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Reduce unnecessary COW on Vector by make writing explicit

This commit makes operator[] on Vector const and adds a write proxy to it.  From
now on writes to Vectors need to happen through the .write proxy. So for
instance:

Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;

Failing to use the .write proxy will cause a compilation error.

In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.

_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
This commit is contained in:
Hein-Pieter van Braam
2018-07-25 03:11:03 +02:00
parent 9423f23ffb
commit 0e29f7974b
228 changed files with 2200 additions and 2082 deletions

View File

@@ -43,7 +43,7 @@ void AnimationCache::_node_exit_tree(Node *p_node) {
if (path_cache[i].node != p_node)
continue;
path_cache[i].valid = false; //invalidate path cache
path_cache.write[i].valid = false; //invalidate path cache
}
}
@@ -196,7 +196,7 @@ void AnimationCache::set_track_transform(int p_idx, const Transform &p_transform
ERR_FAIL_COND(!cache_valid);
ERR_FAIL_INDEX(p_idx, path_cache.size());
Path &p = path_cache[p_idx];
Path &p = path_cache.write[p_idx];
if (!p.valid)
return;
@@ -217,7 +217,7 @@ void AnimationCache::set_track_value(int p_idx, const Variant &p_value) {
ERR_FAIL_COND(!cache_valid);
ERR_FAIL_INDEX(p_idx, path_cache.size());
Path &p = path_cache[p_idx];
Path &p = path_cache.write[p_idx];
if (!p.valid)
return;
@@ -232,7 +232,7 @@ void AnimationCache::call_track(int p_idx, const StringName &p_method, const Var
ERR_FAIL_COND(!cache_valid);
ERR_FAIL_INDEX(p_idx, path_cache.size());
Path &p = path_cache[p_idx];
Path &p = path_cache.write[p_idx];
if (!p.valid)
return;
@@ -297,11 +297,11 @@ void AnimationCache::set_all(float p_time, float p_delta) {
call_track(i, name, NULL, 0, err);
} else {
Vector<Variant *> argptrs;
Vector<const Variant *> argptrs;
argptrs.resize(args.size());
for (int j = 0; j < args.size(); j++) {
argptrs[j] = &args[j];
argptrs.write[j] = &args.write[j];
}
call_track(i, name, (const Variant **)&argptrs[0], args.size(), err);