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Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
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@@ -124,8 +124,9 @@ void NoiseTexture::_thread_function(void *p_ud) {
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}
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void NoiseTexture::_queue_update() {
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if (update_queued)
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if (update_queued) {
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return;
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}
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update_queued = true;
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call_deferred("_update_texture");
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@@ -179,8 +180,9 @@ void NoiseTexture::_update_texture() {
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}
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void NoiseTexture::set_noise(Ref<OpenSimplexNoise> p_noise) {
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if (p_noise == noise)
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if (p_noise == noise) {
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return;
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}
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if (noise.is_valid()) {
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noise->disconnect(CoreStringNames::get_singleton()->changed, callable_mp(this, &NoiseTexture::_queue_update));
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}
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@@ -196,22 +198,25 @@ Ref<OpenSimplexNoise> NoiseTexture::get_noise() {
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}
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void NoiseTexture::set_width(int p_width) {
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if (p_width == size.x)
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if (p_width == size.x) {
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return;
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}
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size.x = p_width;
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_queue_update();
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}
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void NoiseTexture::set_height(int p_height) {
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if (p_height == size.y)
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if (p_height == size.y) {
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return;
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}
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size.y = p_height;
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_queue_update();
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}
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void NoiseTexture::set_seamless(bool p_seamless) {
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if (p_seamless == seamless)
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if (p_seamless == seamless) {
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return;
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}
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seamless = p_seamless;
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_queue_update();
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}
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@@ -221,8 +226,9 @@ bool NoiseTexture::get_seamless() {
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}
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void NoiseTexture::set_as_normalmap(bool p_as_normalmap) {
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if (p_as_normalmap == as_normalmap)
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if (p_as_normalmap == as_normalmap) {
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return;
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}
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as_normalmap = p_as_normalmap;
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_queue_update();
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_change_notify();
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@@ -233,11 +239,13 @@ bool NoiseTexture::is_normalmap() {
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}
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void NoiseTexture::set_bump_strength(float p_bump_strength) {
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if (p_bump_strength == bump_strength)
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if (p_bump_strength == bump_strength) {
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return;
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}
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bump_strength = p_bump_strength;
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if (as_normalmap)
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if (as_normalmap) {
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_queue_update();
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}
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}
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float NoiseTexture::get_bump_strength() {
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