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mirror of https://github.com/godotengine/godot.git synced 2025-11-21 14:57:09 +00:00

Style: Enforce braces around if blocks and loops

Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
Rémi Verschelde
2020-05-14 16:41:43 +02:00
parent 07bc4e2f96
commit 0ee0fa42e6
683 changed files with 22803 additions and 12225 deletions

View File

@@ -41,8 +41,9 @@ void PaneDrag::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_DRAW: {
Ref<Texture2D> icon = mouse_over ? get_theme_icon("PaneDragHover", "EditorIcons") : get_theme_icon("PaneDrag", "EditorIcons");
if (!icon.is_null())
if (!icon.is_null()) {
icon->draw(get_canvas_item(), Point2(0, 0));
}
} break;
case NOTIFICATION_MOUSE_ENTER:
@@ -58,8 +59,9 @@ void PaneDrag::_notification(int p_what) {
Size2 PaneDrag::get_minimum_size() const {
Ref<Texture2D> icon = get_theme_icon("PaneDrag", "EditorIcons");
if (!icon.is_null())
if (!icon.is_null()) {
return icon->get_size();
}
return Size2();
}