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Style: Enforce braces around if blocks and loops
Using clang-tidy's `readability-braces-around-statements`. https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
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@@ -153,8 +153,9 @@ void SpriteFramesEditor::_sheet_add_frames() {
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Rect2 region_rect = Rect2();
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if (atlas_source && atlas_source->get_atlas().is_valid())
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if (atlas_source && atlas_source->get_atlas().is_valid()) {
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region_rect = atlas_source->get_region();
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}
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for (Set<int>::Element *E = frames_selected.front(); E; E = E->next()) {
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int idx = E->get();
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@@ -292,8 +293,9 @@ void SpriteFramesEditor::_load_pressed() {
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file->clear_filters();
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List<String> extensions;
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ResourceLoader::get_recognized_extensions_for_type("Texture2D", &extensions);
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for (int i = 0; i < extensions.size(); i++)
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for (int i = 0; i < extensions.size(); i++) {
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file->add_filter("*." + extensions[i]);
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}
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file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILES);
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@@ -324,8 +326,9 @@ void SpriteFramesEditor::_paste_pressed() {
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void SpriteFramesEditor::_copy_pressed() {
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ERR_FAIL_COND(!frames->has_animation(edited_anim));
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if (tree->get_current() < 0)
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if (tree->get_current() < 0) {
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return;
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}
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Ref<Texture2D> r = frames->get_frame(edited_anim, tree->get_current());
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if (!r.is_valid()) {
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return;
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@@ -383,12 +386,14 @@ void SpriteFramesEditor::_empty2_pressed() {
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void SpriteFramesEditor::_up_pressed() {
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ERR_FAIL_COND(!frames->has_animation(edited_anim));
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if (tree->get_current() < 0)
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if (tree->get_current() < 0) {
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return;
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}
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int to_move = tree->get_current();
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if (to_move < 1)
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if (to_move < 1) {
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return;
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}
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sel = to_move;
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sel -= 1;
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@@ -406,12 +411,14 @@ void SpriteFramesEditor::_up_pressed() {
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void SpriteFramesEditor::_down_pressed() {
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ERR_FAIL_COND(!frames->has_animation(edited_anim));
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if (tree->get_current() < 0)
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if (tree->get_current() < 0) {
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return;
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}
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int to_move = tree->get_current();
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if (to_move < 0 || to_move >= frames->get_frame_count(edited_anim) - 1)
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if (to_move < 0 || to_move >= frames->get_frame_count(edited_anim) - 1) {
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return;
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}
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sel = to_move;
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sel += 1;
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@@ -429,8 +436,9 @@ void SpriteFramesEditor::_down_pressed() {
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void SpriteFramesEditor::_delete_pressed() {
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ERR_FAIL_COND(!frames->has_animation(edited_anim));
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if (tree->get_current() < 0)
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if (tree->get_current() < 0) {
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return;
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}
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int to_delete = tree->get_current();
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if (to_delete < 0 || to_delete >= frames->get_frame_count(edited_anim)) {
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@@ -446,13 +454,15 @@ void SpriteFramesEditor::_delete_pressed() {
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}
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void SpriteFramesEditor::_animation_select() {
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if (updating)
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if (updating) {
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return;
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}
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if (frames->has_animation(edited_anim)) {
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double value = anim_speed->get_line_edit()->get_text().to_double();
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if (!Math::is_equal_approx(value, frames->get_animation_speed(edited_anim)))
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if (!Math::is_equal_approx(value, frames->get_animation_speed(edited_anim))) {
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_animation_fps_changed(value);
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}
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}
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TreeItem *selected = animations->get_selected();
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@@ -463,10 +473,12 @@ void SpriteFramesEditor::_animation_select() {
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static void _find_anim_sprites(Node *p_node, List<Node *> *r_nodes, Ref<SpriteFrames> p_sfames) {
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Node *edited = EditorNode::get_singleton()->get_edited_scene();
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if (!edited)
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if (!edited) {
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return;
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if (p_node != edited && p_node->get_owner() != edited)
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}
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if (p_node != edited && p_node->get_owner() != edited) {
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return;
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}
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{
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AnimatedSprite2D *as = Object::cast_to<AnimatedSprite2D>(p_node);
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@@ -488,20 +500,24 @@ static void _find_anim_sprites(Node *p_node, List<Node *> *r_nodes, Ref<SpriteFr
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}
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void SpriteFramesEditor::_animation_name_edited() {
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if (updating)
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if (updating) {
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return;
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}
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if (!frames->has_animation(edited_anim))
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if (!frames->has_animation(edited_anim)) {
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return;
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}
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TreeItem *edited = animations->get_edited();
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if (!edited)
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if (!edited) {
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return;
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}
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String new_name = edited->get_text(0);
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if (new_name == String(edited_anim))
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if (new_name == String(edited_anim)) {
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return;
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}
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new_name = new_name.replace("/", "_").replace(",", " ");
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@@ -563,11 +579,13 @@ void SpriteFramesEditor::_animation_add() {
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}
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void SpriteFramesEditor::_animation_remove() {
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if (updating)
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if (updating) {
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return;
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}
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if (!frames->has_animation(edited_anim))
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if (!frames->has_animation(edited_anim)) {
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return;
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}
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delete_dialog->set_text(TTR("Delete Animation?"));
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delete_dialog->popup_centered();
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@@ -593,8 +611,9 @@ void SpriteFramesEditor::_animation_remove_confirmed() {
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}
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void SpriteFramesEditor::_animation_loop_changed() {
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if (updating)
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if (updating) {
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return;
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}
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undo_redo->create_action(TTR("Change Animation Loop"));
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undo_redo->add_do_method(frames, "set_animation_loop", edited_anim, anim_loop->is_pressed());
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@@ -605,8 +624,9 @@ void SpriteFramesEditor::_animation_loop_changed() {
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}
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void SpriteFramesEditor::_animation_fps_changed(double p_value) {
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if (updating)
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if (updating) {
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return;
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}
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undo_redo->create_action(TTR("Change Animation FPS"), UndoRedo::MERGE_ENDS);
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undo_redo->add_do_method(frames, "set_animation_speed", edited_anim, p_value);
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@@ -654,10 +674,11 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
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return;
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}
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if (sel >= frames->get_frame_count(edited_anim))
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if (sel >= frames->get_frame_count(edited_anim)) {
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sel = frames->get_frame_count(edited_anim) - 1;
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else if (sel < 0 && frames->get_frame_count(edited_anim))
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} else if (sel < 0 && frames->get_frame_count(edited_anim)) {
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sel = 0;
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}
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for (int i = 0; i < frames->get_frame_count(edited_anim); i++) {
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String name;
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@@ -672,10 +693,12 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
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}
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tree->add_item(name, icon);
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if (frames->get_frame(edited_anim, i).is_valid())
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if (frames->get_frame(edited_anim, i).is_valid()) {
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tree->set_item_tooltip(tree->get_item_count() - 1, frames->get_frame(edited_anim, i)->get_path());
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if (sel == i)
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}
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if (sel == i) {
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tree->select(tree->get_item_count() - 1);
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}
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}
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anim_speed->set_value(frames->get_animation_speed(edited_anim));
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@@ -686,8 +709,9 @@ void SpriteFramesEditor::_update_library(bool p_skip_selector) {
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}
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void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
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if (frames == p_frames)
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if (frames == p_frames) {
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return;
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}
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frames = p_frames;
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@@ -710,18 +734,21 @@ void SpriteFramesEditor::edit(SpriteFrames *p_frames) {
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}
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Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
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if (!frames->has_animation(edited_anim))
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if (!frames->has_animation(edited_anim)) {
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return false;
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}
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int idx = tree->get_item_at_position(p_point, true);
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if (idx < 0 || idx >= frames->get_frame_count(edited_anim))
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if (idx < 0 || idx >= frames->get_frame_count(edited_anim)) {
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return Variant();
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}
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RES frame = frames->get_frame(edited_anim, idx);
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if (frame.is_null())
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if (frame.is_null()) {
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return Variant();
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}
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Dictionary drag_data = EditorNode::get_singleton()->drag_resource(frame, p_from);
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drag_data["frame"] = idx; // store the frame, in case we want to reorder frames inside 'drop_data_fw'
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@@ -731,12 +758,14 @@ Variant SpriteFramesEditor::get_drag_data_fw(const Point2 &p_point, Control *p_f
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bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
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Dictionary d = p_data;
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if (!d.has("type"))
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if (!d.has("type")) {
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return false;
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}
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// reordering frames
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if (d.has("from") && (Object *)(d["from"]) == tree)
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if (d.has("from") && (Object *)(d["from"]) == tree) {
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return true;
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}
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if (String(d["type"]) == "resource" && d.has("resource")) {
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RES r = d["resource"];
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@@ -751,8 +780,9 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
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if (String(d["type"]) == "files") {
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Vector<String> files = d["files"];
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if (files.size() == 0)
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if (files.size() == 0) {
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return false;
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}
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for (int i = 0; i < files.size(); i++) {
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String file = files[i];
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@@ -769,13 +799,15 @@ bool SpriteFramesEditor::can_drop_data_fw(const Point2 &p_point, const Variant &
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}
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void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
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if (!can_drop_data_fw(p_point, p_data, p_from))
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if (!can_drop_data_fw(p_point, p_data, p_from)) {
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return;
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}
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Dictionary d = p_data;
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if (!d.has("type"))
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if (!d.has("type")) {
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return;
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}
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int at_pos = tree->get_item_at_position(p_point, true);
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@@ -786,13 +818,15 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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if (texture.is_valid()) {
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bool reorder = false;
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if (d.has("from") && (Object *)(d["from"]) == tree)
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if (d.has("from") && (Object *)(d["from"]) == tree) {
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reorder = true;
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}
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if (reorder) { //drop is from reordering frames
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int from_frame = -1;
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if (d.has("frame"))
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if (d.has("frame")) {
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from_frame = d["frame"];
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}
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undo_redo->create_action(TTR("Move Frame"));
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undo_redo->add_do_method(frames, "remove_frame", edited_anim, from_frame == -1 ? frames->get_frame_count(edited_anim) : from_frame);
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@@ -1060,8 +1094,9 @@ void SpriteFramesEditorPlugin::make_visible(bool p_visible) {
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editor->make_bottom_panel_item_visible(frames_editor);
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} else {
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button->hide();
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if (frames_editor->is_visible_in_tree())
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if (frames_editor->is_visible_in_tree()) {
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editor->hide_bottom_panel();
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}
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}
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}
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