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Reduce unnecessary COW on Vector by make writing explicit
This commit makes operator[] on Vector const and adds a write proxy to it. From now on writes to Vectors need to happen through the .write proxy. So for instance: Vector<int> vec; vec.push_back(10); std::cout << vec[0] << std::endl; vec.write[0] = 20; Failing to use the .write proxy will cause a compilation error. In addition COWable datatypes can now embed a CowData pointer to their data. This means that String, CharString, and VMap no longer use or derive from Vector. _ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug builds. This is a lot faster for Vector in the editor and while running tests. The reason why this difference used to exist is because force-inlined methods used to give a bad debugging experience. After extensive testing with modern compilers this is no longer the case.
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@@ -265,8 +265,8 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
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for (uint32_t i = 0; i < size; i++) {
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result->data[i].start = ovector[i * 2];
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result->data[i].end = ovector[i * 2 + 1];
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result->data.write[i].start = ovector[i * 2];
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result->data.write[i].end = ovector[i * 2 + 1];
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}
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pcre2_match_data_free_16(match);
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@@ -295,8 +295,8 @@ Ref<RegExMatch> RegEx::search(const String &p_subject, int p_offset, int p_end)
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for (uint32_t i = 0; i < size; i++) {
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result->data[i].start = ovector[i * 2];
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result->data[i].end = ovector[i * 2 + 1];
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result->data.write[i].start = ovector[i * 2];
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result->data.write[i].end = ovector[i * 2 + 1];
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}
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pcre2_match_data_free_32(match);
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