diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml index 432f8b2b4c7..7329a00228c 100644 --- a/doc/classes/EditorSettings.xml +++ b/doc/classes/EditorSettings.xml @@ -1287,7 +1287,7 @@ The renderer type that will be checked off by default when creating a new project. Accepted strings are "forward_plus", "mobile" or "gl_compatibility". - Directory naming convention for the project manager. Options are "No convention" (project name is directory name), "kebab-case" (default), "snake_case", "camelCase", "PascalCase", or "Title Case". + Directory naming convention for the project manager. Options are "No Convention" (project name is directory name), "kebab-case" (default), "snake_case", "camelCase", "PascalCase", or "Title Case". The sorting order to use in the project manager. When changing the sorting order in the project manager, this setting is set permanently in the editor settings. diff --git a/editor/project_manager/project_dialog.cpp b/editor/project_manager/project_dialog.cpp index b007967b7ce..d0a0607e7d7 100644 --- a/editor/project_manager/project_dialog.cpp +++ b/editor/project_manager/project_dialog.cpp @@ -305,7 +305,7 @@ void ProjectDialog::_update_target_auto_dir() { } int naming_convention = (int)EDITOR_GET("project_manager/directory_naming_convention"); switch (naming_convention) { - case 0: // No convention + case 0: // No Convention break; case 1: // kebab-case new_auto_dir = new_auto_dir.to_kebab_case(); diff --git a/editor/project_manager/quick_settings_dialog.cpp b/editor/project_manager/quick_settings_dialog.cpp index 2222776a020..c21355f16af 100644 --- a/editor/project_manager/quick_settings_dialog.cpp +++ b/editor/project_manager/quick_settings_dialog.cpp @@ -175,7 +175,6 @@ void QuickSettingsDialog::_add_setting_control(const String &p_text, Control *p_ container->add_child(label); p_control->set_h_size_flags(Control::SIZE_EXPAND_FILL); - p_control->set_stretch_ratio(2.0); container->add_child(p_control); } diff --git a/editor/settings/editor_settings.cpp b/editor/settings/editor_settings.cpp index 7dfe8226dde..8b05fc6ac95 100644 --- a/editor/settings/editor_settings.cpp +++ b/editor/settings/editor_settings.cpp @@ -1123,7 +1123,7 @@ void EditorSettings::_load_defaults(Ref p_extra_config) { // TRANSLATORS: Project Manager here refers to the tool used to create/manage Godot projects. EDITOR_SETTING(Variant::INT, PROPERTY_HINT_ENUM, "project_manager/sorting_order", 0, "Last Edited,Name,Path") - EDITOR_SETTING_BASIC(Variant::INT, PROPERTY_HINT_ENUM, "project_manager/directory_naming_convention", 1, "No convention,kebab-case,snake_case,camelCase,PascalCase,Title Case") + EDITOR_SETTING_BASIC(Variant::INT, PROPERTY_HINT_ENUM, "project_manager/directory_naming_convention", 1, "No Convention,kebab-case,snake_case,camelCase,PascalCase,Title Case") #if defined(WEB_ENABLED) // Web platform only supports `gl_compatibility`.