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mirror of https://github.com/godotengine/godot.git synced 2025-11-10 13:00:37 +00:00

Style: Enforce braces around if blocks and loops

Using clang-tidy's `readability-braces-around-statements`.
https://clang.llvm.org/extra/clang-tidy/checks/readability-braces-around-statements.html
This commit is contained in:
Rémi Verschelde
2020-05-14 16:41:43 +02:00
parent 07bc4e2f96
commit 0ee0fa42e6
683 changed files with 22803 additions and 12225 deletions

View File

@@ -75,8 +75,9 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
real_t max = 0, min = 0;
for (int i = 0; i < p_points.size(); i++) {
if (!valid_points[i])
if (!valid_points[i]) {
continue;
}
real_t d = p_points[i][longest_axis];
if (i == 0 || d < min) {
simplex[0] = i;
@@ -97,8 +98,9 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Vector3 rel12 = p_points[simplex[0]] - p_points[simplex[1]];
for (int i = 0; i < p_points.size(); i++) {
if (!valid_points[i])
if (!valid_points[i]) {
continue;
}
Vector3 n = rel12.cross(p_points[simplex[0]] - p_points[i]).cross(rel12).normalized();
real_t d = Math::abs(n.dot(p_points[simplex[0]]) - n.dot(p_points[i]));
@@ -117,8 +119,9 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Plane p(p_points[simplex[0]], p_points[simplex[1]], p_points[simplex[2]]);
for (int i = 0; i < p_points.size(); i++) {
if (!valid_points[i])
if (!valid_points[i]) {
continue;
}
real_t d = Math::abs(p.distance_to(p_points[i]));
@@ -173,16 +176,21 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
/* COMPUTE AVAILABLE VERTICES */
for (int i = 0; i < p_points.size(); i++) {
if (i == simplex[0])
if (i == simplex[0]) {
continue;
if (i == simplex[1])
}
if (i == simplex[1]) {
continue;
if (i == simplex[2])
}
if (i == simplex[2]) {
continue;
if (i == simplex[3])
}
if (i == simplex[3]) {
continue;
if (!valid_points[i])
}
if (!valid_points[i]) {
continue;
}
for (List<Face>::Element *E = faces.front(); E; E = E->next()) {
if (E->get().plane.distance_to(p_points[i]) > over_tolerance) {
@@ -288,8 +296,9 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Face &lf = F->get()->get();
for (int i = 0; i < lf.points_over.size(); i++) {
if (lf.points_over[i] == f.points_over[next]) //do not add current one
if (lf.points_over[i] == f.points_over[next]) { //do not add current one
continue;
}
Vector3 p = p_points[lf.points_over[i]];
for (List<List<Face>::Element *>::Element *E = new_faces.front(); E; E = E->next()) {
@@ -397,10 +406,11 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
Map<Edge, RetFaceConnect>::Element *F2 = ret_edges.find(e2);
ERR_CONTINUE(!F2);
//change faceconnect, point to this face instead
if (F2->get().left == O)
if (F2->get().left == O) {
F2->get().left = E;
else if (F2->get().right == O)
} else if (F2->get().right == O) {
F2->get().right = E;
}
}
break;
@@ -409,11 +419,13 @@ Error QuickHull::build(const Vector<Vector3> &p_points, Geometry::MeshData &r_me
// remove all edge connections to this face
for (Map<Edge, RetFaceConnect>::Element *G = ret_edges.front(); G; G = G->next()) {
if (G->get().left == O)
if (G->get().left == O) {
G->get().left = nullptr;
}
if (G->get().right == O)
if (G->get().right == O) {
G->get().right = nullptr;
}
}
ret_edges.erase(F); //remove the edge