inside) // path must be entering rect
|
||||
{
|
||||
Add(ip, true);
|
||||
}
|
||||
else if (prev != Location::Inside)
|
||||
{
|
||||
// passing right through rect. 'ip' here will be the second
|
||||
// intersect pt but we'll also need the first intersect pt (ip2)
|
||||
crossing_loc = prev;
|
||||
GetIntersection(rect_as_path_,
|
||||
prev_pt, path[i], crossing_loc, ip2);
|
||||
Add(ip2, true);
|
||||
Add(ip);
|
||||
}
|
||||
else // path must be exiting rect
|
||||
{
|
||||
Add(ip);
|
||||
}
|
||||
} //while i <= highI
|
||||
///////////////////////////////////////////////////
|
||||
}
|
||||
|
||||
Path64 RectClipLines::GetPath(OutPt2*& op)
|
||||
{
|
||||
Path64 result;
|
||||
if (!op || op == op->next) return result;
|
||||
op = op->next; // starting at path beginning
|
||||
result.push_back(op->pt);
|
||||
OutPt2 *op2 = op->next;
|
||||
while (op2 != op)
|
||||
{
|
||||
result.push_back(op2->pt);
|
||||
op2 = op2->next;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
Reference in New Issue
Block a user