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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Style: Enforce braces around if blocks and loops

Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
Rémi Verschelde
2020-05-14 16:41:43 +02:00
parent 07bc4e2f96
commit 0ee0fa42e6
683 changed files with 22803 additions and 12225 deletions

View File

@@ -34,8 +34,9 @@
void NinePatchRect::_notification(int p_what) {
if (p_what == NOTIFICATION_DRAW) {
if (texture.is_null())
if (texture.is_null()) {
return;
}
Rect2 rect = Rect2(Point2(), get_size());
Rect2 src_rect = region_rect;
@@ -86,8 +87,9 @@ void NinePatchRect::_bind_methods() {
}
void NinePatchRect::set_texture(const Ref<Texture2D> &p_tex) {
if (texture == p_tex)
if (texture == p_tex) {
return;
}
texture = p_tex;
update();
/*
@@ -130,8 +132,9 @@ int NinePatchRect::get_patch_margin(Margin p_margin) const {
}
void NinePatchRect::set_region_rect(const Rect2 &p_region_rect) {
if (region_rect == p_region_rect)
if (region_rect == p_region_rect) {
return;
}
region_rect = p_region_rect;