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Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
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@@ -57,47 +57,59 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
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const Vector3 *vr = varray.ptr();
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const Vector3 *nr = nullptr;
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if (arrays[Mesh::ARRAY_NORMAL].get_type() != Variant::NIL)
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if (arrays[Mesh::ARRAY_NORMAL].get_type() != Variant::NIL) {
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nr = arrays[Mesh::ARRAY_NORMAL].operator Vector<Vector3>().ptr();
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}
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const real_t *ta = nullptr;
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if (arrays[Mesh::ARRAY_TANGENT].get_type() != Variant::NIL)
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if (arrays[Mesh::ARRAY_TANGENT].get_type() != Variant::NIL) {
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ta = arrays[Mesh::ARRAY_TANGENT].operator Vector<real_t>().ptr();
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}
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const Vector2 *uv = nullptr;
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if (arrays[Mesh::ARRAY_TEX_UV].get_type() != Variant::NIL)
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if (arrays[Mesh::ARRAY_TEX_UV].get_type() != Variant::NIL) {
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uv = arrays[Mesh::ARRAY_TEX_UV].operator Vector<Vector2>().ptr();
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}
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const Vector2 *uv2 = nullptr;
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if (arrays[Mesh::ARRAY_TEX_UV2].get_type() != Variant::NIL)
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if (arrays[Mesh::ARRAY_TEX_UV2].get_type() != Variant::NIL) {
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uv2 = arrays[Mesh::ARRAY_TEX_UV2].operator Vector<Vector2>().ptr();
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}
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const Color *col = nullptr;
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if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL)
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if (arrays[Mesh::ARRAY_COLOR].get_type() != Variant::NIL) {
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col = arrays[Mesh::ARRAY_COLOR].operator Vector<Color>().ptr();
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}
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const int *bo = nullptr;
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if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL)
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if (arrays[Mesh::ARRAY_BONES].get_type() != Variant::NIL) {
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bo = arrays[Mesh::ARRAY_BONES].operator Vector<int>().ptr();
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}
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const real_t *we = nullptr;
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if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL)
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if (arrays[Mesh::ARRAY_WEIGHTS].get_type() != Variant::NIL) {
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we = arrays[Mesh::ARRAY_WEIGHTS].operator Vector<real_t>().ptr();
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}
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vertices.resize(vcount);
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for (int i = 0; i < vcount; i++) {
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Vertex v;
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v.vertex = vr[i];
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if (nr)
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if (nr) {
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v.normal = nr[i];
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if (ta)
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}
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if (ta) {
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v.tangent = Plane(ta[i * 4 + 0], ta[i * 4 + 1], ta[i * 4 + 2], ta[i * 4 + 3]);
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if (uv)
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}
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if (uv) {
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v.uv = uv[i];
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if (uv2)
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}
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if (uv2) {
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v.uv2 = uv2[i];
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if (col)
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}
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if (col) {
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v.color = col[i];
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}
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if (we) {
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v.weights.push_back(we[i * 4 + 0]);
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@@ -124,8 +136,9 @@ Error MeshDataTool::create_from_surface(const Ref<ArrayMesh> &p_mesh, int p_surf
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//make code simpler
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indices.resize(vcount);
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int *iw = indices.ptrw();
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for (int i = 0; i < vcount; i++)
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for (int i = 0; i < vcount; i++) {
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iw[i] = i;
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}
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}
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int icount = indices.size();
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@@ -238,20 +251,24 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
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const Vertex &vtx = vertices[i];
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vr[i] = vtx.vertex;
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if (nr)
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if (nr) {
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nr[i] = vtx.normal;
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}
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if (ta) {
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ta[i * 4 + 0] = vtx.tangent.normal.x;
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ta[i * 4 + 1] = vtx.tangent.normal.y;
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ta[i * 4 + 2] = vtx.tangent.normal.z;
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ta[i * 4 + 3] = vtx.tangent.d;
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}
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if (uv)
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if (uv) {
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uv[i] = vtx.uv;
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if (uv2)
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}
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if (uv2) {
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uv2[i] = vtx.uv2;
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if (col)
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}
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if (col) {
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col[i] = vtx.color;
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}
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if (we) {
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we[i * 4 + 0] = vtx.weights[0];
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@@ -280,20 +297,27 @@ Error MeshDataTool::commit_to_surface(const Ref<ArrayMesh> &p_mesh) {
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arr[Mesh::ARRAY_VERTEX] = v;
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arr[Mesh::ARRAY_INDEX] = in;
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if (n.size())
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if (n.size()) {
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arr[Mesh::ARRAY_NORMAL] = n;
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if (c.size())
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}
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if (c.size()) {
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arr[Mesh::ARRAY_COLOR] = c;
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if (u.size())
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}
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if (u.size()) {
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arr[Mesh::ARRAY_TEX_UV] = u;
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if (u2.size())
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}
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if (u2.size()) {
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arr[Mesh::ARRAY_TEX_UV2] = u2;
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if (t.size())
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}
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if (t.size()) {
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arr[Mesh::ARRAY_TANGENT] = t;
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if (b.size())
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}
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if (b.size()) {
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arr[Mesh::ARRAY_BONES] = b;
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if (w.size())
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}
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if (w.size()) {
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arr[Mesh::ARRAY_WEIGHTS] = w;
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}
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Ref<ArrayMesh> ncmesh = p_mesh;
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int sc = ncmesh->get_surface_count();
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