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Update deferred calls to use Callables
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@@ -889,18 +889,6 @@ void Skeleton3DEditor::_node_removed(Node *p_node) {
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_update_properties();
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}
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void Skeleton3DEditor::_bind_methods() {
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ClassDB::bind_method(D_METHOD("_node_removed"), &Skeleton3DEditor::_node_removed);
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ClassDB::bind_method(D_METHOD("_joint_tree_selection_changed"), &Skeleton3DEditor::_joint_tree_selection_changed);
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ClassDB::bind_method(D_METHOD("_joint_tree_rmb_select"), &Skeleton3DEditor::_joint_tree_rmb_select);
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ClassDB::bind_method(D_METHOD("_update_properties"), &Skeleton3DEditor::_update_properties);
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ClassDB::bind_method(D_METHOD("_on_click_skeleton_option"), &Skeleton3DEditor::_on_click_skeleton_option);
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ClassDB::bind_method(D_METHOD("move_skeleton_bone"), &Skeleton3DEditor::move_skeleton_bone);
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ClassDB::bind_method(D_METHOD("_draw_gizmo"), &Skeleton3DEditor::_draw_gizmo);
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}
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void Skeleton3DEditor::edit_mode_toggled(const bool pressed) {
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edit_mode = pressed;
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_update_gizmo_visible();
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