1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-22 15:06:45 +00:00

Merge pull request #103692 from Rindbee/fix-forcing-ViewportTexture-after-selecting-a-viewport-in-the-Pick-a-Viewport-popup

Fix forcing `ViewportTexture` after selecting a viewport in the "Pick a Viewport" popup
This commit is contained in:
Thaddeus Crews
2025-03-13 08:57:37 -05:00

View File

@@ -3227,8 +3227,9 @@ void EditorPropertyResource::_viewport_selected(const NodePath &p_path) {
return;
}
Ref<ViewportTexture> vt;
vt.instantiate();
Ref<ViewportTexture> vt = get_edited_property_value();
ERR_FAIL_COND(vt.is_null());
vt->set_viewport_path_in_scene(get_tree()->get_edited_scene_root()->get_path_to(to_node));
emit_changed(get_edited_property(), vt);