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Reduce unnecessary COW on Vector by make writing explicit

This commit makes operator[] on Vector const and adds a write proxy to it.  From
now on writes to Vectors need to happen through the .write proxy. So for
instance:

Vector<int> vec;
vec.push_back(10);
std::cout << vec[0] << std::endl;
vec.write[0] = 20;

Failing to use the .write proxy will cause a compilation error.

In addition COWable datatypes can now embed a CowData pointer to their data.
This means that String, CharString, and VMap no longer use or derive from
Vector.

_ALWAYS_INLINE_ and _FORCE_INLINE_ are now equivalent for debug and non-debug
builds. This is a lot faster for Vector in the editor and while running tests.
The reason why this difference used to exist is because force-inlined methods
used to give a bad debugging experience. After extensive testing with modern
compilers this is no longer the case.
This commit is contained in:
Hein-Pieter van Braam
2018-07-25 03:11:03 +02:00
parent 9423f23ffb
commit 0e29f7974b
228 changed files with 2200 additions and 2082 deletions

View File

@@ -684,7 +684,7 @@ void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) {
return;
};
Map<int, JoyEvent>::Element *el = map_db[joy.mapping].buttons.find(p_button);
const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].buttons.find(p_button);
if (!el) {
//don't process un-mapped events for now, it could mess things up badly for devices with additional buttons/axis
//return _button_event(p_last_id, p_device, p_button, p_pressed);
@@ -755,7 +755,7 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
return;
};
Map<int, JoyEvent>::Element *el = map_db[joy.mapping].axis.find(p_axis);
const Map<int, JoyEvent>::Element *el = map_db[joy.mapping].axis.find(p_axis);
if (!el) {
//return _axis_event(p_last_id, p_device, p_axis, p_value);
return;
@@ -831,7 +831,7 @@ void InputDefault::joy_hat(int p_device, int p_val) {
_THREAD_SAFE_METHOD_;
const Joypad &joy = joy_names[p_device];
JoyEvent *map;
const JoyEvent *map;
if (joy.mapping == -1) {
map = hat_map_default;