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Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
@@ -109,8 +109,9 @@ void SceneTree::node_removed(Node *p_node) {
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current_scene = nullptr;
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}
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emit_signal(node_removed_name, p_node);
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if (call_lock > 0)
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if (call_lock > 0) {
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call_skip.insert(p_node);
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}
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}
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void SceneTree::node_renamed(Node *p_node) {
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@@ -135,14 +136,16 @@ void SceneTree::remove_from_group(const StringName &p_group, Node *p_node) {
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ERR_FAIL_COND(!E);
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E->get().nodes.erase(p_node);
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if (E->get().nodes.empty())
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if (E->get().nodes.empty()) {
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group_map.erase(E);
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}
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}
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void SceneTree::make_group_changed(const StringName &p_group) {
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Map<StringName, Group>::Element *E = group_map.find(p_group);
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if (E)
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if (E) {
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E->get().changed = true;
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}
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}
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void SceneTree::flush_transform_notifications() {
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@@ -163,8 +166,9 @@ void SceneTree::_flush_ugc() {
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Map<UGCall, Vector<Variant>>::Element *E = unique_group_calls.front();
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Variant v[VARIANT_ARG_MAX];
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for (int i = 0; i < E->get().size(); i++)
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for (int i = 0; i < E->get().size(); i++) {
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v[i] = E->get()[i];
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}
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call_group_flags(GROUP_CALL_REALTIME, E->key().group, E->key().call, v[0], v[1], v[2], v[3], v[4]);
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@@ -175,10 +179,12 @@ void SceneTree::_flush_ugc() {
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}
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void SceneTree::_update_group_order(Group &g, bool p_use_priority) {
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if (!g.changed)
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if (!g.changed) {
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return;
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if (g.nodes.empty())
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}
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if (g.nodes.empty()) {
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return;
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}
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Node **nodes = g.nodes.ptrw();
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int node_count = g.nodes.size();
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@@ -195,11 +201,13 @@ void SceneTree::_update_group_order(Group &g, bool p_use_priority) {
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void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_group, const StringName &p_function, VARIANT_ARG_DECLARE) {
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Map<StringName, Group>::Element *E = group_map.find(p_group);
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if (!E)
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if (!E) {
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return;
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}
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Group &g = E->get();
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if (g.nodes.empty())
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if (g.nodes.empty()) {
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return;
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}
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if (p_call_flags & GROUP_CALL_UNIQUE && !(p_call_flags & GROUP_CALL_REALTIME)) {
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ERR_FAIL_COND(ugc_locked);
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@@ -208,15 +216,17 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
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ug.call = p_function;
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ug.group = p_group;
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if (unique_group_calls.has(ug))
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if (unique_group_calls.has(ug)) {
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return;
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}
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VARIANT_ARGPTRS;
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Vector<Variant> args;
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for (int i = 0; i < VARIANT_ARG_MAX; i++) {
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if (argptr[i]->get_type() == Variant::NIL)
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if (argptr[i]->get_type() == Variant::NIL) {
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break;
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}
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args.push_back(*argptr[i]);
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}
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@@ -234,45 +244,54 @@ void SceneTree::call_group_flags(uint32_t p_call_flags, const StringName &p_grou
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if (p_call_flags & GROUP_CALL_REVERSE) {
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for (int i = node_count - 1; i >= 0; i--) {
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if (call_lock && call_skip.has(nodes[i]))
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if (call_lock && call_skip.has(nodes[i])) {
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continue;
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}
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if (p_call_flags & GROUP_CALL_REALTIME) {
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if (p_call_flags & GROUP_CALL_MULTILEVEL)
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if (p_call_flags & GROUP_CALL_MULTILEVEL) {
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nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS);
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else
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} else {
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nodes[i]->call(p_function, VARIANT_ARG_PASS);
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} else
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}
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} else {
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MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
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}
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}
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} else {
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for (int i = 0; i < node_count; i++) {
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if (call_lock && call_skip.has(nodes[i]))
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if (call_lock && call_skip.has(nodes[i])) {
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continue;
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}
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if (p_call_flags & GROUP_CALL_REALTIME) {
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if (p_call_flags & GROUP_CALL_MULTILEVEL)
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if (p_call_flags & GROUP_CALL_MULTILEVEL) {
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nodes[i]->call_multilevel(p_function, VARIANT_ARG_PASS);
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else
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} else {
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nodes[i]->call(p_function, VARIANT_ARG_PASS);
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} else
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}
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} else {
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MessageQueue::get_singleton()->push_call(nodes[i], p_function, VARIANT_ARG_PASS);
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}
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}
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}
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call_lock--;
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if (call_lock == 0)
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if (call_lock == 0) {
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call_skip.clear();
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}
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}
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void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_group, int p_notification) {
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Map<StringName, Group>::Element *E = group_map.find(p_group);
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if (!E)
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if (!E) {
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return;
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}
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Group &g = E->get();
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if (g.nodes.empty())
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if (g.nodes.empty()) {
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return;
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}
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_update_group_order(g);
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@@ -284,39 +303,46 @@ void SceneTree::notify_group_flags(uint32_t p_call_flags, const StringName &p_gr
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if (p_call_flags & GROUP_CALL_REVERSE) {
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for (int i = node_count - 1; i >= 0; i--) {
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if (call_lock && call_skip.has(nodes[i]))
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if (call_lock && call_skip.has(nodes[i])) {
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continue;
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}
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if (p_call_flags & GROUP_CALL_REALTIME)
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if (p_call_flags & GROUP_CALL_REALTIME) {
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nodes[i]->notification(p_notification);
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else
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} else {
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MessageQueue::get_singleton()->push_notification(nodes[i], p_notification);
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}
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}
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} else {
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for (int i = 0; i < node_count; i++) {
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if (call_lock && call_skip.has(nodes[i]))
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if (call_lock && call_skip.has(nodes[i])) {
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continue;
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}
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if (p_call_flags & GROUP_CALL_REALTIME)
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if (p_call_flags & GROUP_CALL_REALTIME) {
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nodes[i]->notification(p_notification);
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else
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} else {
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MessageQueue::get_singleton()->push_notification(nodes[i], p_notification);
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}
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}
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}
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call_lock--;
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if (call_lock == 0)
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if (call_lock == 0) {
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call_skip.clear();
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}
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}
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void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group, const String &p_name, const Variant &p_value) {
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Map<StringName, Group>::Element *E = group_map.find(p_group);
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if (!E)
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if (!E) {
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return;
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}
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Group &g = E->get();
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if (g.nodes.empty())
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if (g.nodes.empty()) {
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return;
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}
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_update_group_order(g);
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@@ -328,30 +354,35 @@ void SceneTree::set_group_flags(uint32_t p_call_flags, const StringName &p_group
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if (p_call_flags & GROUP_CALL_REVERSE) {
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for (int i = node_count - 1; i >= 0; i--) {
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if (call_lock && call_skip.has(nodes[i]))
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if (call_lock && call_skip.has(nodes[i])) {
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continue;
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}
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if (p_call_flags & GROUP_CALL_REALTIME)
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if (p_call_flags & GROUP_CALL_REALTIME) {
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nodes[i]->set(p_name, p_value);
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else
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} else {
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MessageQueue::get_singleton()->push_set(nodes[i], p_name, p_value);
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}
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}
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} else {
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for (int i = 0; i < node_count; i++) {
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if (call_lock && call_skip.has(nodes[i]))
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if (call_lock && call_skip.has(nodes[i])) {
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continue;
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}
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if (p_call_flags & GROUP_CALL_REALTIME)
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if (p_call_flags & GROUP_CALL_REALTIME) {
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nodes[i]->set(p_name, p_value);
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else
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} else {
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MessageQueue::get_singleton()->push_set(nodes[i], p_name, p_value);
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}
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}
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}
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call_lock--;
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if (call_lock == 0)
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if (call_lock == 0) {
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call_skip.clear();
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}
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}
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void SceneTree::call_group(const StringName &p_group, const StringName &p_function, VARIANT_ARG_DECLARE) {
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@@ -631,8 +662,9 @@ Color SceneTree::get_debug_navigation_disabled_color() const {
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}
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Ref<Material> SceneTree::get_debug_navigation_material() {
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if (navigation_material.is_valid())
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if (navigation_material.is_valid()) {
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return navigation_material;
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}
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Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
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line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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@@ -647,8 +679,9 @@ Ref<Material> SceneTree::get_debug_navigation_material() {
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}
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Ref<Material> SceneTree::get_debug_navigation_disabled_material() {
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if (navigation_disabled_material.is_valid())
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if (navigation_disabled_material.is_valid()) {
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return navigation_disabled_material;
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}
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Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
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line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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@@ -663,8 +696,9 @@ Ref<Material> SceneTree::get_debug_navigation_disabled_material() {
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}
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Ref<Material> SceneTree::get_debug_collision_material() {
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if (collision_material.is_valid())
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if (collision_material.is_valid()) {
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return collision_material;
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}
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Ref<StandardMaterial3D> line_material = Ref<StandardMaterial3D>(memnew(StandardMaterial3D));
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line_material->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
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@@ -679,8 +713,9 @@ Ref<Material> SceneTree::get_debug_collision_material() {
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}
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Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
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if (debug_contact_mesh.is_valid())
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if (debug_contact_mesh.is_valid()) {
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return debug_contact_mesh;
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}
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debug_contact_mesh = Ref<ArrayMesh>(memnew(ArrayMesh));
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@@ -714,12 +749,14 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
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/* clang-format on */
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Vector<int> indices;
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for (int i = 0; i < 8 * 3; i++)
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for (int i = 0; i < 8 * 3; i++) {
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indices.push_back(diamond_faces[i]);
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}
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Vector<Vector3> vertices;
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for (int i = 0; i < 6; i++)
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for (int i = 0; i < 6; i++) {
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vertices.push_back(diamond[i] * 0.1);
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}
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Array arr;
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arr.resize(Mesh::ARRAY_MAX);
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@@ -733,14 +770,16 @@ Ref<ArrayMesh> SceneTree::get_debug_contact_mesh() {
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}
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void SceneTree::set_pause(bool p_enabled) {
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if (p_enabled == pause)
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if (p_enabled == pause) {
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return;
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}
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pause = p_enabled;
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NavigationServer3D::get_singleton()->set_active(!p_enabled);
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PhysicsServer3D::get_singleton()->set_active(!p_enabled);
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PhysicsServer2D::get_singleton()->set_active(!p_enabled);
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if (get_root())
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if (get_root()) {
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get_root()->propagate_notification(p_enabled ? Node::NOTIFICATION_PAUSED : Node::NOTIFICATION_UNPAUSED);
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}
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}
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bool SceneTree::is_paused() const {
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@@ -749,11 +788,13 @@ bool SceneTree::is_paused() const {
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void SceneTree::_notify_group_pause(const StringName &p_group, int p_notification) {
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Map<StringName, Group>::Element *E = group_map.find(p_group);
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if (!E)
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if (!E) {
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return;
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}
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Group &g = E->get();
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if (g.nodes.empty())
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if (g.nodes.empty()) {
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return;
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}
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_update_group_order(g, p_notification == Node::NOTIFICATION_PROCESS || p_notification == Node::NOTIFICATION_INTERNAL_PROCESS || p_notification == Node::NOTIFICATION_PHYSICS_PROCESS || p_notification == Node::NOTIFICATION_INTERNAL_PHYSICS_PROCESS);
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@@ -768,21 +809,25 @@ void SceneTree::_notify_group_pause(const StringName &p_group, int p_notificatio
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for (int i = 0; i < node_count; i++) {
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Node *n = nodes[i];
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if (call_lock && call_skip.has(n))
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if (call_lock && call_skip.has(n)) {
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continue;
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}
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if (!n->can_process())
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if (!n->can_process()) {
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continue;
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if (!n->can_process_notification(p_notification))
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}
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if (!n->can_process_notification(p_notification)) {
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continue;
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}
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n->notification(p_notification);
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//ERR_FAIL_COND(node_count != g.nodes.size());
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}
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call_lock--;
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if (call_lock == 0)
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if (call_lock == 0) {
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call_skip.clear();
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}
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}
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/*
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@@ -799,11 +844,13 @@ void SceneMainLoop::_update_listener_2d() {
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void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p_method, const Ref<InputEvent> &p_input, Viewport *p_viewport) {
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Map<StringName, Group>::Element *E = group_map.find(p_group);
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if (!E)
|
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if (!E) {
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return;
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}
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Group &g = E->get();
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if (g.nodes.empty())
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if (g.nodes.empty()) {
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return;
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}
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_update_group_order(g);
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@@ -820,23 +867,27 @@ void SceneTree::_call_input_pause(const StringName &p_group, const StringName &p
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call_lock++;
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for (int i = node_count - 1; i >= 0; i--) {
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if (p_viewport->is_input_handled())
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if (p_viewport->is_input_handled()) {
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break;
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}
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Node *n = nodes[i];
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if (call_lock && call_skip.has(n))
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if (call_lock && call_skip.has(n)) {
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continue;
|
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}
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|
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if (!n->can_process())
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if (!n->can_process()) {
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continue;
|
||||
}
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n->call_multilevel(p_method, (const Variant **)v, 1);
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//ERR_FAIL_COND(node_count != g.nodes.size());
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}
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call_lock--;
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if (call_lock == 0)
|
||||
if (call_lock == 0) {
|
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call_skip.clear();
|
||||
}
|
||||
}
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||||
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Variant SceneTree::_call_group_flags(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
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@@ -890,13 +941,15 @@ int64_t SceneTree::get_event_count() const {
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Array SceneTree::_get_nodes_in_group(const StringName &p_group) {
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Array ret;
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||||
Map<StringName, Group>::Element *E = group_map.find(p_group);
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if (!E)
|
||||
if (!E) {
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return ret;
|
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}
|
||||
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_update_group_order(E->get()); //update order just in case
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||||
int nc = E->get().nodes.size();
|
||||
if (nc == 0)
|
||||
if (nc == 0) {
|
||||
return ret;
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||||
}
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||||
|
||||
ret.resize(nc);
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||||
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||||
@@ -914,13 +967,15 @@ bool SceneTree::has_group(const StringName &p_identifier) const {
|
||||
|
||||
void SceneTree::get_nodes_in_group(const StringName &p_group, List<Node *> *p_list) {
|
||||
Map<StringName, Group>::Element *E = group_map.find(p_group);
|
||||
if (!E)
|
||||
if (!E) {
|
||||
return;
|
||||
}
|
||||
|
||||
_update_group_order(E->get()); //update order just in case
|
||||
int nc = E->get().nodes.size();
|
||||
if (nc == 0)
|
||||
if (nc == 0) {
|
||||
return;
|
||||
}
|
||||
Node **ptr = E->get().nodes.ptrw();
|
||||
for (int i = 0; i < nc; i++) {
|
||||
p_list->push_back(ptr[i]);
|
||||
@@ -995,8 +1050,9 @@ void SceneTree::_change_scene(Node *p_to) {
|
||||
|
||||
Error SceneTree::change_scene(const String &p_path) {
|
||||
Ref<PackedScene> new_scene = ResourceLoader::load(p_path);
|
||||
if (new_scene.is_null())
|
||||
if (new_scene.is_null()) {
|
||||
return ERR_CANT_OPEN;
|
||||
}
|
||||
|
||||
return change_scene_to(new_scene);
|
||||
}
|
||||
@@ -1276,8 +1332,9 @@ void SceneTree::get_argument_options(const StringName &p_function, int p_idx, Li
|
||||
}
|
||||
|
||||
SceneTree::SceneTree() {
|
||||
if (singleton == nullptr)
|
||||
if (singleton == nullptr) {
|
||||
singleton = this;
|
||||
}
|
||||
_quit = false;
|
||||
accept_quit = true;
|
||||
quit_on_go_back = true;
|
||||
@@ -1314,8 +1371,9 @@ SceneTree::SceneTree() {
|
||||
|
||||
root = memnew(Window);
|
||||
root->set_name("root");
|
||||
if (!root->get_world_3d().is_valid())
|
||||
if (!root->get_world_3d().is_valid()) {
|
||||
root->set_world_3d(Ref<World3D>(memnew(World3D)));
|
||||
}
|
||||
|
||||
// Initialize network state
|
||||
multiplayer_poll = true;
|
||||
@@ -1340,8 +1398,9 @@ SceneTree::SceneTree() {
|
||||
ResourceLoader::get_recognized_extensions_for_type("Environment", &exts);
|
||||
String ext_hint;
|
||||
for (List<String>::Element *E = exts.front(); E; E = E->next()) {
|
||||
if (ext_hint != String())
|
||||
if (ext_hint != String()) {
|
||||
ext_hint += ",";
|
||||
}
|
||||
ext_hint += "*." + E->get();
|
||||
}
|
||||
//get path
|
||||
@@ -1383,6 +1442,7 @@ SceneTree::~SceneTree() {
|
||||
memdelete(root);
|
||||
}
|
||||
|
||||
if (singleton == this)
|
||||
if (singleton == this) {
|
||||
singleton = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user