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Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
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@@ -80,10 +80,11 @@ btTransform CollisionObjectBullet::ShapeWrapper::get_adjusted_transform() const
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void CollisionObjectBullet::ShapeWrapper::claim_bt_shape(const btVector3 &body_scale) {
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if (!bt_shape) {
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if (active)
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if (active) {
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bt_shape = shape->create_bt_shape(scale * body_scale);
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else
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} else {
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bt_shape = ShapeBullet::create_shape_empty();
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}
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}
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}
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@@ -136,18 +137,21 @@ void CollisionObjectBullet::setupBulletCollisionObject(btCollisionObject *p_coll
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void CollisionObjectBullet::add_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) {
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exceptions.insert(p_ignoreCollisionObject->get_self());
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if (!bt_collision_object)
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if (!bt_collision_object) {
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return;
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}
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bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, true);
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if (space)
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if (space) {
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space->get_broadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bt_collision_object->getBroadphaseHandle(), space->get_dispatcher());
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}
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}
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void CollisionObjectBullet::remove_collision_exception(const CollisionObjectBullet *p_ignoreCollisionObject) {
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exceptions.erase(p_ignoreCollisionObject->get_self());
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bt_collision_object->setIgnoreCollisionCheck(p_ignoreCollisionObject->bt_collision_object, false);
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if (space)
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if (space) {
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space->get_broadphase()->getOverlappingPairCache()->cleanProxyFromPairs(bt_collision_object->getBroadphaseHandle(), space->get_dispatcher());
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}
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}
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bool CollisionObjectBullet::has_collision_exception(const CollisionObjectBullet *p_otherCollisionObject) const {
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@@ -249,8 +253,9 @@ btCollisionShape *RigidCollisionObjectBullet::get_bt_shape(int p_index) const {
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int RigidCollisionObjectBullet::find_shape(ShapeBullet *p_shape) const {
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const int size = shapes.size();
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for (int i = 0; i < size; ++i) {
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if (shapes[i].shape == p_shape)
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if (shapes[i].shape == p_shape) {
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return i;
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}
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}
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return -1;
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}
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@@ -280,8 +285,9 @@ void RigidCollisionObjectBullet::remove_all_shapes(bool p_permanentlyFromThisBod
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internal_shape_destroy(i, p_permanentlyFromThisBody);
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}
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shapes.clear();
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if (!p_force_not_reload)
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if (!p_force_not_reload) {
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reload_shapes();
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}
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}
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void RigidCollisionObjectBullet::set_shape_transform(int p_index, const Transform &p_transform) {
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@@ -302,8 +308,9 @@ Transform RigidCollisionObjectBullet::get_shape_transform(int p_index) const {
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}
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void RigidCollisionObjectBullet::set_shape_disabled(int p_index, bool p_disabled) {
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if (shapes[p_index].active != p_disabled)
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if (shapes[p_index].active != p_disabled) {
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return;
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}
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shapes.write[p_index].active = !p_disabled;
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shape_changed(p_index);
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}
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